Red Nemesis
The Blind Critic
When we examine all the available data objectively we find that Star Wars has technological superiority when compared to Star Trek. Even when only looking at published numbers, Star Wars has objective, provable superiority in transportation, weaponry and shielding. With some extrapolation we can deduce superior tactical sensor systems, tactics, numbers and ground capabilities.
EDIT: This (the bold) was all that I had time to address. The rest will come during the next few posts. Sorry for the delay.
Locomotion
In any large scale confrontation, transportation of troops and supplies plays as important a role as does actual combat. In this area the Empire has an advantage over any of the Star Trek species- including the Borg. Hyperdrive is far faster a means of travel. The Galactic Empire ruled almost the entire galaxy. Traversing even a third of the distance of the galactic diameter (from the edge of the core to the outer rim) of even the smallest galaxy is a tremendous feat not replicable by the Federation. It would have taken Voyager many decades (80 years maybe?) to reach earth from the Delta Quadrant. Star Wars technology is able to make a similar trip in a matter of days rather than years. During the events leading up to Episode 3 Obi-Wan and Anakin were conducting the 'Outer Rim Sieges.' They were able to make it to the Battle of Couruscant within a very small amount of time, and without much prep time- they were in combat directly before making the jump into battle. (I'm looking for a timeline- I'll have to substantiate this next post. Maybe EH can help out here- I'm not very good at dates/time lines.)
Star Trek: ~80 years in superluminal speeds to traverse a galaxy.
Star Wars: ~Days, possibly weeks if other sources are examined. (I'll investigate this more fully at another time- I just want to keep going with this tonight.)
Weaponry
The conventional weaponry of Star Wars outclasses that of Star Trek. I will not debate superweapons in this section- that will be the final part of this post.
Handheld
Phasers: In the hand held form they are startlingly inaccurate- they have no form of sights or guidance system. True proficiency must therefore come only with years (or at least months) of practice. Phaser rifles are much more practical, and have greater applicability in tactical (battle) situations, yet they are not shown to be more powerful than a solid blaster rifle. Phasers are often used within a ship as a defensive tool (look at any of the attempted/successful boardings of Voyager/the Enterprise) yet there is rarely any significant damage to the ship itself. When combat extends to a cargo bay (as it often did during Voyager's cruise) the containers are not shown to be damaged by the stray shots.
-Damage potential: Phasers are shown to be very effective at killing single, unarmored enemies. When set to full power, the phaser has been shown to remove an organic being from existence. (vaporization might be the wrong word- the disappearance of the body has no outward effect on the surroundings.) They have not shown much utility when aimed at metal: the walls and floor of starships are often unaffected by phasers, and storage crates are sufficient cover for an extended firefight. When pitted against Stormtrooper armor there is a possibility that each kill might require multiple shots.
Blasters
Traditional Wars weaponry encompasses 'blaster' rifles, pistols and sniper-rifles. All have greater accuracy potential than conventional phasers, as shown by Han shooting out the controls for a blast door (to delay Vader in ANH) from across a hangar. Accuracy is maintained over a greater range than Star Trek's weapons.
-Damage potential: Blasters are enough to blow chunks out of walls and leave charring on starship hulls. During the 1st scene of ANH, the collateral damage from richochettes (sp?) quickly filled the hallway with smoke. The entire area was quickly totaled. Blasters have shown a greater potential for destruction, so they must be considered more powerful, if not as versatile. When it comes down to a fight though, would you like to be able to heat rocks or be able to blow up part of a wall?
Ship Mounted phasers:
These work on the same principle as regular phasers, but are (most likely) many, many times more powerful. The omnidirectionality of point defense systems (or phaser arrays) would give the Federations a much needed advantage when faced with the swarm tactics of fighters. I will try to find/generate some estimates of phaser destructive/fire power.
Turbolasers:
-Mechanics: ICS (AotC) describes the energy weapons on starships as 'invisible energy beams that travel at lightspeed.' The visible bolts' light depletes the overall energy of the beam, decreasing its range. Turbolasers gain a larger range by spinning the beam, reducing its glow.
SW clearly does not use lasers, nor does it use a phaser based technology. Direct comparrison is therefore difficult, because SW weapons rely on direct energy transfer while Phasers appear to set up a chain reaction.
-Utility: Turbolasers have been shown to hit extremely fast moving fighters at difficult angles. Star Trek Ships are (almost?) all larger than the fighters used in dogfighting, so they are more likely to be hit.
This was all that I had time for- I meant to back up the weaponry section with a part on energy production, and I haven't had a chance to look up major Star Trek Superweapons. I'll try to post another section within 8-10 hours, but sledding and this Gears 2 competition both come before KMC. (Who wouldn't rather go sledding than sit in a chair?)