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Warhammer Fantasy Battle Years active 1983 — present
Warhammer 40,000 Years active 1987 to present
WarCraft 1: Orcs and Humans Year: 1994
Command & Conquer, a.k.a. Command & Conquer: Tiberian Dawn August 31 1995
Warcraft II: Tides of Darkness is the sequel to the popular real-time strategy game Warcraft: Orcs & Humans, developed by Blizzard Entertainment and released in December of 1995.
Command & Conquer: Red Alert is a landmark real-time strategy video game in the Command & Conquer series, released by Westwood Studios in 1996.
Total Annihilation a.k.a. TA is a futuristic RTS PC game, created by Chris Taylor and Cavedog Entertainment and released on September 30, 1997. Two expansion packs were released, The Core Contingency on April 30, 1998[2] and Battle Tactics on June 30, 1998.[3] The game won many awards, including Gamespot's Game of the Year Award for 1997. TA is considered to be one of the best RTS games of all time, and is still played actively today, more than 9 years after its release.
Age of Empires, abbreviated to AoE or AOE, is a history-based real-time strategy computer game released in 1997.
StarCraft is a real-time strategy game by Blizzard Entertainment. It was initially released for Microsoft Windows in 1998
OMG I FORGOT DUNE!!!!!!!!!!!!!! cry 3 factions, all fight differently; massive story. 🙂 First RTS i ever played was Dune: Battle for Arrakis on Sega Genisis _ >_
"Westwood's Dune II: The Building of a Dynasty (1992) introduced all the core concepts of modern real-time strategy games,[5] and as such served as prototype for later real-time strategy games.
Between 1994 and 1998, Blizzard Entertainment made a significant contribution to the genre by refining the concepts introduced in Dune II with titles such Warcraft: Orcs & Humans (1994) and its sequel Warcraft II: Tides of Darkness (1995).
Since then, Westwood's Command & Conquer (1995), Command & Conquer: Red Alert (1996), Cavedog's Total Annihilation (1997), and Dark Reign (1997), and Blizzard's StarCraft (1998) provided the de facto benchmark against which new real-time strategy games are still measured.[citation needed]" http://en.wikipedia.org/wiki/Real-time_strategy#1982_.E2.80.93_1992:_the_beginning