STAR WARS: RETROSPECTION- Broken
Jedi Temple, Coruscant
“Troubled, you are."
“Yes, Master Yoda.”
Myraline folds her robes around her tightly and sits, cross-legged, on the simple round seat. It is one of three occupying Master Yoda’s private meditative chambers, and the other two are taken by a pair of diminutive Jedi Masters- Master Yoda and Master Vera-Kin. The latter seems troubled herself, and has her eyes closed in quiet thought. Myraline’s tired eyes flit between the two as she sits. Though not an old woman, Myraline’s hair is already streaking with white from stress. She sighs heavily and opens her mouth to continue, but she is interrupted.
“This is not about your new Padawan, I feel,” Vera-Kin states. “Ciira has been a better match for you.”
“Yes,” Myraline admits. “I am here regarding my former student, Rianna Xi.”
“Concerned, you are,” Yoda observes.
“Yes. Rianna has always been... an emotional girl. But now that she has attained Knighthood, I feel that the control she exerted over her emotions before has now become... well, lax. Before, she had myself to answer to and avoid retribution from, but now... on her own, she is free to do as she pleases. That worries me. She was doing so well, surprisingly so after what happened at Beseedra. Furthermore, I recall Rand trying to talk with her...”
“We do not know enough to assume what I know you are assuming,” Vera-Kin says, sharply. “Rand has given in to the temptation of the Dark Side, there is no doubt of that, but we do not know how long he has been tumbling down that slope.”
“Even so... he did try to talk with her, and I am worried that this may have had some effect on her. Especially the death of Foghren... she has not taken it well. I just ask that the Council keep close watch over Rianna. I do not want to say that I think the Council made a mistake in Knighting her... but I do not want her to fall too.”
Vera-Kin grunts in annoyance, but Yoda stays her with a hand.
“Your request, the Council will take into consideration,” Yoda says. “Watch over Rianna, we will.”
“Thank you, Master,” Myraline says. She felt guilty approaching Yoda about her former student in this subtle way, as if she were betraying Rianna, but she knew that her student could possibly be a danger to herself, and wanted to avoid it. And if Rand had put ideas into Rianna’s head about the Dark Side... Myraline preferred not to think of it. “May the Force be with you.”
“And with you,” Vera-Kin responds. She watches Myraline go and waits until she has left to speak again. “She suspects what I am loathe to admit, Master Yoda. Do you really think that Rand will try to drag others down with him? He was always critical of Myraline’s training methods and mentioned wanting to train Rianna, but...”
“Tried to convert his Padawan to the Dark Side, he did, before he killed the boy,” Yoda says, closing his eyes. “Possible, it is, that Rand will seek out followers. But difficult to see he is, now that he has chosen the Dark Side. Keep watch, you will, over Rianna? Possible that he may try to contact her in some way, it is.”
“Yes, Master.”
The two sink into meditation in silence.
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Welcome to “Broken,” an episode of the Retrospection games. As an episode of this series, “Broken” will be a very personal plotline, exploring events involving the player’s character. Going off of Ushgarak’s ever-popular Star Wars roleplaying game, these mini-episodes occur in game-play’s past. In this case, we will again take a gander at the events that caused Rianna Xi to begin her downward spiral into the Dark Side.
After a tumultuous training under Myraline Kiros, a talented Jedi but a struggling mentor, Rianna finds herself freshly coming out of her studies as a Jedi Knight herself, and a lethal one at that. Her skills in combat have only increased since the events that occurred five years prior, when she slew the mad scientist Xirdal Roch as he tried to infect his world with a biomechanical plague. However, she has embraced her newfound individuality by throwing off the yoke that Myraline had tossed around her neck, and her control over her unstable and repressed emotions is slipping. She is further thrown for a loop when her friend, the Jedi Foghren, is suddenly murdered by his teacher, Rand. As a result, Rianna has become argumentative with others that try to help her with her emotional relapse, and in general prefers to work alone.
The time period is set in 32 BBY- a few months before the Battle of Naboo and the events of The Phantom Menace, and two years since Rand left the Jedi Order and killed his student. Rianna is now a grown woman and a Jedi Knight, taking assignments on her own. At the moment, she is on a mission to bust up a drug smuggling operation, and expecting armed resistance to her efforts...
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At this point, I need to know which, if any, predictive power the players will be using before the game starts. Once the plotline is in motion, you can’t make use of these abilities. As a reminder, your available predictive powers that you may have taken are:
Dreams. Using this gives you a small chance that the Force will have given you vague but truthful insight into what is to come in the upcoming story, giving you a chance to better react and deal with these events.
Foresight. This is better than Dreams- it represents you actually spending time to navigate the future to deliberately try and get warning of upcoming events. It can give far more clear and comprehensive visions than Dreams.
Dreams can come free, in which case you roll a single d6 die to see the outcome, the power triggering if you roll a 5 or 6. Alternatively, if you spend a Force point, you get a free Dream. With Foresight (which costs a Force point), if you get a result of 3, 4, or 5, you receive a Minor Revelation that provides clues, whereas a 6 gets you a Major Revelation, which gives you foreknowledge of an upcoming event.
The power Insight ensures that you receive at least a minor vision with Foresight, while it increases your odds of getting one with Dreams. If the plot is extremely personal to the character, they will receive a bonus to their Premonition roll.