Actually now I think about it it is not quite yet clear what Combat will run off. Just assume the power will zap whatever stat is used, though.
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There will be no changing of Force Powers!
Some Force Powers have changed in accessibility and your characters do not have them for a reason. Bewilder/Illusion are considerably more difficult to get than Persuasion (which Gallador also had) and Quietening, and furthermore requires you to have them anyway.
I don't want this to ba a tiresome exercise in sudden character re-design! Your characters are like they were before except for Gallagher who has been de-combatted (hardly a boost).
I'm satisfied with mine, now that I know what the powers do in the new system. Galder is set and ready to chop things up.
Also, I feel there is a benefit to having a certain amount of Force points to be spent during the entire game. It keeps overt uses of our abilities special, as they were during the films.
Okay, Ush, I understand. It is just that you asked for input about the powers, am I am a bit analytical person sometimes.
And between Presence, Leadership and Charisma, Gallador is still quite charismatic. I understand that he will have Presence bonus to most social rolls? Cool. I will buy Subterfuge and Temptation when there is enough XP. Then we shall see whether Psycho Brigade will let me play an evil mastermind.
I understand that one of the reasons for reducing overall number of Force powers is the fact that there are no more Master schticks? So you have to save something for really heavy hitters like Sienar or the Lady.
Originally posted by Peach
Well, hey, you're in the same boat if we want to get technical about it 😛
Nonsense! Dak attacked and defeated a Jedi despite never having fought one before and crashed a shopping cart into the King of Pigs and then cussed him out. Oh, and the whole "Flung into a water pump while in a murderous rage" thing.