USH'S ORIGINAL TRILOGY GAME EPISODE I 'LANZAR'- Imperial Thread

Started by Trickster372 pages

So the walls are still too steep to climb?

How many stormtroopers are actually in the pit?

I see pretty much two options if Lyle can't climb out: surround himself with soldiers of the empire and attempt some form of last stand until the raptors get bored, or play dead.

Well they are MEANT to be too steep to climb but you know what heroes can be like; now they are much shorter, you never know.

A few dozen troopers so far.

"General Coll, what is the situation, I heard that you had problems with Drakkon! Oh, and I am afraid that Guild Hall area was not secured as planned- one of Lodge Captains almost killed me there! You better get a grip on this soon, General!"- Commisar angrily speaks into the comlink.

Damn. Well, the bad guys never make such an unsophisticated exit unless it's absolutely necessary.

Would I end up in another fight with Drakkon if I tried to get all the stormtroopers to gather round me.

If Arvus can secure a stable spot, he'll start firing rail charges at Drakkon to keep him from escaping the Pit.

Jaiden, on the other hand, will try to spot Eerin and make sure to give him a good shot from my concussion rifle so he won't be getting ouf ot there.

Totally impossible to make out anything at all.

General Coll groans as he hears his comlink go off. Unable to feel his right arm, he fumbles with his pistol from his left to his right as he tries to reach for his comlink. He clumsily drops the pistol, cringing as it fires into the mud. Frustrated, he lifts up his comlink.

"The situation at the Justice Pit is disastrous," Coll says, hurriedly. "Hundreds of men have been flayed by a small group of the pigs led by Drakkon. We've broken their tactics with the scout walkers and caused the Pit to collapse, but all is chaos. I'm ordering the walkers to annihilate everything in the Pit, whether it be Osokans or stormtroopers or Raptors. No chance of taking the Guildmaster alive at this point."

He does not comment on his altercation with Drakkon.

Imperials now surround the pit on three sides; the east side is still the area giving resistance.

All they require is the order from an officer on the spot to fire. That looks like you, Jaiden.

Ok, pit people- Osokans, Raptors, troopers, and you guys, all around and fighting everywhere. We've had a few ideas floating around, but now is the time- any particular plans for getting out of there? if it is climbing out with no other context, I'll be making rolls for that.

"Stormtroopers! Get Ready to fire! Aim your weapons at the pit!" shouts Jaiden.

As Lyle makes his way to the east side of the pit he shouts
"Stormtroopers, to me!"
Once he's there, he'll use his comm to request Jaiden to let down the fibre cord in his belt and get him the hell out. The stormies, will, hopefully, take the brunt of any damage from the impending firestorm.

"I demand additional men to be sent to the Guild Hall area as well, General!" -Commisar responds. -"And you better make sure that Drakkon doesn`t get away!"

As opposed to killing Drakkon, Melkor? Let's at least have victory in one place - the Pit, instead of losing both.

Janthis doesn't even care anymore he is probably sleeping away in some tent as people are working on him ermm

"You 3!" shouts Jaiden to nearby stormtroopers. "Get that Imperial Agent up!" he adds as he throws the hook from his belt to the stormtroopers.

Ah, you are delaying firing to rescue Lyle?

Yeah. The Rebels won't climb the wall THAT fast, will they Ush?

Well I was more asking about that action in comparison to what Coll wants, or even ultimately the Commissar.

Which means that Jaiden may be held accountable if he allows Drakkon and Rebels to escape......