Crysis 2

Started by Smasandian6 pages

No PC demo I'm afraid.

:/ oh well..
the travel time on the bullets seemed a bit hefty (and since the lag on the 360 demo was pretty noticeable this really made long range a bit of a hassle) .. I do like the countermeasure to stealth with the goggles and all.. but it doesnt seem to have a downside that I've noticed

and you know for a game that supposedly has "aim assist : on" .. I was missing a whole damn lot

Now ive seen this , there is no excuse for ANY developer making a 'realistic' shooter to make a game that doesn't look as good as this, on console. But the shooting..the ads shooting is still not as pin point sharp as MW2. As stated above bullet travel time is iffy. But im happy to say it's still a first day purchase for me, wanna see the PS3 review first. I trust Crytek not to fart out the port the way 3arch did with their PS3 Black ops release, but just to be sure, i think i'll wait to read a preview.

I'm hoping it runs well on my system.

The system could run Crysis and Crysis Warhead reasonably well so I'm pretty sure this will be able to run a bit better.

Originally posted by SaTsuJiN
:/ oh well..
the travel time on the bullets seemed a bit hefty (and since the lag on the 360 demo was pretty noticeable this really made long range a bit of a hassle) .. I do like the countermeasure to stealth with the goggles and all.. but it doesnt seem to have a downside that I've noticed

and you know for a game that supposedly has "aim assist : on" .. I was missing a whole damn lot

Do you mean the downside to using goggles?

There isn't really one, yeah. The consequences to using them are that people who aren't in stealth don't show up as well, I think, and it drains energy. Aside from that, I dunno.

The sniper rifle is completely whack in this, though. With maximum armor it takes three shots to the upper chest to kill someone, there's been a lot of times where even if it's not on it takes me like two shots to kill someone. =\

^ agreed, Less bullets to kill would be welcome, frame rate also takes a hit alot of the time.

That was one of the problem with the original Crysis and it's SP.

The health points on the Korean soldiers were absolutely stupid. It took like 5-6 hits to kill one guy. The patches decreased to a normal level. Can't feel like a badass when the soldiers can take hits like that.

It wouldn't annoy me so much if certain weapons weren't so much superior to other ones.

The clunky controls and uber health bars make the shotgun epic because little to not aiming is required and it's like a one shot kill at close range. Headshots are like 1 hit kills and therefore the Assault rifle is crazy good too.

So it just leaves like, SMG's and sniper rifles as the ass out weapons.

the graphics are so awesome! 😄

too bad the gameplay leaves a lot to be desired ermm

Graphics are all that matter.

Seriously Smasandian? the first Crysis and the exspansion were one of the easiest games I have ever played, simply because everything was so easy to kill, and you were soooo hard to kill. It was a pure letdown in terms of challange.

Originally posted by AthenasTrgrFngr
the graphics are so awesome! 😄

too bad the gameplay leaves a lot to be desired ermm

Agreed, i could certainly do with not having rendered shadows for individual leaves from a tree, and bump up the frame rate by 10fps. They're optimizing each version though, so id like to see if the PS3 hardware makes a difference.

Originally posted by Hammerhans
Seriously Smasandian? the first Crysis and the exspansion were one of the easiest games I have ever played, simply because everything was so easy to kill, and you were soooo hard to kill. It was a pure letdown in terms of challange.

When did I say it was hard?

I mentioned that it took 5-6 hits to kill somebody which lessened the feeling of me being a complete badass. No mention about how difficult it was.

On a side note, there will be a MP PC demo.

Yeah well, that would have been like using a cheat so easy it would become if they died that easily.

Ummm no.

For a realistic shooter, having a non armored enemy type get shot in the chest multiple times ruins the atmosphere of that game. There's a reason why they decreased it in subsequent patches.

xbox demo was shit. I see nothing special here. Its just call of duty but you have the ability to cloak and generate a shield. These are the last things i want to see in multiplayer games. Im sure the single player will be fun but the multiplayer demo felt stale

I like the fact you can skip sections by just climbing objects. Makes map maneuravility awesome and makes it hard for campers to lock an area down.

Originally posted by jinXed by JaNx
xbox demo was shit. I see nothing special here. Its just call of duty but...

It's a war game, a shooter, you run around and shoot enemy units. Thats the core mechanic OF ANY shooter..

Homefront = just Call of duty , but fighting against Koreans?
Halo = Just Call of Duty byt way in the future and instead of OpFor we have aliens and alien tech? Shooting is still shooting, melee is still melee all that different is the setting right?
Brink = Just Call of duty with parkour and different art style?

Why is Crysis 2 "just call of duty but.."? You didnt need to download the demo to find out everything you needed to know about the MP gameplay. Call of duty got alot of things right, so don't be suprised if every shooter with a heavy emphasis on multiplayer feels familiar.

Lets go through the similarities shall we?

It has Hip fire and ADS. - So did crysis 1.
It has..guns? 😕 - Every war game has guns.
It has perks and custom class creation..lol, every MP shooter has some of this.
Killstreak bonuses @ 3, 5 and 7..grats
it has 6v6 battles..lol, this is getting silly now isnt it..

So, "it's like call of duty, and Killzone, with a little bit of battlefield, a touch of Halo and a lot of crysis 1"..

what EXACTLY were you expecting from this game that you didnt see in the trailers?

Played the demo, was pleasently surprised.

Originally posted by Juk3n
It's a war game, a shooter, you run around and shoot enemy units. Thats the core mechanic OF ANY shooter..

Homefront = just Call of duty , but fighting against Koreans?
Halo = Just Call of Duty byt way in the future and instead of OpFor we have aliens and alien tech? Shooting is still shooting, melee is still melee all that different is the setting right?
Brink = Just Call of duty with parkour and different art style?

Why is Crysis 2 "just call of duty but.."? You didnt need to download the demo to find out everything you needed to know about the MP gameplay. Call of duty got alot of things right, so don't be suprised if every shooter with a heavy emphasis on multiplayer feels familiar.

Lets go through the similarities shall we?

It has Hip fire and ADS. - So did crysis 1.
It has..guns? 😕 - Every war game has guns.
It has perks and custom class creation..lol, every MP shooter has some of this.
Killstreak bonuses @ 3, 5 and 7..grats
it has 6v6 battles..lol, this is getting silly now isnt it..

So, "it's like call of duty, and Killzone, with a little bit of battlefield, a touch of Halo and a lot of crysis 1"..

what EXACTLY were you expecting from this game that you didnt see in the trailers?

I wasn't expecting anything from this game and from the demo, that's exactly what i got. Just the same ol bullshit. I don't know how we can revolutionize multiplayer ( this is why im not a developer) but there HAS to be something more than sticking twenty people in a box and having them kill each other. Perhaps co-op is the way to go. Lord knows that most developers seem intent on not doing anything with co-op. I was sick of team deathmatch ten years ago. So, to answer your question, what did i expect? I suppose i was hoping for something different or at least something that felt unique. I'm still looking forward to playing the single player story.