Originally posted by JToTheP
I think it was just you, considering you seem to see flaws in every big game.
Manhunt was a big game? Aside from the controversy surrounding it, the game earned no praise. How am i being bashed for not liking a game that had nothing to offer other than shock value? The controls were decent at best, however, this was overshadowed by the redundancy of the game. There really was no point in playing the game other than finding new ways to kill people...excuse me if i like substance and genuine entertainment in my games.
and how do i find flaws in every game? I thought it was an acknowledged truth that most games are not very good. What with the fly by night production of cranking out what is hot at the moment. Manhunter is the only rockstar game that i disliked, most every other game in their library is exceptional. Maybe these flaws that you speak of are passes that you give to games that are excused by a lower standard in ones gaming interests. Ive been playing games for a very long time now, ive been there and done that, as im sure you have. It takes alot to wow me anymore, and even more for me to commit precious time and money to a game anymore.
You always seem to complain about every game other people praise, and it seems like most of the threads about big games out you've had some complaints about the games. Of course I'd be surprised if anyone would be willing to help me prove this, but I know for a fact you were in the Tomb Raider:Anniversary thread complaining about Legend's gameplay, and Anniversary.
What the hell IS the point of horror games WITHOUT a shock value, if Silent Hill 2 lacked Pyramid Head, I really think the story wouldn't of had a valuable piece to it. If Resident Evil didn't have Tyrants, I really can't imagine what the 'final bosses' would of been all along.
You are really far too critical with games, and have to find complaints about everything, that's an anal mentality and that is no one's fault other than your own. I guess with how graphics and things being how they are now, everyone was really spoiled, and game players like you insist on pointing out small short comings in games.
Hell, I bet you had complaints about Zelda😮carina in Time, 2D Mario brothers games, and most of the Genesis, and Super Nintendo days.
Originally posted by JToTheP
You always seem to complain about every game other people praise, and it seems like most of the threads about big games out you've had some complaints about the games. Of course I'd be surprised if anyone would be willing to help me prove this, but I know for a fact you were in the Tomb Raider:Anniversary thread complaining about Legend's gameplay, and Anniversary.What the hell IS the point of horror games WITHOUT a shock value, if Silent Hill 2 lacked Pyramid Head, I really think the story wouldn't of had a valuable piece to it.
You are really far too critical with games, and have to find complaints about everything, that's an anal mentality and that is no one's fault other than your own. Hell, I bet you had complaints about Zelda😮carina in Time, 2D Mario brothers games, and most of the Genesis, and Super Nintendo days.
JUst because masses praise a game does not mean that i am. I voice my opinion on games movies and music alike...openly and honestly. Just because there are certain aspects about a game that i dont like, does not mean that i dont think it is still a good and enjoyable game. I wasnt flamming tomb raider legend, I dont rightly remember what i said, but i know i said that the gameplay was very streamlined and intuitive. I believe the aspects of that game that i was crticising was the story and the horrible bike sequences. Other wise it was aces. As far as the anniversary edition, I just questioned the reason of remaking the original instead of advancing the story.
You are 110% correct in saying that horror games need a certain level of shock value to them. How you compare silent hill with manhunt though is beyond me. silent hill was survival horror game that had a deep story. Manhunt to me, was a repetitive pointless venture. There was no real story, just kill people. As far as i ca remember, Manhunt wasnt exactly praised, Infact i remember it being ravaged, after people picked up the controller and the shock value wore off. Using shock tactics to intensify the story of a game is one thing, but using shock tactics in place of a story and atmosphere is another.
As far as being critical on games, yes i am. During the NES, genesis, and snes days. I dont think i ever really criticized a game. Games were still young at that time, Story and pacing took a backseat to fun gameplay. However, as games have advanced, my tastes have. I've been there, done that and seen everything.
Especially with next gen technology, i do expect more than what the ps2 and xbox offered. I have commited time and money to continue my gaming expereinces, We all deserve more in-depth gameplay and well rounded story arcs in our next gen games. The more the consumer accepts mediocrity, the more mediocirty we will be given
for the record, i couldnt find anything wrong with ocarina of time if i tried, other than the time it took to climb a damn ladder 😛
I also agree.
Have you noticed that this game was suppose to come out very soon and there hasnt been an thread about it until the AO rating came out.
If it was such a big game, people would of already been talking about it.
The only reason people actually care about this game and that it got an AO rating is not becauset they really want to play it, but that its a step against what all gamers fear, tight regulations of the sale of violent videogames.
Originally posted by §P0oONYI have to agree as well, there was no contrast through the game. I'll just load up youtube and watch that. People (mostly kids) are thinking "it's sooo violent" I feel badass playing it.
I agree with ragesRemorse, Manhunt was boring and pointless, not to mention repetative, Having to watch the same murder cutscenes again and again... and again... *yawn*
This whole thing is just so stupid. Ok, so we'll let these somewhat violent games go on the market, but not this one. It's too violent. So who decides what's too violent now? If you ask me, it should be the parents. If you don't want your kid playing a game, DON'T BUY IT! If you're not sure what it is, then look it up, you fools! Or maybe at least LOOK AT THE CASE. For example, I can legally buy Manhunt 2, but I don't like senseless violence, so I'm not going to. There, see? I protected myself. And I did it without their stupid rating system. All people need to do is think more often.
Manhunt: New York was a good game.
Originally posted by Koala MeatPie
You know, I love that about you.
The way you just do things like that.Like whenever I have something that resembles a point you come and sh|t me in the face. You havn't changed one bit.
See, though, you didn't have a point. You were trying to compare censoring video games and pop culture and stuff like that to Holocaust denial. Anyone should be able be able see just how completely off that comparison is.
Originally posted by Koala MeatPie
I wasn't trying to jab, its the truth. And you can't handle it.Its like me saying "German Soldiers Killed Hundreds of thousands of Jews" Then someone saying "F|ck you, that was years ago, its inconsequential now."
no, its not actually...
equating the holocaust with a bit of censorship is kind of a stretch, don't you think?
yes they banned manhunt, i don't debate that, but overzealous censorship that happened years ago and has no bearing on today IS inconsequential...
can't handle it... yeah, right...
as for the original manhunt... it was alright, if a bit repetitive... couldnt hold a candle to gta...