Whatever it is, Gallagher is sure that it is what Adelmo is after. And after reviewing the time we spent with the Atrii and the mosaic that Gallagher found the symbol in, he is certain that it is this is a terrible thing.
"We're done here," Gallagher says. "This is all we needed to find. Adelmo wants... whatever this Syphar N Kalar thing is. Whatever she is having Kara Katai steal must be leading her to it."
Their initiative! Which means four attacks on those in the middle, with Thea immune, so thats two attacks on one of you, which could easily take down Roan. And indeed, random determination says it IS Roan. Those two hits take him down.
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PRISONER RESCUE, Start of Turn 41
Control area west
Xeth (G8) 1(!PR)/55 [BGu PS CC] [CH ES DW CQ] (4F)
Control area centre
Lady Thea: 0
Kerim: 9
Control area east
Clear
Outside Centre
Andro (LS10): 1/65 [OGu RI CL] [FGu PS] (3F)
Argo (LS8): 1 (2A)/36 [BGu] (0F)
Outside East
Sunda (LS12): 3/56 [OGu RF [i]CL[7/i]] [FGu PS] (1F)
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You messed that up. You knew Roan was adjacent to going down; Xeth should have advanced last round to draw the incoming Yeomen's fire or, knowing there was ANY possibility of being hit, Roan should have defended himself. Andro was correct earlier- you had to leave no possibility at all of them firing on Roan. Still, Roan had a tap ready to go- wasted. You should pay more attention to your own issues rather than looking at what the other groups are up to. Now you are in REAL trouble.
Of course, you also should have had at least one more person with you but you cocked up the planning too.
Smart play is needed guys, especially when you are on the edge like that! Much more attention needs to be paid.
Well, everyone is waiting on you, and I guess it is just Xeth now. At least his tap is a slaughter.
Well, these things happen. As I mentioned to Stefan last night, there was bad luck involved too- you had to lose initiative, and have the extra guy target Roan and both attackers hit. Still, that was far from an absurd chance. I like to let people off things but in this instance I think learning the hard way is best- also because I want to hammer in the 'think about initiative' thing; the Dark Side have been learning there.
6-1 is your initiative- rather late.
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PRISONER RESCUE, Start of Turn 42
Control area west
Clear
Control area centre
Lady Thea: 0
Kerim: 9
Xeth (G8) 1(!PR)/55 [BGu PS CC] [CH ES DW CQ] (4F)
Control area east
Clear
Outside Centre
Andro (LS10): 1/65 [OGu RI CL] [FGu PS] (3F)
Argo (LS8): 1 (2A)/36 [BGu] (0F)
Yeomen x2 (C6)
Outside East
Sunda (LS12): 3/56 [OGu RF [i]CL[7/i]] [FGu PS] (1F)
Yeomen x2 (C6)
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Number 4 is on the way!