Actually, you can post here.
D&D ain't a video game, so it would seem this is the most rational place to post. I seem to remember a thread open on Runescape a while back. As for D&D - I never really got into it in the first place. It did seem to drag on, though. I expect the rise of the computer and computer games had quite a lot to do with the loss of D&D players.
Ush is right about his comment on 3rd edition. Never the less I still love dungeons and dragons. It was the first RPG I played and I still like it. If you play it like it is intended you end up with a hack and slash game. However you can also play it differently.
Before anyone screams out: "There are other games far better qualified for that" Yes that is true, Dnd certainly isn't the best game (neither is the d20 system) but it is (in its present form) easy to master and play. If you don't want to wing anything it's abundance of rules for every possible situation is useful.
I still find that with a few house rules and a few tweaks it's a great game. You can put everything into a well made DnD campaign.
The only thing I really detest about DnD are the (IMO) TERRIBLE campaigns, stories and worlds they bring out.
they'[re always stereo-typical... little villagers here and there, the bands of orcs and pirates that pop up around the place and people live in fear of... We always made up our own campaigns and I was always the cartographer, for some reason everyone said I was an excellent map-maker though I made some bad decisions in the role-plays... always fell for boobytraps and the gelatonous cube thing got me a few times!
Sorry to bring back an old thread, but I play D&D. My brother, my cousins, and I. My brother is a great DM and comes up with some of the best plot twists and NPC's. I really like the Faerun setting, because it has such specific areas that are resemblant to the ancient middle east or Japan, or Africa, but once your characters start to get powerful and the DM tries to bring in world-threatning issues, it's difficult. You have characters that are known because the setting is so specific and you wonder why they can't just deal with the "real problems", so to speak.