Is anyone up for planning for a small team tourney after the first of the year? Ideas that have been tossed around have been:
° Small teams 2-4 members (I prefer 2, but that's just me)
° Roughly "Iron-Man" power level or below. We'd need to define this better, but hey, that's why we discuss this stuff.
° A more formal judging/scoring system. Perhaps two or four judges with voting as a possable tie breaker?
° Two or three phases to each round to make them easier to follow. Perhaps a "Respect Phase" where we hash out the characters accepted capabilities, a "Battle Phase" where mainly (only?) the combattants post and concentrate on give and take tactics and moves, and an "Open Debate" phase where judges and voters can pose questions to the contestants. I think this might make for better/clearer battles since all the feat posting boasting can be gotten out of the way before the actual rumble starts, and we can hopefully then judge/vote/debate with a consensus as to the characters capabilities. Our current debates seem to be 80% agruing over power levels/feats and 20% actual battle, which gets tedious and probably turns off readers/voters. Part of that was owing to the amalgam format, but characters power levels fluctuate so much with different writers that we should still address it.
Any thoughts?
P.S. If anyone cares, I remembered how to express ratios with logarithms. Benedict in the sandtrout should have been:
TroutyLetoStrength*2^(log(BenedictStrength)-log(ChildLetoStrength))
or
5tons*2^(log(2tons)-log(.05tons))
=5tn*2^(.3 - -1.3)
=5tn*2^1.6=5*3.03=15.15tons
Double that if you think Trouty Leto was 10 tons. 10X for Vanths sword.
I know it's over, but the math mistake stuck in my craw. Thanks for showing me the error, Creshosk. I'm the better for it.