The Anime laws
#1 - Law of Metaphysical Irregularity: The normal laws of physics do not apply.
#2 - Law of Differentiated Gravitation: Whenever someone or something jumps, is thrown, or otherwise is rendered airborn, gravity is reduced by a factor of 4.
#3 - Law of Sonic Amplification, First Law of Anime Accoustics: In space, loud sounds, like explosions, are even louder because there is no air to get in the way.
#4 - Law of Constant Thrust, First Law of Anime Motion: In space, constant thrust equals constant velocity.
#5 - Law of Mechanical Mobility, Second Law of Anime Motion: The larger a mechanical device is, the faster it moves. Armored Mecha are the fastest objects known to human science.
#6 - Law of Temporal Variability: Time is not a constant. Time stops for the hero whenever he does something 'cool' or 'impressive'. Time slows down when friends and lovers are being killed and speeds up whenever there is a fight.
#7 - First Law of Temporal Mortality: 'Good Guys' and 'Bad Guys' both die in one of two ways. Either so quick they don't even see it coming, OR it's a long drawn out affair where the character gains much insight to the workings of society, human existence or why the toast always lands butter side down.
#8 - Second Law of Temporal Mortality: It takes some time for bad guys to die... regardless of physical damage. Even when the 'Bad Guys' are killed so quickly they didn't even see it coming, it takes them a while to realize they are dead. This is attributed to the belief that being evil damages the Reality Lobe of the brain.
#9 - Law of Dramatic Emphasis: Scenes involving extreme amounts of action are depicted with either still-frames or black screens with a slash of bright color (usually red or white).
#10 - Law of Dramatic Multiplicity: Scenes that only happen once, for instance, a 'Good Guy' kicks the 'Bad Guy' in the face, are seen at least 3 times from 3 different angles.
#11 - Law of Inherent Combustability: Everything explodes. Everything.
First Corrallary: Anything that explodes bulges first.
#12 - Law of Phlogistatic Emission: Nearly all things emit light from fatal wounds.
#13 - Law of Energetic Emission: There is alway an energy build up (commonly referred to as an energy 'bulge'😉 before Mecha or space craft weapons fire. Because of the explosive qualities of weapons, it is believed that this is related to the Law of Inherent Combustability.
#14 - Law of Inverse Lethal Magnitude: The destructive potential of a weapon is inversly porportional
its size.
#15 - Law of Inexhaustability: No one *EVER* runs out of ammunition. That is of course unless they are cornered, out-numbered, out-classed, and unconscious.
#16 - Law of Inverse Accuracy: The accuracy of a 'Good Guy' when operating any form of fire-arm increases as the difficulty of the shot increases. The accuracy of the 'Bad Guys' when operating fire-arms decreases when the difficulty of the shot decreases. (Also known as the Stormtrooper Effect) Example: A 'Good Guy' in a drunken stupor being held upside down from a moving vehicle will always hit, and several battalions of 'Bad Guys' firing on a 'Good Guy' standing alone in the middle of an open field will always miss.
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