The 2,000,000th post game

Started by bluewaterrider52,234 pages

6:29 -- 7 min mark ... somewhat amusing ...

https://m.youtube.com/watch?v=fOTVgEBCJjk

... and so is 14 min to 15:20 mark here:

https://m.youtube.com/watch?v=SS3vpspy31A

[WhiteElo "1915"]
[BlackElo "1727"]
[PlyCount "61"]

1. e4 {[%emt 0:0:3]} e5 {[%emt 0:0:2]} 2. Nf3 {[%emt 0:0:2]} f5 {[%emt 0:0:2]} 3. exf5 {[%emt 0:0:2]} Bc5 {[%emt 0:0:2]} 4. d4 {[%emt 0:0:4]} exd4 {[%emt 0:0:2]} 5. Nxd4 {[%emt 0:0:1]} Qe7+ {[%emt 0:0:6]} 6. Be2 {[%emt 0:0:7]} Bxd4 {[%emt 0:0:8]} 7. Qxd4 {[%emt 0:0:3]} Qxe2+ {[%emt 0:0:6]} 8. Kxe2 {[%emt 0:0:2]} Nf6 {[%emt 0:0:2]} 9. Re1 {[%emt 0:0:6]} 0-0 {[%emt 0:0:3]} 10. Kf1 {[%emt 0:0:5]} d5 {[%emt 0:0:4]} 11. c4 {[%emt 0:0:7]} Nc6 {[%emt 0:0:5]} 12. Qf4 {[%emt 0:0:21]} Nh5 {[%emt 0:0:12]} 13. Qxc7 {[%emt 0:0:7]} Bxf5 {[%emt 0:0:9]} 14. cxd5 {[%emt 0:0:4]} Nd4 {[%emt 0:0:9]} 15. Na3 {[%emt 0:0:10]} Bd3+ {[%emt 0:0:41]} 16. Kg1 {[%emt 0:0:6]} Ne2+ {[%emt 0:0:16]} 17. Kh1 {[%emt 0:0:6]} Rxf2 {[%emt 0:0:6]} 18. Be3 {[%emt 0:0:15]} Rf7 {[%emt 0:0:51]} 19. Qe5 {[%emt 0:0:26]} Rf5 {[%emt 0:0:18]} 20. Qe6+ {[%emt 0:0:13]} Kh8 {[%emt 0:0:42]} 21. Bd4 {[%emt 0:0:33]} Nhg3+ {[%emt 0:2:59]} 22. hxg3 {[%emt 0:2:9]} Rh5+ {[%emt 0:0:4]} 23. Qh3 {[%emt 0:0:2]} Rxh3+ {[%emt 0:0:11]} 24. gxh3 {[%emt 0:0:2]} Nxd4 {[%emt 0:0:2]} 25. Rad1 {[%emt 0:0:8]} Nf3 {[%emt 0:0:18]} 26. Re3 {[%emt 0:0:3]} Be4 {[%emt 0:0:45]} 27. Rxe4 {[%emt 0:0:4]} Ng5 {[%emt 0:0:2]} 28. Re7 {[%emt 0:0:13]} Nxh3 {[%emt 0:0:5]} 29. Kg2 {[%emt 0:0:1]} Ng5 {[%emt 0:0:9]} 30. d6 {[%emt 0:0:2]} Rf8 {[%emt 0:0:14]} 31. d7 {[%emt 0:0:3]TimeB '} 1-0

I was pissed about this one.
No matter that my opponent was ranked 200 points higher, no matter I blithely gave up a queen to test him out ...
If on the move before this his own queen had been almost ANY #%^*ing where on the board this would have been a forced mate, and I know he didn't see it because he would have moved a castle pawn up to give him an escape route instead of sacrificing his queen, and de facto afterwards a bishop, if he had.

Gah ... SO #%^*ing annoying ...

But, I'm gradually improving my game through experiences like this.
The mere fact that, a move before I could see a potential setup like this tells me I've vastly improved from the time Nimzo gave me that advice.
To be able to give up my best piece and my opponent survive through sheer dumb luck ...
Had this been other than a short-timed game, I DO wonder what the result would have been ...
With less than 3 minutes to go, I all but HAD to go for what I did, if I wanted to actually experiment and see what would happen, which I did, and knight takes bishop, which he was offering, was a clever attempt on his part to mate me
(if my other knight takes his bishop, instead of checking his king, as I did and show myself doing here, he follows with queen checking my king. I'm forced to take the queen with my rook. Then his rook takes my rook, checking and mating my king).

https://www.dailymail.co.uk/femail/article-3244775/Zoey-Wright-nearly-died-incurable-bowel-condition-Ulcerative-Colitis-bodybuilder.html

In no particular order, because I'm doing this from memory instead of visual reference, because there IS no visual when I'm actually posting the URLs of these scans:

-- Donald Trump
-- 1 picture of Jessica Swanson on the mat with a student or other judo player
-- an interesting point made by some woman about marriage, church, and children
-- game against a higher ranked, which I won because he gave up
-- cool design of some tournament player overlaid on a character he adopted after that character was featured in future games, but this game being the original appearance of that character
-- praise for that player on his YT stream
-- various pictures of Zoey Wright, which I actually came across before I found the link to her story, given 1st above

1-9 of ??

10-18 of ??

19-27 of ??

Ware Defense game. 1st scan, a pawn fork of my opponent's king and knight, which won his knight, was a major swing play.

28-36. 2nd major swing play of my Ware Defense game.
This essentially changed the game from figuring out how to beat my opponent to simply netting him before the time ran out:

Hmm.

Thought I had the full algebraic log of this game.

Doesn't matter, for the last significant play was above.

Opponent attempted to graduate a pawn to queendom.
I hadn't bothered to chase it down because I had his King ALMOST mated.

We were short on time; doubtless my opponent figured to survive long enough to run out the clock. But the rook check I gave was only defend-able by having his bishop defend his King, enabling my knight to take care of that about-to-queen pawn of his. And the bishop had to stay there and not retaliate because it couldn't move until his King was safely moved out of my rook's line of "fire".

That essentially left that bishop forfeit once my other knight got in position.

Final few moves were as shown in the right side log of the next scan, and my opponent congratulated me for turning around what should have, by conventional wisdom, been a losing game.

50375 is a good page for a navhub on these Ware Defense games and general chess facts by Riv. I'll link here as a memory aid:

http://www.killermovies.com/forums/showthread.php?threadid=376326&pagenumber=50375

The 2nd move in chess can be divided by black into no move so as to attain added attainability.

A game I played as black using the Ware Defense opening a while ago.
My opponent wasn't too bad but likely inexperienced, for he made the type of errors that come from the tunnel vision common to just about everyone starting out, i.e. losing track of where an opponent's further-from-the-action pieces might be.

I was interested in showing this game with what Riv gave because my opponent's ideas were good, almost textbook, and his thinking was generally easy to follow besides being pretty sound.

-----

Opening:

He's White, I'm Black.
The position by White after move 7 might as well be from a book, and he developed very well. Center pawns up 2 spaces on first moves, Knights moved before bishops to central squares, bishops at center reinforcing some center squares in triplicate, meaning some squares are defended by pawn, knight, AND bishop or queen. And his king has the option to castle kingside OR queenside as the mood strikes him:

... but I've been steadily marching my pawns up the edges of the board for a reason. My opponent feels compelled to take those pawns, and he very well might be, for the threat of one of those pawns becoming a queen starts seeming pretty real once they get that far. But the pawn he has to take with would have been one of his castle "walls".

Castling kingside is no longer a good idea.
After a similar pawn advancement on the OTHER edge of the board, neither is castling queenside:

Although he won't be able to lodge in a "safehouse" anymore, the action of castling could still benefit my opponent by allowing his King to "jump" to a safer area. Taking the pawn at a3 with my bishop and not my rook stops that possibility: a king cannot castle into check.

My next move, though, is obvious.

Bishop to b2, which would attack both his queen's rook and the pawn at c3 ...

... so he pre-empts that by moving his rook to cover b2:

And follows up with a threat to gently encourage that bishop to move, even as I threaten his in turn:

A series of reckless, non-recommended exchanges follows, initiated by me:

Defensive scrambling to protect king and other pieces ...

Queen to d8 is a mate-in-one threat against me.
But my opponent doesn't consider how well defended my position actually is ...

He resigns after the last move.

Ware Defense game recorded on navhub page awhile ago.

[WhiteElo "1882"]
[BlackElo "1849"]
[PlyCount "58"]

1. e4 {[%emt 0:0:2]} a5 {[%emt 0:0:3]} 2. d4 {[%emt 0:0:3]} a4 {[%emt 0:0:1]} 3. a3 {[%emt 0:0:6]} c6 {[%emt 0:0:1]} 4. Bd3 {[%emt 0:0:3]} e6 {[%emt 0:0:8]} 5. Be3 {[%emt 0:0:2]} h5 {[%emt 0:0:4]} 6. Ne2 {[%emt 0:0:2]} h4 {[%emt 0:0:3]} 7. h3 {[%emt 0:0:3]} Qa5+ {[%emt 0:0:21]} 8. c3 {[%emt 0:0:9]} c5 {[%emt 0:0:25]} 9. 0-0 {[%emt 0:0:15]} Na6 {[%emt 0:0:19]} 10. Nd2 {[%emt 0:0:6]} b5 {[%emt 0:0:10]} 11. b4 {[%emt 0:0:5]} axb3 {[%emt 0:0:3]} 12. Nxb3 {[%emt 0:0:4]} Qa4 {[%emt 0:0:18]} 13. dxc5 {[%emt 0:0:4]} b4 {[%emt 0:0:39]} 14. axb4 {[%emt 0:0:5]} Qc6 {[%emt 0:0:3]} 15. Ned4 {[%emt 0:0:7]} Qc7 {[%emt 0:0:7]} 16. b5 {[%emt 0:0:38]} Nxc5 {[%emt 0:0:23]} 17. Nxc5 {[%emt 0:0:6]} Rxa1 {[%emt 0:0:6]} 18. Qxa1 {[%emt 0:0:6]} Bxc5 {[%emt 0:0:3]} 19. Rc1 {[%emt 0:0:24]} Ba7 {[%emt 0:0:16]} 20. c4 {[%emt 0:0:7]} Bb8 {[%emt 0:0:9]} 21. Nf3 {[%emt 0:0:22]} f6 {[%emt 0:0:8]} 22. c5 {[%emt 0:0:8]} g5 {[%emt 0:0:17]} 23. c6 {[%emt 0:0:13]} d6 {[%emt 0:0:9]} 24. Nxg5 {[%emt 0:0:2]} d5 {[%emt 0:0:32]} 25. Nf3 {[%emt 0:0:19]} Qg7 {[%emt 0:0:56]} 26. exd5 {[%emt 0:0:22]} exd5 {[%emt 0:0:3]} 27. Kh1 {[%emt 0:0:11]} Bg4 {[%emt 0:0:21]} 28. Nd4 {[%emt 0:0:40]} Qc7 {[%emt 0:0:17]} 29. Nf5 {[%emt 0:0:4]} Qh2# {[%emt 0:0:6]Mate} 0-1

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