C&C3 demo impressions(merge if you must)
I've just got to playing the demo last night and thought it was actually allright, nothing that really rocked my socks off but its all good. It's got it's improvements over other C&C games like the ribbon below the build queue UI that lets you multi-tier through buildings. That is actually quite convenient compared to alot of RTS games where you have to back track to your base and click on multiple buildings in order to create multiple groups. While not exactly innovative in the sense, It really does have that C&C feeling (unlike Generals) which gives you that air of nostalgia. Other improvements include, infantry now being grouped into squads(I guess you can thank Ground Control for that) and Orca ships that don't land on middle ground in enemy territory. My only beef is that sometimes it looks a tad bit absurd when troops are throwing entire salvo's of laser projectiles at each other but there still standing taking the brunt of the battle.....
Load times are blazing fast! My 1.67 Ghz processor managed to load a skirmish game in less then 20 seconds and the game run pretty damn smoothly on my Radeon 9600. The biggest surprise for me in the game was in the live action scenes, where Number six(battlestar galactica), Ironside(starship troopers and Cameron(House) appeared. It was actually the appearance of Cameron which surprised the hell out of me.
Oh yes, and defining moment of the demo for me: Running over NOD infantry with my harvester, yup C&C3 has still got it.