But this is completly different than Prey, it isnt just an level design, its designed into the actual gameplay.
All Prey did was portray portals in a very neat graphical way, but the idea of portals have been around since Doom.
Gravity gun idea was included in the expansion pack for Doom 3, but I cant see the gravity being a big part in FPS because it will be labelled as being an HL2 ripoff. Also, it takes an insane amound of coding to do the gravity gun.
But until the physic's PCI cards are more available, I dont think you will see alot of gravity gun rip-offs.
Originally posted by Smasandian
But this is completly different than Prey, it isnt just an level design, its designed into the actual gameplay.All Prey did was portray portals in a very neat graphical way, but the idea of portals have been around since Doom.
Gravity gun idea was included in the expansion pack for Doom 3, but I cant see the gravity being a big part in FPS because it will be labelled as being an HL2 ripoff. Also, it takes an insane amound of coding to do the gravity gun.
But until the physic's PCI cards are more available, I dont think you will see alot of gravity gun rip-offs.
im not talking about the fact that portals are made from prey cause i know they arent. im saying the way the portals are made. on the game you see them as holes to another part of the world, a doorway to another part of the room. it doesn't do some special effect crap or noise when you go through like the old teleporters, it just lets u walk in without any feeling. plus the shape is the same as prey...i'm not saying this game looks bad, cause it does look kinda good, i'm just saying the portals are the exact same except ones using a gun to make them and the others just portals set there already.