Update- Island of Fire has begun testing! Err, by me.
It is a considerably more complex piece of programming to get bug free, as instead of having branching linear paths it is instead set in one large non-linear setting; you can constantly re-visit locations and change things (by killing opponents or disabling traps etc.) and the game needs to accurately reflect what you have been doing, rather than have dead enemies be in the same place again etc. That being the case, bug-testing will take a little bit.
I can, however, report the following:
- The game opens with a Jovano ceremonial funeral- with three coffins
- The all-rounder this time, the Marauder, has taken the Guns option rather than the Pilot one.
- There is a whole cast of rivals to face off against
- You get to meet and talk to Darth Malphas in person
- The death descriptions are as gruesome as you might expect for a Dark Side game. The general violence/unpleasantness levels are definitely up!
- It is considerably more difficult than Fall of Damaria. You WILL need to make a map.