Don't forget that lady with the horns that runs away from you on the roof tops. She's a boss too, or something.
And how many chariot races did you do. I looked a review where i thought the man said there were 3 in there but i only experienced 2. I liked them. I did have to redo the second one a few times, but the more i did it, the less sand tanks i had to do, so by the time i completed the second one, i hadn't used any sand tanks and had them to use for the battle.
I did miss the haste sand power though. I wish they had kept that in 2 and 3.
Have you completed the game Twister.
I would believe that General had finished the game in 3 days, it didn't take me long either like i said above.
is it comprehensible.....
oh yeah, oh well.
When the Vizier was talking about how the prince took out his right hands, i was wondering who that was, b/c the game didn't really focus on them, but when i beat the game and went back and looked at the videos, i noticed that girl with the horns and a few others on the balcony where the prince gets the dagger.
When i first played in the beginning and you were suppose to listen to someone talk while you were on your way to the balcony, i didn't have a clue who it was. I was thinking it was the dark prince for a few seconds.
Also, on the last part where you're outside of this tall building, making your way up and you have a whole view of the city below, I was like ah man when i saw all of those lights coming from the city and going up into the sky, b/c i thought i was close to finishing (which i was but didn't know it) and so i thought i would still had some future time end up going back down to the city and having to close those gates, there were still five coming up from the ground, but luckily i was wrong.
I really did like that matrix thing they did with the camera at the end. When i finally got up there to the top and was facing him, i just stood there b/c i thought if i jump toward him, i would just fall and die, but i took the chance.
is it comprehensible.....
Well... personally, I think this was the weakest of the 3.
THe change of style away from 2 was welcome, but it's still nowhere near the style of 3. Furthermore, the level design has gone backwards- much less sophisticated than the immersive world of 2, simply being a straight chase through levels.
The visual style simply did not excite me this time- levels looked a lot more drab than before.
Camera angles are absurd in many places, and whoever designed he perspective on some of the boss battles needs to be shot. You should never die in a game because of a suddenly shifting control or perspective issue, but here it is easy.
There are no multiple endings or any innovation in that area tall; another step backwards.
The mood simply did not feel as good. I loved the character development of the brash Prince in the first, and at least the second one felt desperate. This one felt rather boring and obvious- bad boy comes good at the end. Bleurgh. Didn't hook me at all.
The Dark Prince is massively overpowered and renders combat pretty much irreleant; normal combat hasn't really changed at all, though losing the decapitatations and such has made it not look as good, and frankly the fights were not very much fun at all.
There is plenty that is good about it- the speed kills, though basically pointless, are fun, and led to some innovations in boss fighting; the voice acting is good, the acrobatic sections are very good (at their best, when you can run through a long section on instinct rather than trying and dying, they are the best in the series) and it is nice to see Farah and the Prince arguing again- and it tied back into the last two games just fine (in contrast to the second game, which made very little effort to refer to the first). It's by no means a bad game.
But it's not up to the first stylistically, or up to the second in design. Shame.
Oh, and they still haven't made out what that cut scene at the start of the second game was about!
Are you talking about the scene where the Prince is running away from the Dahaka and then is trapped at a dead end and turns to face the Dahaka as it approaches and then they go to him on the ship?
I never thought about that having a more deeper meaning or any explanation, I just took at face value.
I really can't think of a way to tie that in to the third game. I would think if it were further more explained that it would have been explained in the second game. That is if I'm referring to the scene you're referring to.
is it comprehensible.....
But the true ending is the only one that counts.
I think the Prince must of somehow got away from the Dahaka in the alley and that's why he went to the island to stop the stop the creation of the Sands of Time so that the Dahaka wouldn't be chasing him anymore.
I don't really undertand the whole creations of the sands of time.
Why did he have to take her to his time and defeat her to stop the creation. He could have just killed her in her time and she wouldn't be alive to create them.
is it comprehensible.....
Well, at the time that cutscene was made, there was no 'true' ending. He also didn't look like a Prince who had only just started to face the Dahaka in that scene, nor was there any way out. Like I say, it was pointless.
And the plot of Warrior Within is a complete and utter mess, is the problem there. Basically, the rationale is that if she died in her time, the Sands would be created by her death, but there is so much missing detail to all that... very aggravating.
No they didn't- they didn't have any idea at all!
Fact is, such games are always a bit of a mess. You comment earlier about confusion from game sites about the plot of the new game- that's because it kept changing in development. In trailers, you will see cutscenes and events that never happened; always there are considerable amounts of cut material.
That scene at the start of WW very much appears to be a leftover scene that they thought they might do something with... but never did.
so if you're right, that means they must have forgot to cut it, or they thought it was so good , that they had to put it in there anyway.
I guess one of the cut scenes was the one they put in the gallery where the prince sees pharah lying on the floor and then he touches her cheek and turns into the dark prince and they she flips up and stuff.
I liked that scene.
I also notice in the commercials they show on tv for this game, they have scenes that aren't in the game, but something tells me they were just for commercial puproses and nothing else, and they look like they may be of better quality than what's in the game, but the cutscenes in the commercial look great.