I prefer playing evil, though it bothers me that the only evil you can be in video games is the straight out kill everything in your path sort of evil. You can't manipulate people into doing your bidding and stuff like that, which is a lot of fun as well.
Also, it annoys me that in games like KOTOR and Fable, it's more difficult to be evil.
At least in Fable, there's consequences to being evil. I always thought it incredibly lame and stupid in KOTOR, where you can be incredibly evil but nothing actually happens. There should be bouny hunters chasing after you and stuff like that, not people acting as though you're perfectly normal.
Originally posted by Digi
[D&D reference]Chaotic Neutral??[/D&D reference]Good, usually. Most of my experience with this choice is in RPG's or variations thereof, and there always seems to be better healing on the good side. I'll take heals over more damage any day.
But seriously, Chaotic Neutral. Best way to go.
✅
Purely an matter of opinion, sir. You can only get so much done with chaos. 😉
Oh, and D&D for the win. 🙂
Depends on the the game. In Bethseda games I tend to be good for the most part (don't really see the point of being evil in their games, cause you're either a necro or a psychopath if you go evil in their games).
In a few Bioware games (especially Jade Empire) it paid to be bad, like becoming a god emperor, and you could manipulate one person into your way of thinking.
Kotor 2 also allowed you to manipulate people to the dark side which was cool. So mostly good, except in games like Jade Empire or Kotor 2 where being bad is a lot better than being good.