RETROSPECTION- Arneth & Vash vs. Rianna & Vera-Kin
THE SET-UP: Our Jedi heroes have come to Ord Coridari to pursue the wanted Nume Rand, a former Jedi Master who has fallen to the Dark Side and is performing numerous crimes to meet his own ends... whatever they may be. After a string of tragedies has befallen Rianna and Vera-Kin- including the destruction of Ord Coridari's command structure and a massive riot throughout the city, they have finally met up with their Dark Jedi targets in the mines situated in the Great Rift, where the Sith once detonated a horrible weapon...
HOW THIS WORKS: Rianna has a very firm understanding of how this works, since there have only been minor changes from the old ways... but Vera-Kin is new to this!
Each turn, duellists exchange lightsaber blows, trying to beat their opponent's guard and score a points until that final blow is struck to win the duel. One player is made the attacker, though who the attacker is changes each round.
There are three moves you can make, based upon the three physical stats of Strength, Agility, and Dexterity. You add your rating in chosen stat and apply it to your Lightsaber score, which makes for the final score of your attack.
There are two complications- first, some moves are better than others. Strength gets a bonus against Dexterity, Dexterity against Agility, and Agility against Strength. Said bonus is worth two points. Second, your chosen move has an inbuilt extra power of +0 (Weak), +1 (Normal), or +2 (Strong).
At the start of each duel, each combatant chooses six moves, choosing no more than three of each type. The strength of each hand is randomly determined; there are more weak moves than normal, more normal than strong.
Highest score wins each turn. In the event of a draw, attacker gets the point. First to five wins, so long as they are winning by two clear points. If not, duel continues until that gap is made. Winning by more points can have worse consequences for your opponents.
ANALYSIS:
Team Jedi has skill! Rianna being a Swordsman (for now) and Vera-Kin being a Solitaire Master puts them at high marks for lightsaber. However, Vera-Kin's softened physicality works against her, as Vash and especially Arneth are in excellent shape. Vash himself is no slacker with a blade, but Arneth's style is less refined. Worst of all, Rand is not far off...
Arneth and Vash have initiated things, so Arneth goes first, moving for Rianna!
Rianna, Vera-Kin- choose your first six moves, please.