Wizard War - Character Creation and Discussion
The Wizard War - A back story to Harry Potter
The story runs parallel with Harry Potter books, starting with the Triwizard tournament and an investigation from 6 selected students (NPCs), 2 from beauxbatons, two from hogwarts, two from Durmstang, these students will carry out an investigation in and out of Hogwarts in order to catch Barty Crouch jr.
It has been made my choice to have all NPC's in year 6 or 7 of magical schooling, since it is most probable younger students cannot defend themselves as good as an advanced student. And you cannot justify the knowledge of complex spells without falling into a sort of Godmode.
Path selection: It is basically designed to make the NPC choose what path he will follow, there are three kinds: Path of Wisdom, Path of Valor and Path of Might. Path of Wisdom is for a wizard to become a Scholar, and Valor is for Aurors and Might is for mostly dark wizards. There are also light and dark points, according to the path you choose to follow, if you do evil, you will have dark points and you will not be able to cast powerful spells that are light in nature or if you have a big amount of dark points your ability to use light powers will be zero. It's the exact same thing with Light points. Once your Dark points get to half your wisdom attribute points, you’re TAINTED, only selfless acts of redemption will save you and you will suffer from the dark, once your dark points get over your wisdom points then you’re definitely DARK, some of your Stats will increase but every two levels you will suffer from the dark, loosing one point of an attribute of your choosing (you can’t choose one twice), to become light again you must do a dramatic Heroic act, and you will loose all your magic points. So think seriously about becoming evil.
Spells will be bought with skill points, there are two kinds: Cannonical, and Unforgivable...These spells have been separated, Cannonical (Light) and Unforgivable(dark).
Equipment: I have designed the Equipment store, also adding school material and other stuff.
Rules: No godmoding (everything like: "I'm a supreme all powerfull being able to whoop everything in the universe" is forbidden).
No controling other people's characters.
No more than 1 character is permitted per Player.
Questions and other stuff PM me before anything.
No calling other people names, no excesive cursing.
Once in the game player assumes his character's role so no off topic conversation or questions, or I will assume your character asked them.
All results of battles, and specially between characters are mine to decide, no questioning.
No one can be a character from the movie unless they ask me, and even then it is not completely certain, if I decide it conflicts with what I've got planed then it's a definite no no.
Certain events will be changed to acomodate the story, but essentialy keeping the original content of the books.
And specially no spam, please.
These are the players that I’m expecting to count on in the RP:
KillerNinja
Inuyashapuppy! (Hermione)
Chaosbark
TigerEyes
TheQuincy (Viktor Krum)
ChakraStrings (Kingsley Shaklebolt)
Now as an additional rule, your must must be like this:
Name:
Base Level:
HP:
MP:
EXP: (current number of EXP)/(EXP needed for next level)
So now to character creation:
For the Attributes, you will distribute a total of 130 points. The max amount of points you can put on an attribute is 20.
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Character
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Player: (Your Forum username)
Name: (Your character’s name)
Age: (16 or 17 only)
Gender: (Male Female)
School: (Hogwarts, Beauxbatons or Durmstrang)
House: (if in Hogwarts)
Year: (6 or 7)
Appearence: (What does your character look like)
Biography: (A brief backstory about your character)
Base Level: (You will start at level 1)
Experience: (At start you will have: 0/1000)
Money: (You start with 1000 Galleons, 100 Sickles and 50 knuts, you will use it to buy weapons and armor)
Skill Points: (You begin with 40 once you go up a level they will be given by me)
Path: (Path of Wisdom, Valor or Might)
Alignment: (Neutral, Good-Neutral, Evil-Neutral, Lawful (Good), Chaotic(Really Evil))
HP: (Health points, the number of health points at start will be equal to the number of (CON+DEX+STR)3 once you gain a level I will tell you what to do)
Magic Points: (You’ll start with 50/50)
STATISTICS
STR: (Strength)
DEX: (Dexterity)
CON: (Constitution)
INT: (Intelligence)
WIS: (Wisdom)
CHA: (Charisma)
Equipment:
1.-(you will have to buy equipment, like a wand and robes for your character, other weapons or armor can be placed here)
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SPELLS:
1.- (You will place the spell’s incantation, next to it you will place it’s magic cost and it’s type of alignment, ei: Accio-2mp-Cannonical, you will add more spells as you advance, and your list will be increased)
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Now, you will have to buy your Magic and Equipment, check the next post for magic and their cost. Also check the next for equipment.
EQUIPMENT
For equipment you will see a package for faster character generation and it will leave you with some money.
1st Package
1-Wand (Any color, Feather or scale inside the wand can be purchased or upgraded, But I will post that soon) $100 Galleons and 50 sickles.
2.- Robes (Hogwarts Robe or Beauxbatons or Durmstrang, doesn’t matter) $300 Galleons and 25 Sickles.
Other Equipment (Basic store other underworld stores will come as play moves along):
- Second Wand (Adds a modifier to the normal attack multiplying damage by 2) $100 Galleons and 50 Sickles.
- Mythril robe (Adds a modifier of +2 for constitution) to 1000 Galleons.
- Steel Armor (Adds a +3 modifier to constitution but there is a penalty of –2 to dexterity) $1300 Galleons
- Bezoar (One time use to neutralize poisons) $100 Sickles
- Wigenweld potion (Used to recover some Health in battle)$50 galleons
- Magick Rock (Used for regaining some Magic in battle)$70 Galleons
- Stink Pellets (Used for enemy distraction) $20 knuts
-Timeturner $50000 Thousand galleons
Check the next post for Magic Spells...