Calculating weight is one thing, such as the lifting/throwing a granite pillar feat, the devs themselves may not have known how much it actually weighed, but if you told them how much it did its not like their intention would change.
"What? 1000 tons? Sorry we only meant for him to throw 100"
That wouldn't be the case I'm sure, we simply know that their intent was that Link is amped strong enough to be able to throw a pillar of granite period. If that's how much it weighs than so be it.
But reaction time....heh. That's just a different can of worms here. More subtle and even less likely to have been cross referenced with actual figures. Let alone with bullets, which have nothing to do with the Zelda universe(s).
It's no can of worms, and you, sir, are both flip-flopping and over-reacting to the word "bullet".
He backflipped ontow a sword in less than 0.02, that's fast enough to backflip onto a bullet, even if those aren't in the Zelda universe. Also, you were originally on board with this, what the hell? Also, I really doubt Nintendo cares. They just make fun games, all consequences there of, and thus non-money related, are of no use to them.
Originally posted by ScreamPaste
durlaugh
Originally posted by ScreamPaste
It's no can of worms, and you, sir, are both flip-flopping and over-reacting to the word "bullet".He backflipped ontow a sword in less than 0.02, that's fast enough to backflip onto a bullet, even if those aren't in the Zelda universe. Also, you were originally on board with this, what the hell? Also, I really doubt Nintendo cares. They just make fun games, all consequences there of, and thus non-money related, are of no use to them.
I never said I wasn't on board anymore. Just playing Devil's Advocate.
If Dark Link backflipped on to a fast moving projectile whose speed was stated or calculable (and comes out to be about bullet speed), then for sure you'd have the argument plain and set right there.
But for a sword stab, it would take a lot more to convince others. I myself definitely see how it could make Dark Link a bullet timer on some level though.
Originally posted by CosmicCometWe have a cutscene that illustrates the speed of Link's sword, and we have Dark Link being able to jump on a thrust. It's all that's needed. He also effortlessly dodges every projectile you try to use, but meh.
I never said I wasn't on board anymore. Just playing Devil's Advocate.If Dark Link backflipped on to a fast moving projectile whose speed was stated or calculable (and comes out to be about bullet speed), then for sure you'd have the argument plain and set right there.
But for a sword stab, it would take a lot more to convince others. I myself definitely see how it could make Dark Link a bullet timer on some level though.
Originally posted by CosmicCometMinor detail: He learns the great spin from: OoT Link.
What cutscene demonstrates the speed of Link's sword swing? The great swing in TP? Different game sir. Subtle artistic details just aren't always transferable in arguments trying to link two different games.If you have one for OoT/MM, then that would be great.
He does so before you get the spin attack anyway. 😐 There's just no magical flames.
And nah, it's not worthy, it's just an illogical idea that people will try to cling to against an argument they don't like. If you can swing at 9001 miles an hour, you can swing at 9001 miles an hour, there'sn't actually a requirement to swing a full 9001 miles to do so.
You can be as strong as the hulk, but unless you're suitably durable, when I roll a Goron at you, it'll crush you. They're not one or the other, but both. 😐
Durability is a required secondary power (unless you're a glass cannon) but doesnt mean the durability perfectly matches the strength. Eg a person can lift a ton but gets shot as easy as one who can lift <body weight. In this case we know Links gotta be tough, but to what level?
Note- Dark Link ≠ Bullet time. Jumping on a sword gives him good reactions but wouldnt fair well with bullets... how'd he get in this thread >.>