Originally posted by Mindship
I definitely see your point. The fluctuations and inconsistencies are absurd. That's why I went for broad ranges ("Kiloton" Class, "Megaton" Class), hoping to cover all/most feats. Yet, some inconsistencies are so broad, that only indefinite terms like "Incalculable" or "Immeasurable" may apply. However, it is also the very vagueness of those terms which makes it difficult to compare/rank characters via their profiles (which, for example, would be stronger: Immeasurable or Incalculable? Seems like a subjective call: it's whatever we want it to be).There are advantages/disadvantages either way. Thanks for the feedback.
My last strength system didn't allocate any numerical limits, but described strength levels as 'potential lifting ability' aswell as the amount of energy the character can utilize to enhance strength. 🙂