Sagat vs Ryuji Yamazaki
The honarable muay Thai fighter vs The sadistic madman who takes it?
here are the bio's
Sagat vs Ryuji Yamazaki
The honarable muay Thai fighter vs The sadistic madman who takes it?
here are the bio's
Originally posted by Remulous\
right,its a shame win your rival company can make some of your characters better than u can,playmore needs to get it together or i see them suffering the same fate as snk
Capcom and snk are not rival companies 😆
Snk's main title is KOF, capcom has a bunch of famous titles that exceed the fighting genre, snk doesn't really have much except meatl slug, samurai showdown, and KOF.
Originally posted by Remulous
yeah,many say that kof is the most popular and innovative fighting franchise on earth even more than SF,i think playmore wood fair better if they disbanded and put each character back in their own games.
Who the hell said that, what's so innovative about KOF?
Last I checked capcom arcade games own them in the U.S and japan.
Originally posted by Emperor Ashtar
Who the hell said that, what's so innovative about KOF?Last I checked capcom arcade games own them in the U.S and japan.
from what I've seen, each KoF is a true sequel (introducing new guard types, super bars, changing characters special moves either slightly or replacing them entirely with something new)... while each street fighter released seems like an expansion pack (for you PC gamers out there)
i.e. KoF 95 to KoF 96... then you got street fighter III : new generation, then street fighter III : second impact...
at least thats the first thing I can think of when comparing the two
Imagine how interesting it would be to pick up a street fighter game to find out that hadouken isnt down to forward and punch... or that when you do down to forward and punch, hadouken has a different status effect / animation... thats whats great about KoF , IMO
Originally posted by SaTsuJiN
from what I've seen, each KoF is a true sequel (introducing new guard types, super bars, changing characters special moves either slightly or replacing them entirely with something new)... while each street fighter released seems like an expansion pack (for you PC gamers out there)i.e. KoF 95 to KoF 96... then you got street fighter III : new generation, then street fighter III : second impact...
at least thats the first thing I can think of when comparing the two
Imagine how interesting it would be to pick up a street fighter game to find out that hadouken isnt down to forward and punch... or that when you do down to forward and punch, hadouken has a different status effect / animation... thats whats great about KoF , IMO
Because they change their moves, WOW.
Originally posted by SaTsuJiNnow what u said about kof was tru or at least it use 2 b,but SF NO!!!i can tell u dont,like SF that much.when they make a new true SF sequal they go all out,they completly change the battle system 4 the most part,change the art and graphic styles now i cant say that 4 kof,and completely wipe out the previous cast and add a new 1,or just add $h!t load of NEW ones.capcom is the defintion of 2d fighting innovation.kof is innovative 2 but no matter what they do i still feel like im playing KOF 96 which isnt a bad thing but is tedious 1,some times.
from what I've seen, each KoF is a true sequel (introducing new guard types, super bars, changing characters special moves either slightly or replacing them entirely with something new)... while each street fighter released seems like an expansion pack (for you PC gamers out there)i.e. KoF 95 to KoF 96... then you got street fighter III : new generation, then street fighter III : second impact...
at least thats the first thing I can think of when comparing the two
Imagine how interesting it would be to pick up a street fighter game to find out that hadouken isnt down to forward and punch... or that when you do down to forward and punch, hadouken has a different status effect / animation... thats whats great about KoF , IMO