Guild Wars RPG Part I: Ascalon-Sign In
Originally posted by Ushgarak
Sorry for further delays; been busy to the point where running my RPs has taken all my reasonable time. Thanks for not cluttering the thread.Following are approved:
Ultimate Fighters
Guild Wars
Twilight
Wolf Pack
Guild Wars RPG.
It is 1070AE (after Exodus) and Ascalon is at war, fighting a double battle against both the human kingdoms of the Krytans and the Orrians in the Guild Wars, and the Charr invading from the North. The fight is not going well, but the Great Northern Wall always protects Ascalon from the worst of the threat.
However, the Wall is unable to protect Ascalon forever. The Charr are able to use a powerful ritual which calls fire and crystal meteors from the sky, known as "The Searing", destroying the Wall and turning Ascalon into a wasteland.
Two years later, Prince Rurik and his father King Adelbern, the leaders of Ascalon, fight a losing battle against continued assaults from the Charr. As the players fight through the wasteland helping where they can, they find the legendary horn Stormcaller, which is said to hold immense power against invaders of Ascalon. Rurik is able to use the Stormcaller to weaken the invading Charr and push them out of the capital, Rin. Rurik and Adelbern argue about the next move. Adelbern wants to fight off the Charr but Rurik, after seeing Rin's devastation, wants the people of Ascalon to flee across the Shiverpeaks to the safety of Kryta. For this traitorous sentiment the King exiles his son from Ascalon.
(This will be the setting for the first part of the RP. If this RP turns into a success, I will post a new one stating the setting of the next place and continue from there until we head into the next place, and repeat the same action until the RP finally ends.
You can either make your own character or take one of the existing ones that will last throughout the game.
Here is a list of the characters that last within the entire game and need filling out.
Aidan (age 32, Ranger): He was born in Borlis Pass (An area in the next RP version) on the way from Kryta to Ascalon. His mother died in childbirth, and he was raised by his huntsman father. Due to his upbringing he is adept with the bow and excellent at tracking. Aidan is perhaps the wisest out of the heroes but never feels the need to lecture the party unless absolutely necessary.
Brother Mhenlo (age 22, Monk): He is, for the most part, calm and composed, qualities he learned from his training as a monk in Cantha (A different continent). He does however have the tendency to deliberate when it comes to taking action, due to the conflicting views of his parents' patron deities (his mother was a priestess of Dwayna, the goddess of healing, and his father a priest of Balthazar, the god of war). He was born in Serenity Temple.
Cynn (age 20, Elementalist): She was born into nobility, but lost her parents when her home in the city of Surmia was incinerated by the Charr during the Searing. She was trapped under the rubble of her home for several days until a Charr looting party dug her out (who were promptly killed by the naturally magically talented Cynn). She is hot-tempered and fiercely independent. She is in love with Mhenlo and is overprotective of him.
Devona (age 24, Warrior): Her father, who died while fighting an Orrian guild when she was only a young girl, was a warrior in one of Ascalon's most influential guilds, Ascalon's Chosen. She dedicated her life to perfecting her skill with the hammer, in the hope of one day becoming a great warrior. The concept of honour is integral to Devona's personality and she would be willing to sacrifice her own life for the safety of her friends.
Eve (age 20): She is a female necromancer and a close friend of Mhenlo. She met the other heroes of Ascalon in the Catacombs under Ashford Abbey when they tracked a group of Charr there; however, she had already single-handedly wiped out the Charr and raised an undead army in their stead.
The professions for this RP as as follows:
Warrior: Can use Sword, Axe or Hammer (note: When wielding a hammer you cannot wield a shield)
Ranger: Can use a Bow, tame animals as pets, and use Wilderness Survival to attack or defend better.
Monk: Can use a Holy Staff/Rod (note: When wielding a rod you can wield an off-hand weapon such as a Protective Icon, etc.). Can use Smiting, Protecting, or Healing to protect, preserve, or deal damage in combat.
Elementalist: Can wield a Staff of their certain element or rod. Uses Air, Fire, Earth, and/or Water to obliterate enemies.
Mesmer: Can wield a staff of their attribute (Ex: Domination, Illusion, Inspiration or Fast Casting), and can use those skills to turn magic against it's user, summon imaginary phantoms to confuse the enemy, steal health or energy, and cast spells faster.
Necromance: Can wield any staff using either Death, Blood, Curses, or Soul Reaping. Death magic can allow more damage and summon minions when enemy is defeated (Note: The minions lose health over time and lose more health the longer they are alive. There is a skill I will explain when the RP is approved on how to keep them alive for a certain time). Blood Magic steals or sacrifices health, Curses lays burdens on the enemy, and Soul Reaping steals energy once an opponent is defeated.)
(Here is the character sheet needed to fill out for those making their own characters:
Name:
Age:
Sex:
Profession:
Weapon:
Bio:
History:
Other:
Prince Rurik and most of the people who come in for five seconds of the story will be played by me.
The names and bios of the gods are as follows
Balthazar[b]: Lord of War and Fire. Many warriors and fire elementalists look to him for power.
[b]Dwayna: Goddess of Life and Air. Many monks and air elementalists look to her for protection.
Melandru: Goddess of nature and the earth. Many rangers and earth elementalists look to her for guidance.
Grenth: God of the Dead and Ice. Many necromancers and water elementalists look to him for vengeance.
Lyssa: Goddess of Beauty and Illusion. Many mesmers look to her for disguise.
From now on, POST ALL CHARACTER PROFILES HERE IN THE SIGN UP THREAD! ALL OOC PROFILES IN THE OTHER SHALL BE IGNORED!
I guess that's it for now, if anyone has questions, tell me!!