USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (DARK SIDE)- The Prisoner of Datura

Started by REXXXX438 pages

Originally posted by Newjak
Xavier will go help Galder.

And thinking about it, you know if we kill this guy then we should by all accounts be billed some more heroic then the Jedi for eliminating the greatest evil of all, a tax collector and evil one at that. 😄

Ironic!

Relle uses light pistols akimbo. She didn't bring her favorite stylish double-barrel pistols, just a pair of average light pistols.

Relle will swap in Both Guns Blazing and attack Nom from a distance while jumping out of the gun tower.

Azarl will continue choking his gunner.

An addendum to my turn- swap in Focused Guard and nominate the lone guard in east, should he decide to shoot Rand. Then I can reflect it and he can cry.

Since Galder isn't joining them, Rand speaks to Azarl without looking away from the laser tower.

"We make for the north after this," Rand says. "They should have Nom squared away or cut into squares shortly."

Just to note, it is very unlikely that nominating a target with Focussed Guard is going to get it reflected. The nomination gives you a Parry. For the Parry to make a difference, he has to have rolled a success- and if he has rolled a success, the chances of the total roll being 7 or less are very low indeed.

Doesn't make it LESS likely, obviously.

For a while in testing, the nomination gave an extra defence die- but that was actually giving Reflection too high a kill rate, killing an extra Mook on average every turn (depending on number of firers) at range regardless of their position.

The Parry makes it much better defensively but less lethal with Reflection. It's still a good pair up with Reflection though, especially on a tap.

Indeed, the tap was very useful. But that makes sense. Either way, Rand is less likely to be hit by the guard with cover and Parry from his Guard.

Okay, so just to recap:

Azarl and Rand stay where they are this turn and finish up the tower.

Galder, Xavier and
Gallador go north and kill tax guard (hopefully all of them)

Haron attacks the pikeman.

Relle, Rianna (Flurry, Forward Guard Tap) and Dak (Flurry, Forward Guard tap, Charge tap) attack the Nom

And Con will

a) (if he has his blaster with him already as Rex said) kill the one guard left then move to the north with his charge

b) (if he doesn't) move to the east and pick up his blaster using co-ordination

Is all that right?

Looks right to me.

Well... I think I might as well cut to the chase.

As more gunfire comes from the surrounding area, Rand and Azarl have killed those tower guards, and Haron rolls well and kills the pikeman.

Nom's bike (being on a vehicle means you are never pinned) flies away to safety!

But without Nom on it, who has been hacked to pieces by is assailants...

Once the gunner collapses and dies, Rand releases his grip. He looks over to see what has become of Nom and is pleased to find that the tax collector has been utterly butchered. He gestures to the remaining guard near him and nods to Azarl, indicating that the other Dark Sider should kill the guard while Rand looks about him to see how the crowd is reacting to their display.

Xavier sees that the deed has been done and begins to look for Nom's transport.

His transport just whizzed off without him.

So did any of the transports make it in?

No.

At least we won't be lying anymore when we tell them that our escape plan went haywire 😛

Originally posted by Newjak
At least we won't be lying anymore when we tell them that our escape plan went haywire 😛

That's not a positive, most of us are much better at lying than telling the truth.

Regardless, what's next? Trying to get to the starport on foot?

We could hit the sewers 😛

The sewers don't actually open up onto the dais...

Dak will take this moment to hold up Nom's head and yell something fittingly rebellious and inspirational to the remaining crowd.

Rianna's just amused that something actually didn't go entirely disastrous.

And we have everyone here, and as was pointed out earlier, we have decent crowd control people. Those people can order everyone out of our way if they know what's good for them, so we can make our way out of here to the starport.