Originally posted by ScreamPaste
I understand how a whip works, when they designed Majora, because it's a game, and I doubt anyone on the design team had ever used a whip, they animated Majora to look badass and threatening, but they also gave the whips a cracking contact sound, and called them whips. What they're supposed to be is obvious, thy even crack. The cracking during the spin is Nintendo reusing the weapon's contact sound effect.Majora's animated avatar doesn't display much in the way of technique but they still crack. They're still supersonic, and Link still reacts.
You don't realise that the actual movement of the whip is nowhere close at breaking the sound barrier? The tiny tip, which isn't in time even significant in comparison to the rest of the whip movement is the only thing that breaks the sound barrier. There's probably only milliseconds that's actually the point of breaching.
This case can be compared to dodging a bullet when the barrel is pressed against you. It strikes virtually the same instant that the trigger is pulled. It's a matter of milliseconds. Link can react at a hundredth of a second, and still block the crack without reacting to the actual burst.