LOTR RP Game part 1- Journey to Fornost
Rivendell, 1971 TA
(All background and maps handled in a seperate thread)
Advance forces of the Witch-King pour into Cardolan. Whilst the remaining nobility and landowners shelter in scattered forts and well-defended towns, the smaller settlements fall quickly to the Dunlending and Orcish raids. The Dunlendings strike at day and the orcs at night; at no time are the populace safe. Some nervously await some counter-attack from Arthedain, or maybe from the Elves. No such thing happens.
The Great East-West road, once bastion of civilisation in the north, is now too dangerous for lone travellers, maybe even for armed groups. No longer can the casual traveller come to the great Northern Human realm of Arnor, not even to Arthedain, the last remaining secure part of it.
But nine travellers now prepare to make their way to the capital of Arthedain, Fornost-Erain. In three groups of three they come there for different diplomatic reasons- the Gondorian Dunadain Aranui and his retiinue come to pledge his family's friendship with the nobles of the north, whom Gondor have recently made contact with. Three elves, two of Elrond's household, and one Silvan from Mirkwood, go to show that the Elves are still aware of the existence of Arnor, and for the Silvan elf to take a closer look at the troubles of that place. And a Dwarf and three Hobbits go there to ask for protection for a new trade route they wish to open, at a time when such protection is sparse.
Elrons has bidden the nine to travel together, for the better protection of each other. Each thinks they will travel together just this once and maybe never meet agin, but instead they will be drawn into something much larger than their mere diplomacy.
Ok, guys, you leave tomorrow morning. I need to know what provisions you wish to take from Rivendell, which supplies, if you will all be mounted or on foot, how fast you wish to go, when you amp, you will keep watch... in short, come up with a travelling plan together!