USH'S MATRIX GAME 2006 THIRD ASSIGNMENT- 'The Fortress'

Started by Ushgarak66 pages

USH'S MATRIX GAME 2006 THIRD ASSIGNMENT- 'The Fortress'

The distance between the Monastery and the Fortress is not huge. Certainly not by helicopter. On foot, it is more awkward. With people injured, more awkward still, and when trying to keep out of sight of any reconaissance form the system, progress is more that of the sloth than the wolf.

No pursuit seems to come, though.

It is morning. You have spent the night 'camping' out on the mountainside. Whilst many of you are still bad battered and beaten, the night's rest effectively removes all damage; nothing is permanently harmed.

The wall of the Fortress, merging seamlessly with that of the mountains around it, are in sight. You will be there by noon.

This gives you one chance to re-arm, with the equipment salvaged from the helicopters. For simplicity's sake, everyone can now be fully armed, and then the stock taken is exhausted. You'll have to choose now; there will be no more time.

Other than that, all there is to do is talk about what might be coming.

---

Encumbrance sizes work as follows:

Tiny: 0, but two Tinies count as a Small.
Small: 1
Medium: 2
Large: 4
Very Large: 8

Barehanded: Damage 1, Type- Barehanded

Knife/knives: Damage 2, Small, Type- Knife

Katars: Damage 2, Small, Type- Katar

Nunchaku: Damage 2, Small, Type- Nunchaku

Dual Staves: Damage 2, Small, Type- Twinned

Sais: Damage 2, Medium, Type- Twinned

Hook Swords: Damage 3, Large, Type- Twinned

Twinned Swords: Damage 3, Large, Type- Twinned

Staff- Damage 3, Large, Type- Spear

Sword- Damage 4, Large, Type- Sword

Spear- Damage 4, Very Large, Type- Spear

Light pistol (e.g. Glock 17)- Damage 1, Small, Ammo 6 (tiny clips)

Light Machine Pistol (e.g. Glock 19)- Damage 1, Small, Ammo 3 (tiny clips), Burst Fire

Machine Pistol (e.g. Uzi, Ingrams, Extended Glock)- Damage 1, Medium, Ammo 5 (tiny clips), Burst Fire

Large Pistol (e.g. Desert Eagle)- Damage 2, Medium, Ammo 3 (tiny clips)

Sub-machine gun (e.g. H&K MP5)- Damage 2, Large, Ammo 5 (small clips), Burst Fire

Shotgun- Damage 3*, Large, Ammo 8 (medium clips), bonus die pool at close range

Assault Rifle (e.g. M16)- Damage 3*, Very Large, Ammo 5 (small clips), Burst fire

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Like last time, try and get this right first time, else you may find yourself with the wrong loadout and be stuck with it.

Loadout:

2 H&K MP5Ks (Machine Pistols)
1 Nunchaku
x14 Machine Pistol ammo

Can it be the same as last time?

Yes

It served me quite well, as I remember.....

Twin knives, as always.

I think it'd be best to repost what your loadout was, Melkor.

Klez will carry with him...

2 Goncz GA-9 Light Pistols (2)
20 Clips (10)

Hawk's loadout:

Twinned swords - Large and Small: 6
Glock 19 x2: 2
Ammo clips x9: 4 (plus 0)

12 final.

"So..." Hawk says, looking ahead. "It sure is a nice... wall."

"Take everything you can," Mors says, securing his sword at his belt and slinging a shotgun over his back. "It sounds like we may need everything."

-

Mors will be packing...

1 Katana (4)
1 XM-26 Shotgun (4)
1 Shotgun Clip (2)
1 Twinned Sais (2)

Got to have my two knives

"Yeah," Sirin replies to Hawk. "...nice."

8 Interdynamic KG-9 Light Machine Pistols (8)
1 HK UMP (4)

Ares packs his usual.

1 MAC11 (2)
20 clips (10)

And Hawk, I think that extra 0 clip is what was illegal last time. ermm

-

"What do you think it's like in there?" Ares asks, joining the conversation as he tucks his MAC11 into his coat.

Melis straps a spare staff to her back, keeping her intricately ornate battle spear in hand.

Staff (4)
Spear (8)

"Probably unpleasant," Melis says. "But at least it won't be full of Agents."

"Hopefully." San replies, putting away her knives.

No Rex, I'm pretty sure last time it was trying to use normal twinned swords like large and small swords.

For Heph's loadout, he's carrying...er...the Key?

"All the Suits are probably back at the Monastery," Heph says. "Waiting for us to come back."

Twinned Tachi Bladed Swords.
KABAR Combat Knife X 2.
DEagle.
Clip X 6 .

Same as last time.
As Burn selects and loads his weapon with near automatic precision he complains," Goddamn, I musta slept on a f'ckin rock or something. Stupid Mountains. Fake ass nature shit."

"Oh, yeah. So much worse than sleeping on bolts and other lovely bits of metal back in the Real World." Hawk rolls his eyes at Burn.

"At least we have mattresses back in the Real," Ares says. "I knew there was a reason I'd never been here in the Matrix."