Crap game with a 3 fold repetition draw ending.
[WhiteElo "1629"]
[BlackElo "1678"]
[PlyCount "98"]
1. e4 {[%emt 0:0:5]} e5 {[%emt 0:0:3]} 2. f4 {[%emt 0:0:2]} Nc6 {[%emt 0:0:2]} 3. Nf3 {[%emt 0:0:2]} d6 {[%emt 0:0:6]} 4. Bc4 {[%emt 0:0:2]} h6 {[%emt 0:0:2]} 5. Bxf7+ {[%emt 0:0:2]} Kxf7 {[%emt 0:0:2]} 6. fxe5 {[%emt 0:0:6]} Nxe5 {[%emt 0:0:8]} 7. 0-0 {[%emt 0:0:2]} Nxf3+ {[%emt 0:0:8]} 8. Qxf3+ {[%emt 0:0:2]} Nf6 {[%emt 0:0:1]} 9. Nc3 {[%emt 0:0:9]} Bg4 {[%emt 0:0:1]} 10. Qxg4 {[%emt 0:0:3]} Be7 {[%emt 0:0:4]} 11. Nd5 {[%emt 0:0:20]} c6 {[%emt 0:0:1]} 12. Nxe7 {[%emt 0:0:9]} Qxe7 {[%emt 0:0:1]} 13. d4 {[%emt 0:0:15]} Kg8 {[%emt 0:0:11]} 14. Qf3 {[%emt 0:0:8]} Rf8 {[%emt 0:0:4]} 15. Qb3+ {[%emt 0:0:17]} Kh7 {[%emt 0:0:5]} 16. e5 {[%emt 0:0:4]} Nd5 {[%emt 0:0:11]} 17. Qd3+ {[%emt 0:0:6]} Kg8 {[%emt 0:0:2]} 18. Bd2 {[%emt 0:0:26]} dxe5 {[%emt 0:0:2]} 19. Rxf8+ {[%emt 0:0:11]} Kxf8 {[%emt 0:0:4]} 20. c4 {[%emt 0:0:25]} e4 {[%emt 0:0:2]} 21. Qf1+ {[%emt 0:0:11]} Nf6 {[%emt 0:0:2]} 22. a3 {[%emt 0:0:15]} Kg8 {[%emt 0:0:2]} 23. Bb4 {[%emt 0:0:14]} Qd7 {[%emt 0:0:1]} 24. d5 {[%emt 0:0:9]} cxd5 {[%emt 0:0:9]} 25. Rd1 {[%emt 0:0:8]} d4 {[%emt 0:0:4]} 26. Bc5 {[%emt 0:0:16]} d3 {[%emt 0:0:5]} 27. Bxa7 {[%emt 0:0:23]} Kh7 {[%emt 0:0:7]} 28. b3 {[%emt 0:0:25]} Rf8 {[%emt 0:0:4]} 29. Bc5 {[%emt 0:0:5]} Rf7 {[%emt 0:0:1]} 30. Qe1 {[%emt 0:0:22]} Qc6 {[%emt 0:0:5]} 31. b4 {[%emt 0:0:5]} b6 {[%emt 0:0:2]} 32. Be3 {[%emt 0:0:17]} Qxc4 {[%emt 0:0:2]} 33. Rc1 {[%emt 0:0:2]} Qd5 {[%emt 0:0:15]} 34. Kh1 {[%emt 0:0:37]} Rd7 {[%emt 0:0:4]} 35. Qd2 {[%emt 0:0:35]} Ng4 {[%emt 0:0:7]} 36. Bxb6 {[%emt 0:0:8]} Ne5 {[%emt 0:0:10]} 37. Rc8 {[%emt 0:0:20]} Nc4 {[%emt 0:0:3]} 38. Rxc4 {[%emt 0:0:7]} Qxc4 {[%emt 0:0:2]} 39. Bc5 {[%emt 0:0:16]} Qc2 {[%emt 0:0:3]} 40. Qf4 {[%emt 0:0:18]} Qd1+ {[%emt 0:0:8]} 41. Bg1 {[%emt 0:0:5]} Qe1 {[%emt 0:0:11]} 42. Qf5+ {[%emt 0:0:5]} Kh8 {[%emt 0:0:6]} 43. Qxd7 {[%emt 0:0:2]} d2 {[%emt 0:0:1]} 44. Qc8+ {[%emt 0:0:6]} Kh7 {[%emt 0:0:1]} 45. Qf5+ {[%emt 0:0:3]} Kg8 {[%emt 0:0:1]} 46. Qe6+ {[%emt 0:0:7]} Kf8 {[%emt 0:0:7]} 47. Qf5+ {[%emt 0:0:11]} Kg8 {[%emt 0:0:2]} 48. Qc8+ {[%emt 0:0:4]} Kh7 {[%emt 0:0:3]} 49. Qf5+ {[%emt 0:0:3]} Kg8 {[%emt 0:0:1]} 1/2-1/2
A probably even worse game; think my opponent got overconfident; gambling he was so far away he could lose a queen and still win because he had one coming through promotion and I had lost mine. But a great many of my wins have come when I'm significantly down in points and material ...
[WhiteElo "1723"]
[BlackElo "1618"]
[PlyCount "92"]
1. e4 {[%emt 0:0:1]} d5 {[%emt 0:0:2]} 2. exd5 {[%emt 0:0:2]} Qxd5 {[%emt 0:0:2]} 3. Nc3 {[%emt 0:0:0]} Qd4 {[%emt 0:0:3]} 4. Nf3 {[%emt 0:0:7]} Qg4 {[%emt 0:0:6]} 5. h3 {[%emt 0:0:6]} Qh5 {[%emt 0:0:2]} 6. Be2 {[%emt 0:0:4]} Nf6 {[%emt 0:0:10]} 7. d4 {[%emt 0:0:7]} Nc6 {[%emt 0:0:10]} 8. Bf4 {[%emt 0:0:4]} Qa5 {[%emt 0:0:25]} 9. 0-0 {[%emt 0:0:20]} Nh5 {[%emt 0:0:3]} 10. Bh2 {[%emt 0:0:9]} Bxh3 {[%emt 0:0:14]} 11. Nb5 {[%emt 0:0:11]} Bxg2 {[%emt 0:0:9]} 12. Kxg2 {[%emt 0:0:3]} 0-0-0 {[%emt 0:0:10]} 13. Bxc7 {[%emt 0:0:9]} Qxc7 {[%emt 0:0:8]} 14. Nxc7 {[%emt 0:0:3]} Kxc7 {[%emt 0:0:1]} 15. c3 {[%emt 0:0:5]} Nf4+ {[%emt 0:0:8]} 16. Kg3 {[%emt 0:0:9]} g5 {[%emt 0:0:13]} 17. Bb5 {[%emt 0:0:6]} Nh5+ {[%emt 0:0:11]} 18. Kg2 {[%emt 0:0:10]} Nf4+ {[%emt 0:0:6]} 19. Kg1 {[%emt 0:0:5]} Nb8 {[%emt 0:0:13]} 20. Ne5 {[%emt 0:0:3]} Rd5 {[%emt 0:0:15]} 21. Nxf7 {[%emt 0:0:3]} Rg8 {[%emt 0:0:3]} 22. Bc4 {[%emt 0:0:4]} Rg7 {[%emt 0:1:7]} 23. Bxd5 {[%emt 0:0:6]} Nxd5 {[%emt 0:0:3]} 24. Qf3 {[%emt 0:0:11]} Nf4 {[%emt 0:0:4]} 25. Ne5 {[%emt 0:0:3]} Nd7 {[%emt 0:0:11]} 26. Nxd7 {[%emt 0:0:2]} Kxd7 {[%emt 0:0:2]} 27. Qxb7+ {[%emt 0:0:1]} Ke8 {[%emt 0:0:6]} 28. Rfe1 {[%emt 0:0:1]} h5 {[%emt 0:0:21]} 29. Re5 {[%emt 0:0:13]} Kf7 {[%emt 0:0:22]} 30. Rf5+ {[%emt 0:0:8]} Kg8 {[%emt 0:0:12]} 31. Re1 {[%emt 0:0:14]} e6 {[%emt 0:0:27]} 32. Qc8 {[%emt 0:1:42]} exf5 {[%emt 0:0:13]} 33. Qxf5 {[%emt 0:0:9]} Ng6 {[%emt 0:0:37]} 34. Re8 {[%emt 0:0:11]} h4 {[%emt 0:0:26]} 35. Qxg5 {[%emt 0:0:13]} h3 {[%emt 0:0:20]} 36. Kh2 {[%emt 0:0:4]} Kf7 {[%emt 0:0:9]} 37. Qd8 {[%emt 0:0:13]} Kg8 {[%emt 0:0:27]} 38. Qd5+ {[%emt 0:0:11]} Kh8 {[%emt 0:0:13]} 39. c4 {[%emt 0:0:11]} Kh7 {[%emt 0:0:32]} 40. Qh5+ {[%emt 0:0:13]} Kg8 {[%emt 0:0:4]} 41. c5 {[%emt 0:0:1]} Nf4 {[%emt 0:0:21]} 42. c6 {[%emt 0:0:59]} Rg2+ {[%emt 0:0:18]} 43. Kh1 {[%emt 0:0:3]} Nxh5 {[%emt 0:0:3]} 44. c7 {[%emt 0:0:1]} Rxf2 {[%emt 0:0:18]} 45. c8=Q {[%emt 0:0:5]} Ng3+ {[%emt 0:0:4]} 46. Kg1 {[%emt 0:0:6]} Rg2# {[%emt 0:0:2]Mate} 0-1
I should experiment and see how long it takes to take the time markers out of these algebraic game logs ...
[WhiteElo "1700"]
[BlackElo "1592"]
[PlyCount "44"]
1. e4 {[%emt 0:0:2]} e5 {[%emt 0:0:3]} 2. Nf3 {[%emt 0:0:3]} f5 {[%emt 0:0:2]} 3. Nxe5 {[%emt 0:0:2]} Nf6 {[%emt 0:0:3]} 4. exf5 {[%emt 0:0:2]} Bc5 {[%emt 0:0:8]} 5. Qe2 {[%emt 0:0:2]} 0-0 {[%emt 0:0:4]} 6. Qf3 {[%emt 0:0:19]} d6 {[%emt 0:0:14]} 7. Nd3 {[%emt 0:0:2]} Re8+ {[%emt 0:0:22]} 8. Be2 {[%emt 0:0:3]} Rxe2+ {[%emt 0:0:19]} 9. Qxe2 {[%emt 0:0:7]} Bxf5 {[%emt 0:0:8]} 10. 0-0 {[%emt 0:0:2]} Bg4 {[%emt 0:0:10]} 11. Re1 {[%emt 0:0:22]} Bb6 {[%emt 0:0:34]} 12. Qe7 {[%emt 0:0:2]} Qc8 {[%emt 0:0:12]} 13. Kh1 {[%emt 0:0:10]} Nc6 {[%emt 0:0:17]} 14. f3 {[%emt 0:0:32]} Nxe7 {[%emt 0:0:6]} 15. Rxe7 {[%emt 0:0:3]} Bf5 {[%emt 0:0:17]} 16. Nb4 {[%emt 0:0:16]} c5 {[%emt 0:0:13]} 17. Nd3 {[%emt 0:0:4]} c4 {[%emt 0:0:16]} 18. Nf4 {[%emt 0:0:19]} Qc5 {[%emt 0:0:8]} 19. Re1 {[%emt 0:0:18]} Re8 {[%emt 0:0:3]} 20. Rxe8+ {[%emt 0:0:10]} Nxe8 {[%emt 0:0:2]} 21. d4 {[%emt 0:0:42]} cxd3 {[%emt 0:0:3]} 22. cxd3 {[%emt 0:0:2]} Qg1# {[%emt 0:0:5]Mate} 0-1
6 minutes down just to get this ...
[WhiteElo "1700"]
[BlackElo "1592"]
[PlyCount "44"]
1. e4. e5
2. Nf3 {[%emt 0:0:3]} f5
3. Nxe5 {[%emt 0:0:2]} Nf6
4. exf5 {[%emt 0:0:2]} Bc5
5. Qe2 {[%emt 0:0:2]} 0-0
6. Qf3 {[%emt 0:0:19]} d6
7. Nd3 {[%emt 0:0:2]} Re8+
8. Be2 {[%emt 0:0:3]} Rxe2+
9. Qxe2 {[%emt 0:0:7]} Bxf5
10. 0-0 {[%emt 0:0:2]} Bg4
11. Re1 {[%emt 0:0:22]} Bb6
12. Qe7 {[%emt 0:0:2]} Qc8
13. Kh1 {[%emt 0:0:10]} Nc6
14. f3 {[%emt 0:0:32]} Nxe7
15. Rxe7 {[%emt 0:0:3]} Bf5
16. Nb4 {[%emt 0:0:16]} c5
17. Nd3 {[%emt 0:0:4]} c4
18. Nf4 {[%emt 0:0:19]} Qc5
19. Re1 {[%emt 0:0:18]} Re8
20. Rxe8+ {[%emt 0:0:10]} Nxe8
21. d4 {[%emt 0:0:42]} cxd3
22. cxd3 {[%emt 0:0:2]} Qg1# {[%emt 0:0:5]Mate} 0-1
Capcom's "Marvel Super Heroes" game.
High level online casual matches.
Magneto play was intriguing; nearly all combos for all characters were more innovative than expected, though.
Skip if you don't like 2D fighters, DEFINITELY stick around if you do ...
https://m.youtube.com/watch?v=_VwJtpK63l4
Street Fighter 5 firefight.
Liking the "promised" prominence of the odd favorite character now and again, but, almost nothing else, frankly ...
Too much to object to, simply put.
Also, at DC especially, have little if any idea how much integration these stories actually possess. Seems even events where readers are told to refer to comic x for the continuation of comic w do not actually "mesh" with each other.
Then again, in the specific case of what I've been posting here, this could easily be explained away as a fever dream or an under the influence hallucination by Kara in the part where she's recollecting how she got where she is ...