Blood Money

Started by jon841 pages

Blood Money

Anyone else excited about the fourth installment in the hitman series? I've been playing this game since it's original release on the PC, and i must say, this one won't disappoint. The game will be released on the PC, xbox & PStwo. Please discuss. 😉

Check out the official site for trailers.

Ign has updated their Blood Money section with new screens, and gameplay videos. You can check em out, here... http://xbox.ign.com/articles/695/695168p1.html

Gamespot added 20 never before seen screens a few days ago. You can see them, here...
http://www.gamespot.com/pc/action/hitman4/screenindex.html?sid=6146081&page=1

I've also got my hand on a 7 minute preview of the first mission, you can download it from the link below. I split the archives into three parts, you'll need all three to unzip.

Part 1...
http://www.quickdump.com/files/1090675173.html
Part 2...
http://www.quickdump.com/files/505921715.html
Part 3...
http://rapidshare.de/files/15295243/Tutorial_-_Preview.part3.rar.html

Not really.

They're getting kinda of stale. How many times can you really get an hit thats actually cool looking.

Why wont it dissappoint?

Originally posted by Smasandian
Not really.

They're getting kinda of stale. How many times can you really get an hit thats actually cool looking.

Why wont it dissappoint?

There are a shit load of new features in blood money. You'll be able to turn the camara 360 degrees, and there are new hand to hand combat moves. Here's a complete list of the comfirmed features...

New Features (listed in chronological order) Updated 'Glacier' engine, with 'parallax normal mapping', 'refraction based effects' and 'rigid body dynamics'.
Ability to push characters, sometimes off of great heights.
Free Roaming Camera.
128 Ratings compared to the 30 in Contracts
Newspaper/Noriety ratings.
Hiding bodies in dumpsters or carts.
AI will now notice weapons on the ground and follow blood trails to bodies.
Many modifications to 47's 5 principle weapons.
Holding people hostage.
Close combat moves. Head Butt comfirmed.
Ability to hide your weapon behind your back or inside your coat from enemy view.
Save function will remain the same.
No kids at all and no female targets.
18+ Mature Rating.
Ability to toss weapons over metal detectors if no one is watching.
A blazing battle has been mentioned for the final level.
Hundreds of newspaper variations depending on how the hit was preformed
You'll need to buy new identification if your noriety gets too high.
Paying to silence witnesses to your crimes.
Certain gun modifications will make the weapon impervious to metal detectors.
A high noriety rating will make newspaper articles and posters of 47's face in the next mission. The newspaper articles are detailed to the point of telling you how many shots were fired (will most likely take the place of the rating we're used to).A new crowd system that allows 3000-4000 fully 3D-modeled and functional entities to be in a level. That means 47 can attack/interact with any of these characters at will.
A new "rookie" rating is in the game that simply reduces artificial intelligence in your enemies.
"47 can also climb fences, ledges, ladders, and into the ceiling compartments of elevators."
Objectives are divided into primary, secondary and tertiary priorities with targets of opportunity appearing in a small box in the left corner to notify you.
Leaving 47's normal attire, his briefcase, sniper, or trusty ballers on the scene will have a negative effect on your rating. "IO's system is great. It tracks and tallies everything you do, incorporating your actions into a global system that rewards and/or punishes you for your deeds or misdeeds."
Knife throwing (a debated issue among the forum) has now been confirmed from the trailer.
Bullet holes have been confirmed.

So basically, Hitman only feature that makes it somewhat different is that there's consequences for how you do that hit.
Wouldnt that destroy the game because the reason the game was good was because the missions were open ended. You could do alot of stuff.
But with this norierty system that punishes gamers who like to go in guns a' blaszing, it pretty much dictates that the only way to do the mission is stealth.

Other than that, all these new features are pretty much present in Splinter Cell 3 or character animations that should of been included in the 2 and 3 edition.
It's pretty much that same game though.

Sounds really good to me. I´m a bit interested in this game... Might buy it after a while.