I played it, and I own all threee parts, but I stopped playing about 6 months ago, when I got NWN. It was very fun, nut something that would add replay value is random dungeons, with random treasure. I don't like to start a game and say "Alright, I'm going to go West of the starting point to get this item, then go to a shrine to the north to get this item..." and so on, so that I know what my guy will look like and exactly what items he will have when he's done.
Morrowind is great in many ways...
... but it is also very lacking in others. Combat really does not work right, the scale is JUST the wrong size (too small to be realistic (the capital city has less than 100 people in it) but too big to stay interested whilst walking across it) and the missions eventually become very unengaging. People say how cool their Morrowind character is because they are the head of every guild and turned into a vampire who killed everyone... blah! Such meaningless accomplishments; the world is not affectable enough and the main plotline ended very boringly as well.
The idea of an open-ended fantasy game attracts very much but Morrowind is only halfway there.
Oh, and it could do with being multiplayer; I would kill to play a game like that with my friends.
But it is a work in process, one can only put so many in a city without blowing the comp up. It was revolutionary and thats why it is great. of course there are possible imporvements but can you imagine if they include them in the next? Can you recall anyother game that satisfied you more with limitless possibility?
Originally posted by Raventheonly
But it is a work in process, one can only put so many in a city without blowing the comp up. It was revolutionary and thats why it is great. of course there are possible imporvements but can you imagine if they include them in the next? Can you recall anyother game that satisfied you more with limitless possibility?
Elite, 20 years ago, had more limitless possibility. But seen in today's terms it is very dull- limitless possibility is a bit of a fool's gold; nice and shiny but ultimately worth little.
Like I say, I agree Morrowind is a good game but the gameplay is FATALLY lacking in the long term- they should have gone for smaller and better; this was overreached.
it is pretty fun, if you can get into it. I have the x-box ver GOTY. Its fun but it lags on loading and freezes alot.
It's definetly hard to get into. I tried a begginers guide, but it didn't help much, so I made a custom elf warrior (chick hehehe) who had some stupid abilities like athleticism and acrobatics. in forethought I wish I had replaced other but meh. apparently a high alchemy point level allows you to see what ingrediants are used for what and their attributes. oddly enough the character actually began to work for me. Archery is like a godsend for me.
I love the game to death, but it's just so massive. I haven only done 2 actual quest jobs. 2 thieves guild jobs also. I've spent so much time wandering around doing miscellanious stuff. I got lost and then ended up in backwater land after wandering through some barren waste land with a thieves cave in it. then I freed a slave and took her to this city, and then I went to the giant skyscraper citiy place, and then I lost my game. I'm just trying to somehow get back to balmorra.