Nice job so far, ent. I knew you weren’t gonna go easy. 🙂
anyway, this is already turning into a “you can’t/yes I can!” match. Let’s see if I can put a couple of these issues to rest.
Shield v vibranium radiation: again, no one knows WHAT kind of radiation disrupted shield formation, and just as important, who knows if that radiation would have impacted her systems if the shields were ALREADY in place. Like mine are. Now, we may not agree on much, but you will CERTAINLY agree on this point – it was 100% NOT vibranium radiation that caused her a problem with the fields. That means then, that you are saying there are now 2 DIFFERENT forms of rare/exotic radiation out there that will hinder her shields when we don’t even know for sure there was ONE. It’s not like ALL exotic/rare radiation gives her trouble (which you seem to be wanting to say) – nukes give off radiation all across the spectrum, along with the more traditional forms. She’s battled Starfire (cosmic/stellar energy) and faced other blaster-type weapons and done just fine. Beyond that, the trace amounts of radiation your small claws and suit would give off would be utterly negligible. BP wears the suit and claws all the time yet the radiation is so minimal that it has yet to affect his health in any way. Show me the radiation emanating from his claws disrupting a forcefield and you MAY have something, but even then, it was the FORMATION of the shields that was hindered, NOT the shields themselves. An irrelevant point considering I came in with shields raised. And how exactly does speed and force increase the amount of radiation you’re giving off . . .? 😕
Well as for Shrapnel going toe to toe with Superman may I see the scans?
Also what makes you so certain Dark Rage couldn’t hold his own with Superman at least fairly well?
not really worth commenting on. If you really think your mach 10 flier (for purposes of this tournament), with a combination of Black Panther and sabertooth can battle superman . . . 😬
About the kimoyo: how exactly would it have any info on indy and how do you think you would know what her shield was or wasn’t capable of withstanding? You’d also have no idea Spiral was immune to flash-blinding, so hedging your bets as you are (maybe I flash, maybe not, maybe I charge the shields, maybe not, depends if the card thinks I can get through, depends on if the card tells me she’s immune to the flash . . .) is about the only thing you CAN do, but it’s not a very convincing strategy, I’m afraid. my own strategy has remained utterly consistent throughout.
anticipate, port, attack. simple and unavoidable.
The 6 arm issue: No scans I see from before the Max Sec. Arc. Your memory may be right, but there’s no proof to support it. Not that it’s required. Spiral was a regular human being before Mojo used magic and cybernetics to augment her. That is to say she naturally only has 2 ARMS. HER 4 ADDITIONAL ARMS ARE NOT NATURAL. For Rogue to gain those arms would be analogous to her gaining wolverine’s adamantium – something you were kind enough to point out she did NOT get. Since the arms are NOT natural parts of Spiral, and since Rogue can only at times manifest natural physical properties, your case is dead in the water, regardless of whether the she showed the ability before or after the Max Sec arc. Case closed. 🙂
Teleportation/Precognition/Anticipatory Senses: you can be as fast as you want to be. If I know where you are going I can beat you there, and that’s all I need to do. You seem to think I’m ‘guessing’ where you’ll be. Nuh-uh. I can magically SENSE where you’ll be. In my earlier scan, she likely sensed the speedster’s approach from MILES away and knew exactly where he would be. I do the same to you. I just beat you to the spot, punch you, stagger you, port behind, wrap you up, and you’re done. And since you were able to track ME during prep, it would be a simple thing to track YOU as well, anticipate your movement, and end things as quickly as she ended them for . . . whatever that guy’s name is in the scan in my first post (can’t remember . . .) And her teleport spell could have easily been cast in prep as well, (note that I said I WAS casting a spell in prep) and she could have simply ported straight to you. Not that it takes her long to port, anyway. Below she actually ports away after a gun has been fired at her!
doesn’t matter where you run, or how fast. I can track you, anticipate where you will be, get in front of you and finish you off.
air-strike: I’ve ignored this til now, not because I forgot, but because it is in every way, irrelevant. I could sense the approaching planes LONG before they got near me, port to them, blast them to pieces and be back in literally seconds. They are more irrelevant still considering the battle will only take a few seconds to finish. One teleport, one 3-armed, cl100 set of punches to stagger you, and force fields around you to finish you.
I did find it funny when you said you had ‘several ways to disable me.’ Aside from the not-a-chance-they-will-work ‘vibranium radiation punches’, what are the OTHER several ways you have to disable me . . .? Try and delay me to let your ships come save you? Not gonna happen. And even if you DO try and delay, I could always throw up a massive shield all around the area to contain you. That would make tracking you even easier. Here’s a very large shield indy created. It did drain her a little, but with DHII as the body (who’s endurance is practically limitless) draining won’t be a problem. That, coupled with this little amping spell by Spiral, should ensure the shield is huge AND strong. I could trap you in the wide area shield, then make it progressively smaller with you inside until it is so small that you are completely stuck and then I could do whatever I want to you. Or just make successively smaller shields within the larger one. Either way, with her senses and ltd precog, and with her shielding power amped, catching and holding you won’t be a problem.
http://img70.imageshack.us/my.php?image=powerampwd5.jpg
regardless of exactly HOW I choose to end it, I DO have several options. You have one VERY long hope, and more importantly, no evidence to support it. And unlike you, who has no way to learn about indigo, or really even spiral’s powers and levels, I have a GREAT source of information on all of your guys – reed’s computer system. (Can’t find the $#@! Scan right now, but I promise to show you next post! Sorry, ent.) Anyway, DHII absorbed/assimilated all the information in reed's computer systems. As a result, I will know FULL WELL what your characters are capable of.
before wrapping this up, i need to revisit, for just a moment, the vibranium radiation angle – allowing for a split second that your radiation DOES in someway affect my field’s integrity, it STILL won’t matter. I simply turn intangible and you can’t do anything about it except be surprised. Again, a short lived feeling as I port in front of you, punch you, and end it or wrap you in fields and end it.
I’ve literally got several options. You have – factoring in my intangibility – nothing at all you can do to me.
I’ll stop defending my picks, as the topic is irrelevant.
I WILL however, present something a little new to conclude this post, something I have been neglecting – accidentally – to post. Once I DO finish you, I do this:
http://img69.imageshack.us/my.php?image=11xg9.jpg
Yep, I assimilate all of BP’s combat expertise and personality, making it a part of ME. I then do the same to your Kimoyo card and gain all of IT’s knowledge as well, in exactly the same way he absorbed the info from reed richards computer systems. (Scan forthcoming!)
i simply have too many options and too much versatility, and too much overall power. And yes, I did just become stronger for the next round as all abilities and information carry over. 🙂