This has been another year of sequels.
Last year Bioshock took the cake and this year Spore should have done the same. But I think the reviews are the ones that damage the reputation of the game.
On one hand the most anticipated game of the year (Spore) doesn't get the perfect score...but a game like MGS4 gets all perfect reviews? It makes you wonder....are sequels really that BETTER?
I don't think spore deserves the spot just for how much of a letdown it ended up being, what with the fact most of the creative modes are lacking...and the DRM.
I believe LBP and L4D should be high priority on the list for GOTY, both being original games.
As for are sequels better, that really does depend. mmm
Originally posted by WrathfulDwarf
This has been another year of sequels.Last year Bioshock took the cake and this year Spore should have done the same. But I think the reviews are the ones that damage the reputation of the game.
On one hand the most anticipated game of the year (Spore) doesn't get the perfect score...but a game like MGS4 gets all perfect reviews? It makes you wonder....are sequels really that BETTER?
In MGS4's case? Yes.
Originally posted by jaden101
i'd love to see them give it to something unusual such as braidbut they wont
Do you really think Braid was the best game of the year, though? The Art design is aces but is the trial and error gameplay more impressive than the scope and smooth control of a Fallout 3, MGS4 or Gears 2?
Originally posted by ragesRemorse
Do you really think Braid was the best game of the year, though? The Art design is aces but is the trial and error gameplay more impressive than the scope and smooth control of a Fallout 3, MGS4 or Gears 2?
the problem i have with the games you mention is the numbers on the end...there is no real innovation between those games and the games that came before them
for me...i never liked gears 1...and so i never liked gears 2
i went off metal gear after the stupidity of the plot of sons of liberty and the fact that you have to sit and watch hours upon hours of cut scenes just doesn't do it for me...if i wanted to watch a cheesy 3rd rate plot with shit acting then i'd watch daytime tv movies...when i want to play games...i prefer the playing part
fallout 3 i haven't played yet but 1st person futuristic shooters are becoming as common as ww2 shooters...gears, resistance, killzone and fallout..they're all effectively the same...and not really my thing
i thought GTA4 was disappointing...looked great but lacked the humour and depth that previous GTA games had
force unleashed i enjoyed alot although it was far too short and didn't have a lot of variety
the only other games i've played alot this year have been the guitar hero and rockband games
and call of duty 4...which i would give game of the year to for the 2nd year in a row 😛
I can't really see why people say Braid is innovative and i really can't say it's great game, especially when some of the later levels are copy and paste and well trial and error, two doors one key does not equal good gameplay mechanics, as for time manipulation being it's "innovation" *cough* Prince of Persia *cough* which in my view is a much more interesting game to play then Braid, it's been done before and if not in PoP then another game like Timeshift etc has already jumped on that wagon...if we were to give downloadable games a shot at GOTY then I'd give it to either Portal: still alive or Megaman 9.
Originally posted by Zack Fair
You know that if you don't give a **** about the plot you can just skip the cutscenes and play the game? Over and over again which is quite entertaining given all the numerous options for you to get past enemies/areas.
which would make it analogous to watching a film with the sound down...bit silly really...although i did just that after playing all the metal gears after the 1st playthrough
it's just the MGS4 took the cut scenes to a ridiculous length compared with 1,2 and 3
I can't really see why people say Braid is innovative and i really can't say it's great game, especially when some of the later levels are copy and paste and well trial and error, two doors one key does not equal good gameplay mechanics, as for time manipulation being it's "innovation" *cough* Prince of Persia *cough* which in my view is a much more interesting game to play then Braid, it's been done before and if not in PoP then another game like Timeshift etc has already jumped on that wagon...if we were to give downloadable games a shot at GOTY then I'd give it to either Portal: still alive or Megaman 9.
i never said it was innovative...but relative to the masses of shooters that get all the praise it is.
Originally posted by jaden101
the problem i have with the games you mention is the numbers on the end...there is no real innovation between those games and the games that came before themfor me...i never liked gears 1...and so i never liked gears 2
i went off metal gear after the stupidity of the plot of sons of liberty and the fact that you have to sit and watch hours upon hours of cut scenes just doesn't do it for me...if i wanted to watch a cheesy 3rd rate plot with shit acting then i'd watch daytime tv movies...when i want to play games...i prefer the playing part
fallout 3 i haven't played yet but 1st person futuristic shooters are becoming as common as ww2 shooters...gears, resistance, killzone and fallout..they're all effectively the same...and not really my thing
i thought GTA4 was disappointing...looked great but lacked the humour and depth that previous GTA games had
force unleashed i enjoyed alot although it was far too short and didn't have a lot of variety
the only other games i've played alot this year have been the guitar hero and rockband games
and call of duty 4...which i would give game of the year to for the 2nd year in a row 😛
Yeah, i know where you're coming from and i think most people are sick of the redundancy in games, as well. Although, i do like to see a franchise continue to make games when It is a company that legitimately tries to push the gameplay and story into new area's. This, however is a rare occurance. Many times we get big budget sequels and big budget hype for popular games being made just because they are popular titles. I'm not complaining because someone is buying and enjoying these games, so, more power to them.
Many times, these franchises start out as fresh and innovative, though. Prince of Persia was a new gaming experience. The gameplay may not have been entirely original but all of the ingredients were structured into a smooth playing and enjoyable game that, indeed, felt original. Metal Gear Solid had much innovation and uniqueness to where no other game has been able to duplicate it's tone or gameplay. There are many other games like Prince of Persia and Metal Gear Solid, where a great game carried over into a strew of unnecessary sequels. Most of these franchises, however, have aspects that have been borrowed from to give us other great titles, titles of which that have, themselves grown into juggernaut franchises. So, although i do get sick of the redundancy, i know it is necessary. I think we really need to see some more independent developers to help break the gamming monotony. I think outlets like the Xbox, PS3 and Wii arcade are great for this and with success, i think, will give smaller developers the resources to make full blown console games.
I wasn't to happy with this years gaming line-up but i have been pleasantly surprised. Even though the Story was balls, the gameplay in Mirrors Edge was a joy to play. Fallout 3, well, i was expecting, like you said, another futuristic FPS. I was not expecting Oblivion in a post-apocalyptic world. Dead Space also surprised me. This game came out of nowhere for me. There is nothing special about this game other than atmosphere and it's ease to play. Other than GTA4 and Fable 2 i haven't been to disappointed. I can't even complain about GTA4 too much because i think that over the years i have merely become desensitized to that gameplay. I still believe that Rockstar is one of the best and most original Developers out there. I am greatly anticipating Noir.