REX's Game - WAR ZONE - The Jedi Order

Started by Captain REX14 pages

Rek Les shoots at the Vyylians. One tripod explodes in a brilliant flash of light.

"Wow"....

(Very enthusiastic Julie... 😉 )

The cave begins to cave in as you retreat. But before Rek Les dashes through, you see him grasp his throat like he's choking, and you can sense a use of the Force. Then he fires again and dashes towards you, as boulders come crashing down behind him.

"Well, at least that's given us some breathing space," I say. "But somehow I don't feel safe trapped down here. And this whole area seems to be swarming with hostile beings. And somehow I didn't like the way Rek seemed to choke like that... are you ok, Rek?"

Rek nods. "It was odd," he says. "My throat felt...contricted. Like someone was grabbing me around the neck and strangling me."

Now how could that happen if no one was near him?

I have a bad feeling about this...

...but moping about it won't help. What ways are there out of here?

"Through the caves, I guess," mutters a Bith in his native tongue.

Master Trebor is confident that the Force will guide you through the right path. The cave seems to go on as just one tunnel, but soon you reach three passageways. To the right leads up, to the left leads down, and the middle resumes your normal path.

Choices guys?

Keirra....what's going on

I'd rather head up.

You're very out of it Julie, no offense...

You are currently traveling through caves, having just been blocked off from your ship and the people fighting you. You have a choice of heading left, right, or center in the cave currently.

(I'm quite out of it too:-/ )

Well, I am still saying right! I'll go myself if I have to.

*sigh* Once again my games screw up. 🙁

Oh well, I'll see how far I can drag it....

You go right. You head up into the open air. The place you landed the ship is not too far away, if you want to head back there to save your ship.

What sort of numbers are we talking here? That I would have to cut through to save it.

2 mercenaries, and 4 or 5 soldiers. Highly trained, all of them, to be sure.

Right, I want the civvies to stay here giving us covering fire. Anyone who is not playing can stay with them here to protect them in case they get attacked.

Then I think we should have two groups. One should move in quickly to engage the closest enemies they can. I want the bad guys distracted, then the other group can jump that fixed gun thing they have. If we can kill the crew and take the gun all the better but the priority is to knock it out. Then we sweep up after that.

If that is ok with Master Trebor, of course.

"Fine plan, Arleth," Master Trebor comments. He agrees that's a good way to go.

I guess the other group will consist of the civvies and (non-active) Jedi as the distraction. You and Trebor can be the attackers.

Okidokey...