USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (LIGHT SIDE)- Harmony

Started by Alkaselzer328 pages

"I could tell them to leave their posts," Gallagher suggests.

"So long as someone does something!"

I should have just asked them to leave their posts the first time.

Gallagher will go back out and tell the guards that they can leave their posts and join the crowd, using his Mind Trick power again.

That should let Jelena in (and Jelena can even distract the crowd for me, like Roan did) and take care of that.

Ok so that's a bunch of you acting...

Referring to the others needing to act, yes?

Yeah I'll give it a bit. Not much though!

Ok! Another force-spend for Gallagher gets the guards to depart... walking straight past the altered camera, thus starting the countdown to trouble as they are immediately radioed by the defenders who want to know what they are doing.

I make a general Observation roll from Iffa; failed. The bridge is defended but the hostages are not on it.

We need to get to a security room or something like that.
Where would the exterior camera control be in the ship?

The bridge, but that ship has sailed.

(C'mon, we just need to move! No screwing around, storm in and take charge. Continue off what Gallagher and I posted above.)

Is there a central recreation room/lounge Iffa could check next?

Indeed there is!

If we are all inside, we could also go to the main sleeping quarters as well, as that seems to be another likely location for them to be kept.

I think now, we secure the senators, and then try to deal with the rest of the guards on the ship.

Is there some terminal that we could get access to, which would allow us to check where the senators might be?

Anything that would tell you where people are would be on the bridge.

if we check a room and the senators are not in it, but the "bad guys" are... could we disable the door in a same way as Luke did in ANH by blasting the control panel? It should give us some time to find them, take off in the ship and then mob up the guys one by one in a less agressive negotion style.

If you were armed!

Vera-Kin will sneak onto the ship, then, since the guards are gone.

I'll sneak aboard as well!

Originally posted by Ushgarak
If you were armed!

elbows?

Would a Fix-It roll allow you to do that without blasters?

Yes, but it would have to be a good one to do it quickly.

Iffa- got them! They've been locked up in the comms room adjacent to the lounge. There's no direct access from your ducts there though, and there are six guards in the lounge, blaster-armed.

Vera- abaord!