Master Chief Vs. Doomguy

Started by ArtificialGlory8 pages

Originally posted by SpadeKing
triple what advantage? it doesn't enhance his physical abilities except make him temporarily invulnerable. Now I think of it what even makes the hellfire magical? they're damn demons I would guess they would have the ability to spew out actual fire.

these doomguys seem to have trouble with demons nowhere near the physical level of halo's "demon", except those super demon bosses who still subcumb to gunfire.

Let's clear some things up. The Artifact(also known as the Hellstone) grants the marine:
1. Increased speed and likely reflexes.
2. Slows down time(or speeds up for the marine) for everyone except for Doomguy.
3. Increases physical strength to the point where he can literally punt a Hellknight or a Mancubus/Bruiser with a single punch, killing them instantly.
4. Vastly increases the firepower of Doomguy's weapons to the point where a single shot from a measly pistol can rip through a large demon like a Hellknight.
5. Grants him invincibility from only but the most powerful of enemies.

I think it was slowing down time, the stone was basically a berserk pack with extra powers.

Originally posted by ArtificialGlory
Let's clear some things up. The Artifact(also known as the Hellstone) grants the marine:
1. Increased speed and likely reflexes.
2. Slows down time(or speeds up for the marine) for everyone except for Doomguy.
3. Increases physical strength to the point where he can literally punt a Hellknight or a Mancubus/Bruiser with a single punch, killing them instantly.
4. Vastly increases the firepower of Doomguy's weapons to the point where a single shot from a measly pistol can rip through a large demon like a Hellknight.
5. Grants him invincibility from only but the most powerful of enemies.

What durability feats does the demons have?

Originally posted by Q'Anilia
What durability feats does the demons have?

They can take loads of hits from rocket launchers, plasma weapons and pretty much from anything else that isn't a BFG or the Soulcube.

Originally posted by SpadeKing
I think it was slowing down time, the stone was basically a berserk pack with extra powers.

It is possible that it slows down time from only the user's perspective.

The demon boss who used this power appeared to be zipping around really fast. Eventually the demon was absorbed into the Artifact, allowing its user to use his time powers.

hmm well I never played the bosses I just got to play around with that cheap cube

Originally posted by ArtificialGlory
They can take loads of hits from rocket launchers, plasma weapons and pretty much from anything else that isn't a BFG or the Soulcube.

I wouldn't say loads unless you mean the boss demons.

Originally posted by ArtificialGlory
Let's clear some things up. The Artifact(also known as the Hellstone) grants the marine:
1. Increased speed and likely reflexes.
2. Slows down time(or speeds up for the marine) for everyone except for Doomguy.
3. Increases physical strength to the point where he can literally punt a Hellknight or a Mancubus/Bruiser with a single punch, killing them instantly.
4. Vastly increases the firepower of Doomguy's weapons to the point where a single shot from a measly pistol can rip through a large demon like a Hellknight.
5. Grants him invincibility from only but the most powerful of enemies.

In that case, Master Chief has a worthy opponent.

Don't Doomguy's powers only have effect on demons?

Originally posted by Nemesis X
Don't Doomguy's powers only have effect on demons?

Um, no. That was never stated/mentioned anywhere.

Originally posted by Ridley_Prime
Um, no. That was never stated/mentioned anywhere.

Well if that's the case then Master Chief still wins because he's more tough than a Hellknight and besides, he can one punch Brutes.

this shouldnt even be debated. no matter how fast doomguy goes master chief will see him in slow motion. the suit gives chief ample protection. doomguy is done. thread over

Originally posted by SuperLuigi
this shouldnt even be debated. no matter how fast doomguy goes master chief will see him in slow motion. the suit gives chief ample protection. doomguy is done. thread over

The time slow and speed the Artifact provides should more than even things out on that.

I honestly doubt that the Chief can survive an Artifact amped BFG shot.

i havent played recent doom games but the doom95 on cpu that gun didnt kill an unarmored cyberdemon in one hit. plus im guessing chief will be able to dodge it anyway.

Originally posted by SuperLuigi
i havent played recent doom games but the doom95 on cpu that gun didnt kill an unarmored cyberdemon in one hit. plus im guessing chief will be able to dodge it anyway.

I was talking about Doom3/Resurrection of Evil here.

oh my bad. still dont see it harming chief.

Originally posted by SuperLuigi
oh my bad. still dont see it harming chief.

I don't see Chief harming Doomguy when under the effects of the Artifact.

unless it lasts forever then chief wins

Originally posted by SuperLuigi
unless it lasts forever then chief wins

It depends on how many charges Doomguy gets. One charge lasts about 15 seconds. That's about the time needed for Doomguy to unload a few machine gun clips into Master Chief, reducing him to gory bits.

bullets bounce off chiefs armor

Are people still arguing that MC can tank a rocket? Just curious.