Legend of Zelda Spirit Tracks

Started by Mandrag Ganon5 pages
Originally posted by Darth Jello
The weird thing is (and again, I don't want to start any fights and debates), every game that has been released since the Oracles has reinforced and fit into my "wrong" conception of the plot/timeline of the series and from what I hear, this one's no different.

I have to admit, I've forgotten your timeline theory... or... I've never heard it... either way I'd like to see your views on it. 🙂

Getting good reviews

9.5 on IGN
8 out of 10 on Game Informer
A- on 1up
to name a few

I watched the opening scene a few minutes ago on 1up.com and I just can't wait to pick the game up after my next exam...

Kotaku has a nice review on it aswell. http://kotaku.com/5420647/the-legend-of-zelda-spirit-tracks-review-nice-one

Responded in PM to avoid bitching and fighting. Typically discussing a zelda timeline in a public forum elicits the kind of conflict that you get by saying things like "I'm glad the Beatles broke up" or "I just put it in your mother's butt dry".

So initial impressions. It's still a bit uncomfortable since visually, even with the lefty setting this game was definitely made for a right handed person forcing me to switch which makes me suck slightly more. Big improvement on the sensitivity and way to pull off certain moves. I like how I can roll without angrily scribbling all over the touch screen.

Originally posted by Darth Jello
So initial impressions. It's still a bit uncomfortable since visually, even with the lefty setting this game was definitely made for a right handed person forcing me to switch which makes me suck slightly more. Big improvement on the sensitivity and way to pull off certain moves. I like how I can roll without angrily scribbling all over the touch screen.

Yea, I'm right-handed so the controls don't bother me in the least.

I really like the use of the Mic for items like the Spirit Flute and the Whirlwind. I really like the spirit flute, a far more interactive instrument than the Ocarina of Time was, hell, I spent 20 minutes trying to play the Zelda theme on it yesterday. I am also looking forward to trying the 4-player battle with some friends some time soon.

Spoiler:
The fact that Niko is still alive still bugs me. Since this game takes place at least 100 years after PH, Niko is old... I mean, hell, what does it take to kill that guy...

There's a dark implication throughout all the games that Link tends to die pretty young anyway. Every single one of them is an orphan.

Originally posted by Darth Jello
There's a dark implication throughout all the games that Link tends to die pretty young anyway. Every single one of them is an orphan.

Well, we don't know who his parents are in the first Zelda, he might have been a run-away. 😛

But, yea there always has been somewhat of a shroud of death that seems to follow Link, Especially in OOT, where it talks about his Mother leaving him with the Deku Tree.

Anyway, I'm just glad the post men stopped reading my letters out loud... that was just an invasion of privacy. 🙂

I think the trauma of being orphans and child heroes gets to the Links. After saving the kingdom and banging out a kid with Malon or Anju or whomever, the all succumb to PTSD and start abusing chu jelly as a coping mechanism. They eventually die of overdoses or in violent arguments with their wives who abandon the kids and join Gerudos.

😂 But we all know that Chu Jelly is not an abusable substance. It's that Chateau Romani you've gotta worry about.

Three jars of that and you'll be trying to go back in time to your youth by sticking your master sword in Zelda's pedestal.

I've just gotten into the third temple (the trip to it was a blast) and up to this point it is clearly the superior of the two DS Zelda games.

Amazing game, loving every bit of it.

Just beat it, and loved every second of it.

Spoiler:
the only real problem I had with it what that Zelda stole your bow in the final battle against Maladus. I am tired of Zelda always stealing my blasted bow.