Should Every Horror Game have RE4 Gameplay?

Started by Smasandian2 pages

Pretty much.

Originally posted by Alpha Centauri
It doesn't matter what you consider it.

It's actually a game that is part of the horror genre. Perhaps action horror, but horror nonetheless.

I don't find Black Christmas to be a scary movie, but it is a horror.

-AC

Please don't start the labelling crap with films like what pedantic arsholes do with music. It really isn't neccessary. We all know what it's labelled as. We're just commenting on the fact that it doesn't, at times, feel like a horror game.

edit

No.

If that happens, all the horror games would become redundant, just like every FPS we have in the market right now.

It would be nice to see a RE4/Silent Hill game that incorporates some fix angles and moving angles like DMC.

Considering Devil May Cry exists because it wasn't good enough to be a Resident Evil, I don't think the series needs to take any pointers from it.

-AC

Gideon's been talking about you behind your back in the Star Wars versus forum. 😂

I don't even think the next RE game should have RE4 gameplay. It's time for them to innovate again.

Probably not but I'm not a big fan of game sequel changing gameplay just for the sake of changing.

I'm all for changing it up if its going to be good. I'll be surprised if they get rid of the viewpoint, it just works so well.

Re: Should Every Horror Game have RE4 Gameplay?

Originally posted by Nemesis X
Do you think every horror game should have RE4 gameplay?

If you mean free movement and camera controls, it could work. But there would have to be less firepower and no Hollywood stunts since the character must have the odds against him/her if we want a true horror game.

Originally posted by Smasandian
Probably not but I'm not a big fan of game sequel changing gameplay just for the sake of changing.

I'm all for changing it up if its going to be good. I'll be surprised if they get rid of the viewpoint, it just works so well.

So did the original one, though. Then, so did Code: Veronica's one, and thus so did 4 and 5's.

They'll definitely change it up, they've said so. Even if they don't, at least we know they can't go wrong.

-AC

Originally posted by occultdestroyer
It would be nice to see a RE4/Silent Hill game that incorporates some fix angles and moving angles like DMC.

Silent Hill has incorporated both mobile and stationary frames since the very first installment, and it accomplishes far more with those cinematographic elements than Devil May Cry.

There's absolutely nothing Silent Hill stands to gain creatively from Devil May Cry.

Originally posted by Alpha Centauri
So did the original one, though. Then, so did Code: Veronica's one, and thus so did 4 and 5's.

They'll definitely change it up, they've said so. Even if they don't, at least we know they can't go wrong.

-AC

I hate the original controls just like I hate the controls from the first MGS.

Originally posted by Smasandian
just like I hate the controls from the first MGS.

not much changed in the sequals..........

Originally posted by StyleTime
Silent Hill has incorporated both mobile and stationary frames since the very first installment, and it accomplishes far more with those cinematographic elements than Devil May Cry.

There's absolutely nothing Silent Hill stands to gain creatively from Devil May Cry.


Yeah, I agree.

Silent Hill game mechanics should be incorporated to at least one RE game.

Originally posted by Kazenji
not much changed in the sequals..........

I guess I should say viewpoint but I put those two together usually, but there was a change in controls and viewpoint from the first to the last MGS.