Proving Ground Discussion Character Creation Thread
By the way, I'm planning on making a big long story based on this RP, so anyone who gets involved will probably have an effect on that
~ The Plot ~
Umbrella have activated their latest testing facility, designed to test firsthand how their latest batch of genetically altered creatures and viral hosts respond in combat situations. The expansive maze of corridors, rooms and traps are hidden deep beneath the desert, and everything is set for the tests to begin. In order to collect their combat data, Umbrella will need to place a number of ‘candidates’ inside the proving ground to fight for their survival against their new horrors, and they have already acquired their ‘candidates’…
A number of S.T.A.R.S agents have been reported missing, being abducted from their own homes by unknown assailants. Umbrella’s handiwork.
The missing S.T.A.R.S agents have been placed inside the proving ground, drugged and unconscious, and when they awake, a whole new nightmare will begin.
~ The Layout ~
The proving ground is split into 5 sectors, each one is very expansive with it’s own dangers, puzzles and monstrous creations. In every sector is a specially designed room that the S.T.A.R.S members may rest in, equipped with bunks, food and drink and additional ammo; these rooms are called ‘Dark Rooms’ and are completely safe.
All S.T.A.R.S members will start in Sector 1. The ‘Exit’ is in Sector 5.
~ Special Rules ~
The characters used MUST be S.T.A.R.S members, existing characters or your own, whichever you prefer.
No character may have any special equipment except that which is given to them at the beginning, and additional ‘rewards’ they receive along the way.
~ Your Condition ~
Your character has been subject to drugging, which means your character will feel disoriented at first, but the effects will wear off after a short while. Some may have been drugged more heavily than others, so the effects may be more severe for them.
Your character has been locked in a small containment cell - use the key card to unlock the door.
Your character has been completely disarmed.
Your character has been supplied with a fresh S.T.A.R.S uniform. Think about it, you were abducted from your home, so you aren’t wearing your uniform yet.
Your character will ONLY be provided with the following supplies:
- S.T.A.R.S issued Beretta, fully loaded.
- 3 Additional clips.
- A Combat Knife.
- Torch.
- A Silver Key Card (used to access the ‘Dark Rooms’ and various other locations).
~ Announcement From Umbrella ~
Welcome S.T.A.R.S to the most advanced testing facility Umbrella has ever built. This proving ground has been built to test the combat efficiency of our latest B.O.Ws (Bio-Organic Weapons), and you have been chosen as our candidates. There are 5 sectors to this proving ground, you are currently in sector 1, if you wish to survive, you will have to fight your way to the end of sector 5.
We have provided you with the equipment you will need to survive. Keep your eyes open and stay alert and you might just make it out of here alive.
If you need to rest along the way, use the key card we have provided you with to gain access to the rooms labelled ‘Dark Rooms’.
We advise you cooperate with each other as it will increase your chance of survival.
Best of luck to you all.
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Here's the character template of how your profile look like.
Name:
Age:
Sex:
Height:
Weight:
Occupation:
Appereance:
Personality:
History:
Here's my profile.
Name: Richard Gunn
Age: 31
Sex: Male
Height: 6’3’’
Weight: 215 Ibs
Occupation: S.T.A.R.S. Officer
Appeareance: Richard wears a refined S.T.A.R.S. Nehru suit, which is graphite black in color. His trousers are comprised of the same fabric as the rest of the suit, and are of course, the same slate color. On his hands, Richard wears black leather gloves and his weapon of choice is a Steyr M-1A handgun in .40SW caliber. Though the greatest weapon is his mind and the secrets locked within.
Personality: Known to be a quiet man in the S.T.A.R.S. Task Force, but was noticed for his various skills used on duty. Cares deeply about his job, and is very strong minded. Has been known to be easy to get along with, and is very enthusiastic as his role as a S.T.A.R.S. Agent.
History: Born in Phoenix, Arizona, to a military family, he spent ninety percent of his childhood in countries other than the United States. Because of that he speaks several languages fluently, those languages being French, German, Israeli and Spanish. As a child he was always quiet, keeping mostly to himself, never really making friends any where he lived. He only knew one person that he would call a friend when growing up, and they only knew each other for two years before he had to move again. They met in Israel, taking Krav Mahga classes. Worried for him, his parents sent him to a psychologist to see if anything were wrong, thinking he might be depressed. He barely made it out of high school, joining the US Army right after graduation. Getting the highest score possible on the entrance exam, he surprised everybody by joining the Infantry. In his time in the military he received much training. Airborne, Air Assault, Jungle Survival, Winter Survival, Desert Survival, Urban Warfare, Sniper Training, Special Forces and lastly Delta Force. During his off time at night he took classes at the local community colleges, getting a degree in Criminal Psychology and Forensics. He spent twelve years in the military, getting out only two years ago, moving to Raccoon City. He joined the RCPD, being a patrolman until recently when he assisted a S.T.A.R.S. member in an investigation. He impressed the S.T.A.R.S. member so much that he was transferred to them with in the next two days. He had been a member of S.T.A.R.S. for two weeks after the Mansion incident occurred.