Tales Of Mana[Info & Character Submission]
Tales Of Mana: Total Darkness
~Storyline~
Two hundred years ago...
The Mana Tree was burned to ash...
By a power so strong...
It nearly consumed the world's lifeforce in whole...
The gods, angered, sent their beast to destroy the weapon.
The colossal clash that ensued could only lead into apocalypse.
Or so we thought.
A brave hero, yielding the sacred sword.
Faced both the dark masters of the weapon.
And the colossal beast from heavens.
And restored balance in the world.
However, without the tree's grace
The power of mana grew scarse.
Kingdoms plunged into war, in the search of the fleeting power.
New artifacts where made. New ways where developed.
But with each spell crafted, the world's lifeforce depleted.
The sages, understanding the situation
Gathered the remaining Mana into 8 orbs of power.
Working along the mages, they made 8 towers of wisdom.
Who's sole purpose would be to restore balance once more.
~Rules~
1. No One-Liners
2. There can only be a various of 20 characters in this RP.
3. No General Chat. ( I will take this serious. Do not chat pointless crap in the RPG Thread.)
4. Post character before RPing (Stick with the character template.)
5. No God-Modding.
~Character Template~
Name: Your character’s name. This is how your character will be referred to in-game, so make sure you like the name before you submit it. If a name’s already taken by someone else, then it’s taken – no repeats are allowed.
Gender: Is your character male or female?
Age: What age does your character appear?
Class: Information about classes can be found here. The three available classes are Blade Wielder, Elemancer, and Soldier.
Alignment: Good, neutral, evil, or undecided? If you choose an alignment, make sure your character acts like they’re of that alignment. An evil character will not be running around stealing from the rich and giving to the poor.
Appearance: You must include hair color, eye color, skin color, a general height, and a detailed description of clothing, along with any other special features that you may want your character to have. Characters do not begin with armor. Weapons are issued at the time of profile approval.
Personality: How does your character act?
History: Tell us a brief background history of you're character. (2 Paragraphs or more.)
~Character Class Info~
The three general starting classes that novices can pick from are bolded. The subcategories that you can choose from upon reaching level 30 are italicized.
There are no status points, but the effects of the class you choose will be incorporated into roleplay against monsters and bosses. The people RPing as the bosses will be taking the effects into mind as they fight you, so choose wisely.
Blade Wielder – As the name suggests, Blade Wielders are proficient in swords and daggers.
Double Blade - Double Blades wield two lighter swords that cause less overall damage, but are more suitable for a swift attack.
Swordmaster - Swordmasters handle a single sword that is more powerful upon impact, but their attack speed is slowed.
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Elemancer – These are the spellcasters of the game. They have higher Magic Defense points than all the other classes.
Cleric - Clerics specialize in light magic, and sacrifice defense and some strength for agility and slightly-increased stamina. They are also the only way that someone can be resurrected if killed.
Storm Master - Storm Masters specialize in wind and water magic, sacrificing strength for additional defense.
Wildfire Mage - Wildfire Mages specialize in fire and earth magic, choosing added strength and defense in exchange for low speed and less endurance.
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Soldier - They have the ability to handle spears/lances and axes. They have higher defense than all the other classes.
Polemaster - Polemasters abandon lances in favor of spears, polearms, and axes, giving up strength in favor of accuracy, and being less proficient with their weapons overall because they can use so many.
Knight - Knights become proficient in lances, and are the only ones who can ride horses. They give up axes in return. They gain speed from their horse, and proficiency from only being able to use one weapon.