Originally posted by KingDubya
Since I'm pretty sure someone will ask, this takes place in a medival-type setting.[b]Ethyr
Since the dawn of time, people on the world of Ethyr have been gifted and cursed with the ability to summon forth the power of daemons (more commonly known as demons), both good and evil. Each Ethyrian is bound to a certain daemon at birth, forcing the two to share the same body; normally the daemon is of the opposite gender of the host. Each daemon grants the person they are bound to certain gifts ranging anywhere from an incredible amount of strength to the ability to control fire.
The land known to most Ethyrians is populated by the people of 6 different nations: Raxe, Gamur, Calaberth, Orsis, Gihan, and the Senartian Empire. All six nations are at what seems to be a lasting peace, but there is a little known ancient prophecy that says:When the blood no longer spills
And the fog of war has settled,
An unknown force will strike
And the flames will be rekindled.Friend will turn upon friend,
Father will turn upon son.
Unless our saviors can be found
Darkness will have truly won.Name:
Daemon's name:
Powers:
Nation:
General Description:
History: [/B]
Please?
OK dudes and dudets! My next break Through in ANiem Roleplaying is upon us! I am going to make a super structured Naruto Roleplay! This one will take place in The Village Hidden in the mist, so you cannot wander as you can in my DBZ game. You wil start as an Academy Student. You will take a short quiz or really easy test then you will Become a Genin ,unfortuneatley, so I dont screw anything up, SHow characters are not playable, and will not be seen. But you will get to truly experience Naruto and Te Life of a Ninja! Being able to work your way through the ranks Become Chunin, maybe even have special powers if you PM me, you can however be in peoples clans. such as be in teh Uchiha, or Hyuga, and possibley create your own clan. no godmodding attacks. You will be able to create your own Jutsu.
Have fun signing up, i you want to. I might be planning on Co-Running thsi game if this person agrees. Cheers
Angmar; the terrible kindgom in the north has launched an invasion with the three divided kingdom of Arnor (Arthedain, Rhudaur, and Cardolan).
Arthedain: The kingdom's capital was at Fornost, and Bree one of its important towns. Annúminas was in the territory of Arthedain, but mostly abandoned and falling into ruin.
Rhudaur: The name Rhudaur appears to be dialect Sindarin for "Eastern Forests", and indeed Rhudaur was the most easterly of the three kingdoms in Eriador, stretching from the Weather Hills with Weathertop (Amon Sûl) to the river Bruinen (Loudwater). It shared a long border with Cardolan along the Great East Road, and with Arthedain along the line of the Weather Hills.
Cardolan: The borders of Cardolan extended from the river Baranduin (Brandywine) to the west, the river Mitheithel (Hoarwell) to the east and the river Gwathló (Greyflood) to the east and south. Its northern border was the Great East Road, but Cardolan also claimed the Arthedain-controlled Weather Hills, which contained the fortress of Amon Sûl (Weathertop) and its valuable Palantír. For this reason the Weather Hills were claimed by all three kingdoms - Arthedain, Cardolan and Rhudaur.
Story
Arnor was once a great kingdom and ally to Gondor. Eärendur, king of Arnor had three sons and after his death the sons divided the kingdom into three to prevent civil war. All seemed calm but a dark wind came from the north and the Black Captain returned. Soon the kingdom of Angmar was formed and with it a war erupted in the northern lands. The terrible conflict with the Witch-King of Angmar exploded into a huge war. Cardolan was the first to feel his terrible swift sword.
Rise of the Witch-King
Character Creator
Name:
Age:
Gender:
Homeland:
Height:
Weight:
Weapon: [Limit to two]
Bio:
Picture:
Rules
1.) No godmoding: all nine Fellowship members couldn't take down a cave troll without a terrible conflict
2.) No character control. This is a special category of godmoding. Do not control what someone else's character does, says, or thinks. At least not without permission, preferably prior. Without such consent, this is godmoding.
3.) No member bashing
4.) Stick to the story; Out of Character discussions should never go in the RPG area
5.) No fellowship members allowed
6.) No double posts
7.) Wait for 2 people to post before you reply again. This is to allow others a chance to catch up and join in
8.) Don't ask for recaps: if you need one PM me or someone else
9.) The story is already created and everything so stick to it. This is following the actual story found in the Return of the King
10.) The Witch-King cannot be killed so if you try to fight him you will die or you will flee
11.) No magic; save that for the wizards and Nazgûl
12.) Here's an example of something I don't want to see:
Character 1: Ran down the stairs and through the hall and entered the courtyard and slew an orc that stood by the door by beheading it.
GM: An orc entered the room (one C1 just left) through the window and wielded two axes.
Character 2: He drew his sword and swung it at him.
Character 1: Runs back into the room and stabs the orc in the back
If your character leaves an area and something back there happens your character does not know about it.
Originally posted by Blaxican Hydra
[B] A L I E N S VS. PREDATORStory takes place about ten years after the events in A L I E N S: Resurrection.
The Company has recieved a distress call from a barely inhabited planet called Mantross VI. The Company sends a platoon of Marines to the planet, giving them fiftey-days to either report back to them or return to Earth, after fiftey-days The Company will send an additional squad of Marines, as well as a transport ship to pick them up.
The Marines land on the planet, only to find it almost completely deserted. Their are only a few survivors. In the process of investigating their ship is destroyed, and they come into contact with the A L I E N S.
Now the marines have to survive until The Company sends the Transport Ship.Aside from the Marines and A L I E N S, several Predators hae also landed on the planet to partake in a hunt. The Predators show no discrimination toward either species, and slaughter Human and A L I E N alike.
Playable people are:
A) Marines, unlimited amount.
B) Colonist Survivors. Also Unlimited
C) Predators, no more than five.
Rules:
A)No godmoding
B) Keep cussing to a minimum, if possible.
C) No bashing, or flaming
D) If you need to talk OOC, than talk in the OOC thread I will make.
E) Enjoy yourselves.
I am going to control the ALIENS, and will start off random life threatining events for all three races. [/B]
Originally posted by Blaxican Hydra
I'll join up, looks good.. By the way, this is the 2nd age, right?
No; Third Age. The Second Age ended when the One Ring was cut from the finger of Sauron. It is the year 1409 of the Third Age and then RPG will end 1975 of the Third Age so you can tell this will be a very long RPG.
==RPers==
1.)KingDubya
2.)Blaxican Hydra
Originally posted by ESB -1138
Other one?
Originally posted by ESB-1138
One Ring to rule them all, One Ring to find them,
One Ring to bring them all and in the darkness bind them.Sauron the dark Lord has begun to rise in his dark fortress in Mordor. He has unleashed a terrible war against Gondor and has corrupted the wizard Saruman at Isengard to attack the people of Rohan. All hopes lie in the hands of Frodo Baggins of the Shire. As he made his way he was attacked by Sauron's greatest servants the Nazgul.
So Frodo arrived at Rivendell with Strider (Aragon), Samwise, Merry, and Pippin to soon team up with Gandalf the Grey, Legolas, Gimli, and Boromir to create the Fellowship of the Ring. The nine headed off to Mordor to cast the One Ring in the fires of Mount Doom. But the men of the west aren't the only ones with problems.
For in the north Sauron has risen Drogoth the dragon lord and has driven out the dwarves from the Grey Mountains and has many more enslaved. So Elrond decided to send a strike team of elves and dwarves to the fortress of Dol Guldur. But to reach Dol Guldur they will first have to pass the High Pass which is a dangerous road filled with Mountain Giants, Goblins, Trolls, and maybe even dragons.
[b]The Lord of the Rings: The Battle for Middle-Earth
==Character Creator==
Name:
Age:
Gender:
Race: Their will be three races to pick from below
Height:
Weight:
Weapon: Limit to two
Bio: No mysterious background, that has been overdone in KMC's RPGsMen (Gondor)
During the Battle of Fornost, Eärnil II's son Eärnur led Gondor's forces to victory over the Witch-king of Angmar, who was actually the Lord of the Nazgûl. Although Eärnur wished to fight him, Eärnur's horse was terrified and fled the battle against his wishes. By the time he mastered his horse and return, the Witch-king had fled. Glorfindel the Elf then prophesied to him that it was better that he not fight the Lord of the Nazgûl because not by the hand of man will he fall.Eärnur later ascended to the throne, ruling from Minas Anor (Tower of the Sun). During this time, the Ringwraiths captured Minas Anor's sister city, Minas Ithil (Tower of the Moon), renaming it Minas Morgul (Tower of Sorcery) and taking it as their lair. Minas Anor was renamed Minas Tirith (Tower of Guard) as a result. The Lord of the Nazgûl repeatedly sent messengers to Minas Tirith challenging Eärnur to single combat, taunting him that he had fled out of cowardice from facing him during the Battle of Fornost. Eventually, King Eärnur was overcome by wrath and rode with a small company of knights to Minas Morgul, to accept the challenge. They were never heard from again.
Due to suspicions by the Kings of Gondor in the wake of the Kin-strife, many men from the Royal House had either foresworn their heritage and taken wives of non-Númenórean blood, or else had fled into exile. Upon Eärnur's departure, no one could be found who had an equal or stronger claim to the throne than would have any son of Eärnur (who left no children). The rule of Gondor was left to the Stewards of Gondor because there were fears of a civil war if a person who did not have the support of most Dúnedain of Gondor was crowned King.
Men/Rohan
In the 1200s of the Third Age (T.A.), the Kings of Gondor made close alliances with the Northmen of Rhovanion, a people akin to the Three Houses of Men (later the Dúnedain) from the First Age.In the 2000s, a remnant tribe of such Northmen calling itself the Éothéod moved from the valleys of Anduin to the north west of Mirkwood, clearing out what remained of the recently defeated witch kingdom of Angmar, east of the Misty Mountains. While there, some dispute arose between them and the dwarves over the treasure-hoard of Scatha the dragon.
Later, in 2509, Cirion the Steward of Gondor sent summons to the Éothéod for aid in throwing off a combined invasion of Men from the north east of Middle-earth, and Orcs from Mordor.
Eorl the Young, king of the Éothéod, answered the summons, and arrived unexpected at a decisive battle at the Field of Celebrant.
As a reward, Eorl was given the plains of Calenardhon, and he moved his kingdom there. This land had earlier been part of Gondor proper, but had been devastated by the plague of 1636, and the survivors to a large extent slain in the invasion mentioned above.
The first line of kings lasted for 249 years, until the ninth king Helm Hammerhand died. His sons had been killed earlier, and his nephew Fréaláf Hildeson began the second line of kings, which lasted until the end of the Third Age.
In 2758, Rohan was invaded by Dunlendings under Wulf, son of Freca, of mixed Dunland and Rohan blood. The King, Helm Hammerhand, took refuge in the Hornburg until aid from Gondor and Dunharrow (a refuge of the Rohirrim) arrived a year later and defeated the invaders.
It was soon after this that Saruman arrived and took over Isengard, and was welcomed as a strong ally, since it would take Rohan close to 200 years to recover its strength after the invasion.
In 3014, Saruman began using his influence to weaken the King, Théoden, as part of a campaign to invade or take over the kingdom. In 3019, he launched a full-scale invasion on Rohan, with victory in the two first battles (at the Fords of Isen; Théoden's son, Théodred was killed during these attacks) and defeat at the Battle of the Hornburg, where the Huorns came to the aid of the Rohirrim.
On the heels of this victory, Théoden rode with an army to Minas Tirith and helped break its siege in the Battle of the Pelennor Fields, where he was slain. Éomer, the nephew of King Théoden, then took up the reign, beginning the third line. Éomer rode with the armies of Gondor to the gates of Mordor and took part in the final battle with the forces of Sauron, who was defeated when the Ruling Ring was destroyed.
The rule of the stewards of Gondor was now over. King Éomer and the new king of Gondor, Elessar (Aragorn), renewed their oath of alliance, and reaffirmed Cirion's grant of Calenardhon to the Rohirrim.
Elves
The stories of the First Age deal mostly with the Elves, especially those who did not heed the call of the Valar and stayed behind in the various kingdoms of Beleriand, and those who later returned. Men appear in the tales of the First Age, but do not rise to dominate the world until the later stories. The Elves of the First Age are in their youth, and one of their kings, Fingolfin, is powerful enough to challenge Melkor, a being of angelic might.They first awake at Cuiviénen under the light of the stars; see Awakening of the Elves for details.
After the end of the First Age and throughout the Second Age, the Elves of Middle-earth are still powerful enough to hold off Sauron and create Rings of Power which can actually slow the effects of time.
However, by the Third Age (the time of The Lord of the Rings), their importance in affairs of the world is diminishing, and only a few of them are left in the refuges of Rivendell, Lindon, Lothlórien, and Mirkwood. Many of them can be seen walking west, towards the Grey Havens, to leave Middle-earth forever. Therefore few of them remain in Middle-earth after the end of the Third Age, when the One Ring was destroyed.
Dwarves
Unlike Elves and Men, the Dwarves are not counted among the Children of Ilúvatar. They were created by Aulë the Smith. They were kept asleep until after the Awakening of the Elves. Aulë created the Seven Fathers of the Dwarves, from whom all other Dwarves are descended. Aulë's work was doomed, though, because he did not have the power to grant independent life to his creations, that is, free will - that power belonged to Ilúvatar alone. Aulë later repented and confessed to Ilúvatar. When the Dwarves were completed, though, the voice of Ilúvatar spoke to Aulë and agreed to grant them true life, and include them in His plan for Arda. Ilúvatar granted the Dwarves life, and therefore they are known as the Adopted Children of Ilúvatar.They mined and worked precious metals and stones throughout the mountains of Middle-earth. They were great miners and craftsmen, derived from their maker Aulë. Gandalf described gold and jewels as the dwarves' toys and iron as their servant. In ancient times, they were said to have preferred working with copper and iron, though in later days they wrought gold and silver, and the mithril they found in the mines of Khazad-dûm.
The Dwarven language was created by Aulë, and was known as Khuzdul. It was a strange language to Elves and Men, and few non-Dwarves learned it, due to the fact that the dwarves guarded it jealously. However, one Dwarven phrase is well known: the ancient battle cry, going back to at least the First Age: "Baruk Khazâd! Khazâd ai-mênu!", which means "Axes of the Dwarves! The Dwarves are upon you!" Dwarves were famous for using axes. However, as seen in The Hobbit, they were not above using swords, shields and bows.
Seldom were females seen among them. When they were seen, they were often mistaken for male Dwarves, because they too had beards. [/B]
i have an idea for and rp so here it goes its set in a mytstical universe with monsters and dragons with caves and castles. a ruler named zlade has taken over as king of the land kasa. To do this he killed the former king and queen but the king had a son named eldon. eldon was adopeted by a knight called ragon. Ragon taught eldon the way of the sword becasue ragon new that he would be the last hope to save the kingdom before zlade could complete his final plan of darkness by rueling over the 3 crystals of power zlade would own all. eldon was around the age of 17 before his step father told him about his true parents. eldon knew that he would be the one that had to stop zlade. the story will start off with eldon beging his adventrue with his 5 closest friends(which will be in the sighn up part of the rp if it gets excepted. there can be more people like a minion of zlade or something like that but theres probly goanan be around 5 regular people as his friends) adventrueing out into the world to try to find some one who had knowlage of the crystals.but of corse there will be plenty of bad guys along the way to fight. so what do u guys think tell if u want me to tel u if ush would be ever so kind as to give me the go ahead and make it post. please say u like it so i can get it going.thank you.