Directive from Zion- to all Captains of the fleet

Started by Captain REX10 pages

Spike's around, he'll come back when he knows this is returning. In fact, I'll go kick him. 😛

Originally posted by Aliies

And Lana... Coppertop swiss cheese and shotgun pancakes?

Put short....Rex, Tpt, and myself are extremely easily amused.

That was a loooong time ago....

And I see Spike on MSN quite often, so I'll poke him next time I see him. Which might be tonight if I decide to not go to bed.

Wheeee, it'll be fun to bring back San...I really did rather like using the knife path 😊 it was fun.

we fun fun, Joker will be sure to be around then 😄

Well then, Ush could we design our character's names, codenames and appearances or are there guidelines to wait for...?

Originally posted by Tptmanno1
Yea, haven't seen Spike in a long while...

Boo...

I've been here, keeping tabs. And now Cloud can return, hopefully recovered from the pounding I got last time state.

Do I get to play with twin swords this time 😈

Ok, in response to those wishing for more information...

For those of you from before, the character classes are the same.

For those of you that are new, the theory of how The Matrix works, character wise, is different from Star Wars. There, we have a character teamplte for every concept, and there are lots of concepts. In The Matrix, we have just three. However, each of those concepts is designed to be very flexible and wide-ranging.

The flexibility used to be provided by the Download system, via which each character had as certain amount of download space available in which to set their powers and improve their stats and skills whilst in the Matrix. Interesting as it was- and I know some people very much enjoyed the micro-detailed level of tinkering with characters it provided- it ultimately proved not appropriate- certainly abusable.

Which leaves us like this:

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The three templates are:

HACKER: A solider of Zion. The Hacker is the basic template, a highly trained, highly talented rebel operative. Like the Adventurer in Star Wars, the Hacker is no half-breed jack-of-all-trades, but a very powerful and competent template. The best film match is Trinity.

VETERAN: The Veteran is a long-serving warrior in the endless war against the Machines- fighting for at least ten years, making you an old man in Matrix terms, even if you only just turned 30. The Veteran is not unlike a Jedi Master in Star Wars, in that he is less fit but more skilled. Obviously this is a bit fuzzier in The Matrix where your fitness is virtual, not real, but nonetheless it takes more effort for a Veteran to be fit in the Matrix than it does for a Hacker. The best film match is Morpheus.

NATURAL: The Natural is a brand new recruit in the war against the Machines- but one who is incredibly talented in engaging with the Matrix. The Natural's 'powers' within the Matrix, and abaility to defy reality within it, are far greater than the Hacker or the Veteran's. However, the Natural is young, not fully fit and not fully trained. He must use his superior abilities within the Matrix to good effect. The Natural is, of course, based on Neo, but on a smaller scale- you aren't a God in this game.

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Within your template, you also choose one of three 'Roles'. Roles are part of your download set-up, so they can be changed between games as the team requires. The roles are Fighter (Close Combat specialist), Gunner and All-Rounder. The precise details of what they give you deoend on your template- a Veteran Gunner gets a different loadout from a Natural Gunner.

For those of you new to the game, the general vibe is that guns are useful for dispatching mundanes/Coppertop (i.e. the general population of the Matrix), when it comes to a tough opponent, you need your martial arts to do the job; this fits the vibe of the films, even if it does not make literal sense (there has to be SOME reason for all the Kung Fu in a world with guns in and where not everyone has Neo's powers).

Gunners, therefore, are normally there to clear the field of mooks whilst the martial artists match their skills against the big targets.

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Whilst you are there... other than your cool Matrix-style name, one other thing is needed from each Matrix character. Backgrounds are very similar in The Matrix- you were all born in the Matrix, been freed, and now fight for Zion; it is somewhat within the nature of the game that your previous experiences have all been similar- enter Matrix, do missions, run from Agents.

But there is one thing that distinguishes you all, and it is a question all will be asked- Combat and Philosophy path alike.

What did the Oracle say to you when you first met?

To clarify- though you can create whatever background around it that you like- I need the Oracle's prediction for you summed up in a short sentence. The examples from the film are very simple:

Morpheus: You will find the One

Trinity: You will fall in love with someone, and that person will be the One

Neo:

... No, not that he was not The One. That wasn't a prediction, merely a statement of fact. Her prediction to him was that he must choose between his own life and Morpheus'.

In Reloaded, he gets a new one- that he must choose between Trinity and Zion. To be more precise, though, she tells him that he has already chosen, so what is to come is him understanding why.

The process of creating your prediction, based on last time, can be tricky, and subject to vetting, so do think about it. The ultimate meaning will be up to me, so try not to have a definite meaning in mind when you post it. That is the tightrope- it helps to be mysterious, but it cannot be so vague as to be meanginless.

Try not to be too melodramatic either- there was a habit last time of people edging for "You will die alone and unloved with people spitting on your grave and saying how nice it is that that bastard has gone" etc.

So, see what you can do.

As for twin swords- we'll see...

Originally posted by Ushgarak
Whilst you are there... other than your cool Matrix-style name, one other thing is needed from each Matrix character. Backgrounds are very similar in The Matrix- you were all born in the Matrix, been freed, and now fight for Zion; it is somewhat within the nature of the game that your previous experiences have all been similar- enter Matrix, do missions, run from Agents.

And by run you mean:
See agent
Attempt to run
Have Mors act heroicly and take on an agent alone
Run
See second agent
Pray
Get hit out of a window
Limp off in pain
See agents again
Cry
Somehow escape only to face agents again
😛

Hmmm....I'm trying to think of how many times I played "try and distract the Agent" in the game, because it was quite a few 😂

And you're forgetting fighting an Agent on top of a moving bus and blowing up a building to escape them.

Heh, well, I meant the backgrounds of characters BEFORE they start playing. Obviously things go to shit once in game, else it is very boring...

For those new to the game- it is an absolute priority that Agents maintain their menace throughout.

Originally posted by Lana
Hmmm....I'm trying to think of how many times I played "try and distract the Agent" in the game, because it was quite a few 😂

And you're forgetting fighting an Agent on top of a moving bus and blowing up a building to escape them.

Aye, and the Cloud w/o sword -v- 3 agents while everyone else flees back to the ship. I was worried that when I got back from College I'd find myself dead.

Awww, no download system.

Other than that - yay!

Originally posted by SpikeSpiegel
Aye, and the Cloud w/o sword -v- 3 agents while everyone else flees back to the ship. I was worried that when I got back from College I'd find myself dead.

That was after the oh-so-wise idea of trying to stick your sword in the chute to try and stop the Agent, right? 😂 and you and I were (for the second time) the only ones still able to fight...

And you might have been thrown out a window, but as I remember you went out the window into the window box. I was thrown out of the damn box altogether!

Now what I'm wondering...are we going to be any better when it comes to planning and not screwing up than we were two years ago? 😛

I don't even remember what I did through most of that. I'm gunna have to go back and read. I do know I came late to the game, though, and had no understanding of the rules of combat!

this soudns awesome!

Go read the threads, Dark. They're somewhere about.

Indeed. So um..You just did a lot of explaining Ush, which I'm glad for. It answered allot of questions. But I have one more.

Can I be an agent, if I choose to be? I could understand how that wouldn't really work, because agents are mostly emotionless and blady blah, but I was just asking.

no, just like how you cannot play clones and Darth Vader, an i read the threads a long time ago, i was pumpe thhen and even more so now, i plan on playing a natural, i hope that works out, i plan on being the all rounder but if that doesnt work i am fine with all out fighter

Nope, can't play an Agent.

What I'm wondering about is how much customization we have within the 'roles'....like, would I be able to keep San the way she was at the end, where I had her as an all-rounder yet she was a bit better at MA than Guns?

Originally posted by Lana
Nope, can't play an Agent.

What I'm wondering about is how much customization we have within the 'roles'....like, would I be able to keep San the way she was at the end, where I had her as an all-rounder yet she was a bit better at MA than Guns?

Thanks. I wasn't gettign my hopes up anyway, lol.

I hope I get to take on those Go-go bros. again, I have a score to settle with them