To me kung lao is the best fighter in videogames

Started by klisbest3 pages

To me kung lao is the best fighter in videogames

Who can beat kung lao. I don't think nobody in video games can beat kung lao as a pure fighter. Name some names i want anybody to name some names and tell me who can beat kung lao.

what are u smoking almost everyone in street fighter will own him even the chicks from dead or alive will finish him.also virtual fighter and tekken characters will own him
the ninja turtles will own his ass

are you smokin he is a top fighter. Tell me how will ryu own him. Ryu only distance moves is the hadoken. That's probably all he got from a distance. That's means he would have to get up close and you know if he gets up close to kung lao it will have to get ugly. Remember kung lao can teleport, throw his hat, he has the spinning lao. Don't forget about the fatlality. This is a clear death match. Ryu is overrated. As for the dead or alive and tekken i won't respond to that right know.

Look, before you go spouting anything off, know what you're talking about. Ryu has enough raw energy power to blow Kung Lao's temple to bits. This is not overrating; this is part of the SF continuity. Kung Lao can... throw his hat. Wow. Dead.

and Lao can teleport lol. Close fight, but I still choose Ryu.

Dude, that teleport got you uppercutted every damn time and you know it. That teleport was just a stupid idea for trigger happy people.

Ryu owns him, even deus says it.

true, so I would not used it, but Ryu lacks a Uppercut like the MK people. So Lao could come back from being jab or kick out of it maybe.

Ryu's fireball is faster than Lao's hat thown. and if Lao try to do that jump knee kick he does, a shakon will counter that.

But like I said, Ryu's fireball is SLOW compare to the speed of Kangs fireball, and I dont see Lao beating Kang 2.

Actually, down and Fierce punch button is an uppercut exactly like the Mk one, and the Dragon Punch would be worse.

it does not have the SAME effect like a MK uppercutt, It does not relly knock a person off there feet.

Different game physics. SF characters move faster and are mor eflexible because they have more frame animations, and they all respond differently. They also don't go flying at a seemingly simple punch. MK is horribly unrealistic in that regard.

Sf did move faster compare to MK1 and MK2, than MK3 and UMK3 and TMK3 came rolling around, with the RUN button and yes dail in combos.

with thsos impovements, it change the pace of the fight. But in MKDA and MKD, its hard now to campare a 3d fighting game to a 2D fighting game I suppose.

They were faster in MK3 fight series at the time.

oh yeah, its the UPPERCUT that makes em fly or a back kick.

In the classic MKgames, thsos are the only moves that made a fighter fly. Than you can follow up with Juggling.

That's because MK3 opened up a whole new range of attacks. It wasn't the same couple of buttons and same attacks all the time... there were combos. But to be honest, the look or even the hit radius of the combos meant little because they had to be executed within a minimal range. At least SF has attacks with varying ranges, powers, and presidence, etc. It's a much better balanced game.

Ok some fighters are GOD like in MK series like Kitanta or recent Noob Smoke(A 100 percent combo)

But Street fighter had its share of GOD like fighters with Akuma or out of FIRST 8 fighers, maybe Ryu and Ken.

Zangine could not get in, as he lack the moves to surpass a fireball(The fireball block thing he does in LATER SF2 games)

And once Ryu and Ken got in on Dasime, it was all over for him.

Of couse only Guile and Chun Li were the best fighters to combat Ryu/Ken. And these guys were right up there on skill level I suppose.

Ok we have 4 GODs, 2 Minor fighters, and a decent Blanka.

In the later Street fighter games, Ryu was relive from his God status, and Ken had better moves. And Akuma was GOD. and he was a GOD in SF3 3rd Strike.

To be honest, Akuma is not a god like character.

He does extreme damage, but he has limited range, is slower than some characters, and takes more damage than usual. in SFA 3, I've beaten a Shin Akuma Level 32 (After world tour beefing with power max) with a regular Karin and taken no damage!

Akuma is a character defined by his player, just like anyone else. Even Shin Bison can be a wuss if you know how to properly attack him.

Shin Bison was a beast.

the great majority of the sf character can kill with a single combo if it is well aplicated.

Terry Bogard and Ultimate Rugal can take Kung Lao.

Originally posted by Deus Ex
That's because MK3 opened up a whole new range of attacks. It wasn't the same couple of buttons and same attacks all the time... there were combos. But to be honest, the look or even the hit radius of the combos meant little because they had to be executed within a minimal range. At least SF has attacks with varying ranges, powers, and presidence, etc. It's a much better balanced game.
Exactly with more options and chances to counter, special to super, normal to special.

High defense characters, low defense characters, High speed, low speed.

Etc.