USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (LIGHT SIDE)- Harmony

Started by Ushgarak328 pages

That leaves me unclear about what you actually plan to do.

I think the plan was to all head into the vault. Iffa will keep the blaster for now, even though he finds it a vulgar weapon.

There's only room for four to go in at once, bear in mind.

It will also instantly be very dangerous in there!

But not instantaneous death, right?

No, just highly dangerous.

Someone list me my four or time is just passing! Right now it is just Iffa and Vera, and do I assume by extension Tilulla?

I just want to repeat it will be instantly dangerous in there- as in, instantly under threat of large amounts of damage.

Wait. We need to rethink this. Jelena, Tillula and Iffa are all in the 50 + damage. Vera is also nearing her max I think. You guys can't go in there or else badness will happen.

We need to change things up. Maybe if Jelena lifts the portion of the vault door we cut out and uses it as a shield, we can still fire in there but we'll have ALOT less shooting at us. Then myself and Tillula can bodyguard the shooters again but be under less pressure.

However, if we still want to go through with entering it, Wentar will with the other three. Tapping Orthodox Guard and Bodyguard to protect us.

The thought had occurred to me as well, though I hadn't had a chance to post. Me going in would be bad news. I'm a strong wind away from keeling over.

The shield idea could work...

The problem with the shield thing is that once it is far enough in there for you to move in, you pretty much have the same issue you did anyway. It'd be great for blocking them coming out, but less good (and much slower) for getting in.

Vera just took a hit; one more and she is down.

It is a shame that nobody has any means of making explosions in there. If we just blew it all up the transmitter would go with it...

Jelena will go into the vault. Vera-Kin should stay out.

Ok, so, Jelena, Iffa, Tilulla and Wentar all go in. A god job Wentar did his Bodyguard/Guard tap as with the amount of bouncing firepower in there you each immediately receive eight attacks!

This place is a confused nightmare, crazily lit by bouncing blaster fire from all over. The droids are a panicked mess.

But there is a large armoured crate in the middle of it all- the blaster fire is taking small chunks out of it but it will last a while yet.

How many turns away is it?

Movement-wise, only one.

Hmmm, I forget. Do we have to destroy the unit or hit the off switch to shut the droids down?

Destroying it will do it!

Okay guys, rotate taps.

I say Tillula taps Bodyguard and Foccused Guard while me and Jelena saber throw at the box holding the control unit as we advance

Then next turn Jelena taps Balanced and BG and we all go all out on the control unit, tap everything that would cause extra damage.

I hope this idea will work, what says you?

Sounds ok to me. I do have a BG tap to burn, and it sounds like we don't have much left to deal with. Just a concentrated burst of awesome and we should be good.

If we agree to that plan, I tap BG and Focused Guard. Also, Block up.

Jelena agrees to this plan! We should be able to cover each other adequately with this plan.

With Ti drawing attention to herself and defending Wentar and Jelena fiercely, Jelena will hurl her lightsabers at the armored box, hoping that her lightsabers penetrate something important and shut the droids down.

In a technicolour mix of light and sound, blaster bolts fly all over as the two of you desperately hurl your sabres!

Nothing seems to happen... and it takes you a moment or two to notice that whilst you are still desperately fending off blaster fire, the droids have stopped moving.