USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (LIGHT SIDE)- Harmony

Started by Craft328 pages

Well I'm certainly upping my Perception from 3 to 4.

But for the rest of my exp I'm torn between getting a Force Power (Probably Swiftness or Lifting) + Intrusion or just get a Pilot Schtick (stuck between Tactical Awareness or Jinks Master).

Any advice here guys?

I'll help Denz out here- he's nearly completed his Retro game, it is just a matter of me posting the wrap-up really. He can have his 2xp, which puts him at 12xp total.

Vera-Kin is going to continue her attempts to be a one-woman army.

She has 6xp banked, so 25xp to spend.

12xp to Charge
6xp to Swiftness Mastery
6xp to Balance Mastery

Bank 1xp

Gallagher is going to buy two Force Powers and one new skill.

6xp Inner Calm Mastered
6xp Tranquility
4xp Persuade

Bank 5xp

Gallagher's got quite the Force Defense...

She's getting Orthodox Guard for 12xp, then adding Presence to really boost her social ability for 6xp.

I want to petition to buy Law as well. She's been around Senators and the like a bunch since she started this campaign. I think it would make sense for her.

Alright, after a bit of thought here is my xp spending.

16 xp on Perception from 3 to 4.
6 xp on the Force Power Swiftness.
4 xp on the Skill Intrusion.

0xp left to bank.

Originally posted by REXXXX
I'll help Denz out here- he's nearly completed his Retro game, it is just a matter of me posting the wrap-up really. He can have his 2xp, which puts him at 12xp total.
I do have to apologise at this point I haven;t got a clue what to do in Tower lol

How many schticks can you use in sabre combat? I was thinking of getting Forward Guard.

Three at a time, but those with more can swap around for advantage.

Ush, how much will Seduction and/or the alcohol tolerance schtick be? Most of what I see being discussed doesn't directly apply to those.

Alrighty then! I see 5 banked, plus the 19 = 24.

Add Persuasion and train to 2 = 8
Raise Fix-it from 2 to 3 = 6
Raise Intrusion from 1 to 3 = 10

That should clear my account, and make Andro more useful out of combat. Seems the hard lessons he's learned are sinking in.

Seduction is Restricted, I am afraid, so I need established in-game reasons to unlock it. I am afraid you can;t really take what we call Alien schticks either; as it stands, all templates are human-like.

Can I assume not enough time has passed for Xeth to have reasonable learned to Wall Walk?

Oh, sorry. Keep forgetting stuff.

I'm afraid it will have to stay as it is for now; to be a scthick is very powerful indeed and will require further development.

That's fine. Something to buy eventually...

Xeth will buy Alacrity for 6XP, improve Heavy Weapons to 3 for 10XP, then improve Pilot to 3 for 6XP.

Should cost 22XP total and have 1XP left over.

Just a note (I told Stefan this). Anyone who played 'Purity' may buy Law.

Oh and Iffa- cannot spend mid-episode I am afraid! But you had two left over from your creation conversion anyway.

Then Jelena will buy Law!

Since according to my calculations I have 22xp. 19 from this time and 3 banked...
I was going to go with buying:

Law to 1: 4xp
Insight : 6xp
Focussed Guard: 12 xp

Maybe another time. Gallagher is excited to have Inner Calm Mastered because with Awareness he can heal 20 points with Revitalize.

And with Tranquility, Gallagher currently has a Force Defense of 4. Just need to get Flow of the Force now...

I think I will simply hold onto my XP then. I don't have immediate plans other than what I asked about, and I probably need to watch some more action before determining what will be best for me.