This is one of the games I've been considering spending my $10 Electronics Boutique gift voucher on which I got from a deal they had on HL2 for $20. I had heard the graphics are great, and the action good, but I was worried it would play too much like an adventure game and not enough like the shooters I like. I'm also skeptical seeing that the price has already dropped to $40, but I'll try the demo anyway.
The PC game selection is really dying out at EB, over half of the titles are cheezy $20-$30 value games with crappy AI. Soon they won't have any used titles at all on PC, after selling out to GameStop. I've come to know that name as Stop PC Gaming. I may have to cave and get a 360 if SmartJoy comes out with a FRAG (KB/M adapter) for it.
OK, just finished playing the demo, and I can't say I was exactly thrilled with it. After hearing all the raves I was expecting graphics equal or better to than say Emperor's Tomb, but not even close IMO. To add (or detract further I should say) to this the weather effects themselves seem to cause frequent blurring. I also disagree with one review I read saying the use of red blurs when injured is a nice touch, it's quite overdone I think.
One of the worst things about it IMO is the terrible camera angles and implementation of controls for Kong. It's very disorienting to even know sometimes which movement key will get him to go where you want, because the camera angle almost never aligns with his movement.
Briefly you get camera alignment and a tangible sense of some real control when Kong has beaten an enemy in one area and is transitioning to another, but then it goes back to a more theater view as it was in the previous battle, at a time when you need the most control fighting two TRexs at once.
Sorry if I sound completely negative here, but when I finally beat an opponent, I want the feeling of accomplishment to come from the difficulty of beating the beast itself, rather than half of it coming from having overcome the clumsy feel of the game.
Granted there was a feeling of exhilaration after downing the two TRexs, but I couldn't help think it was beacuse while fighting them off, I didn't know if the game's design would allow me to, being used to more traditional camera angles and control use.
As well I found the amount of controls and their functions to be limited, vague, and often a mystery as to what effect they would have in fighting. Am I tap, tap, tapping to rip the TRex's jaws apart, or avoid getting caught in them I often thought?
Picking up the spears via the fire key had me baffled, and I couldn't help chuckle about all the obvious control tips showing on screen before the battle, yet nothing about this oddity.
Needless to say I'll wait well into the bargain bin stage of this game before considering adding it to my collection, and I now see why it dropped to $40 so fast.
Originally posted by Frag Maniac
OK, just finished playing the demo, and I can't say I was exactly thrilled with it. After hearing all the raves I was expecting graphics equal or better to than say Emperor's Tomb, but not even close IMO. To add (or detract further I should say) to this the weather effects themselves seem to cause frequent blurring. I also disagree with one review I read saying the use of red blurs when injured is a nice touch, it's quite overdone I think.One of the worst things about it IMO is the terrible camera angles and implementation of controls for Kong. It's very disorienting to even know sometimes which movement key will get him to go where you want, because the camera angle almost never aligns with his movement.
Briefly you get camera alignment and a tangible sense of some real control when Kong has beaten an enemy in one area and is transitioning to another, but then it goes back to a more theater view as it was in the previous battle, at a time when you need the most control fighting two TRexs at once.
Sorry if I sound completely negative here, but when I finally beat an opponent, I want the feeling of accomplishment to come from the difficulty of beating the beast itself, rather than half of it coming from having overcome the clumsy feel of the game.
Granted there was a feeling of exhilaration after downing the two TRexs, but I couldn't help think it was beacuse while fighting them off, I didn't know if the game's design would allow me to, being used to more traditional camera angles and control use.
As well I found the amount of controls and their functions to be limited, vague, and often a mystery as to what effect they would have in fighting. Am I tap, tap, tapping to rip the TRex's jaws apart, or avoid getting caught in them I often thought?
Picking up the spears via the fire key had me baffled, and I couldn't help chuckle about all the obvious control tips showing on screen before the battle, yet nothing about this oddity.
Needless to say I'll wait well into the bargain bin stage of this game before considering adding it to my collection, and I now see why it dropped to so fast.
Originally posted by Ultimate Hulk43
Has anyone unlocked the alternate ending?I still haven't had the chance to play it yet but I've heard about the alternate ending.
Spoiler:
once you destroy all the planes Jack and the captain of the venture come in a helldiver plane you have to take out the spotlights on kong then do it again which is actually harder then you might think. Then you have to wipe out all of the helldivers attacking kong there is about six and they will be attacking you when your trying to take out the lights as well so i recomend killing them first controls arent the best and turns are difficult to make in this game withthe plane once you have done that kong is able to climb down the tower and is brought home where you see cut scene of the helldiver circling the mtn with kong on the ledge beating on his chest sure not so cinematic but it feels good saving the big guy
Originally posted by Ultimate Hulk43
Does anyone who owns the game know how long the rampage in the city last?And do they allow you to climb the building or do they show Kong doing it in a cut scene?
Originally posted by FG725I couldn't help but think the fight against the 2 TRexs in the demo would have been so cool if the camera angle would have tracked Kong from behind, so I could see and move well enough to use the environment more.
yeah camera is bad for kong but you get used to it after a bit it sometimes is hard to see
I wanted to use the walls of vines and objects he can swing from to get up above them and swing through the air landing on top of them, like a RAW/Smack Down version of playing it. LOL 😄
The odd thing is I wound up on the walls and swung at one point during the fight, but it wasn't really a planned move. I was just trying to desperately escape to set up a better position.
I rented this game for PS2 yesterday and it's great.I put the code in and I played the last two levels and then I refreshed the saved data so that I could earn all the levels back by beating the game.I haven't beaten it yet but I think I'm close,this is really one of the greatest games I've ever played.
well of course your close mister cheater pants j/k i used codes to get guns since i continualy run out of ammo but you cant use codes after you beat the game and have to earn points mini v-rexes are tuff so watch out for them on the level where you go to find kong there are two of 'em when you play youll see what i mean
Originally posted by Sir Mist
Sounds awesome, Im gonna get it for PC. When does it come out?
Here are the requirements for the high definition if you do happen to get it....
Supported OS: Windows® XP (only)
Processor: Pentium® IV 3.0 GHz or AMD 3000+ or better
RAM: 2 GB
Video Card: 3D 256 MB, supporting Pixel shader 3.0 and Vertex shader 3.0
Sound Card: DirectX® 9.0C compatible, EAX 3.0
DirectX Version: DirectX 9.0C
Hard Drive Space: 5.4 GB
Lots of RAM...And space...
If you're wondering why Xbox360 can handle high definition with only 512MB RAM, it's because it's got 256 GB/s memory bandwidth.