Originally posted by King Kandy
Believe me, that's been tried and it doesn't work.
Indeed. That does not, however, mean that is wouldn't be hilarious and awesome to see it tried again.
Originally posted by Scoobless
High meta and below, teams and/or amalgams.Limited/zero prep (in terms of building gadgets or bringing in all powerful toys)
I don't like rules that allow knowledge/abilities/weapoens/whatever being carried from one round to another as it gives unique and often unfair advantages on occasion.
In general, I agree. I tried to make the "potential loopholes" list as comprehensive as possible in the guide for tourney directors, so that a tourney host attempting to eliminate such powers doesn't accidentally miss some that can then be exploited.
Some tourneys have encouraged such insanity, however, and it's also been fun. Just more work, and it generally turns into whose prep the judges believe more, not who debates better or has the better squad.
Originally posted by JakeTheBank
I had a fairly good experience with Kahn/Batdude's High Herald Tourney. Most of my favorite characters are in that tier, so it's easier for me to debate.
I also think the point-system tournies look really fun and interesting. Would seem that drafts get more complex and...strategic?
Originally posted by Enyalus
If I were ever in a tourney, it'd probably be a HH tier tourney, too. For the same reason you listed.I also think the point-system tournies look really fun and interesting. Would seem that drafts get more complex and...strategic?
Yes, but there's also greater potential for exploitation, because it's impossible for a host to foresee all the permutations his point system allows. The system itself can become the loophole, even if specific "loophole" powers (duplication, speed force, power copying, etc.) are banned.
I love point system tourneys, so don't misunderstand. They're just trickier to pull of well.
Originally posted by Digi
Yes, but there's also greater potential for exploitation, because it's impossible for a host to foresee all the permutations his point system allows. The system itself can become the loophole, even if specific "loophole" powers (duplication, speed force, power copying, etc.) are banned.
Originally posted by Digi
Yes, but there's also greater potential for exploitation, because it's impossible for a host to foresee all the permutations his point system allows. The system itself can become the loophole, even if specific "loophole" powers (duplication, speed force, power copying, etc.) are banned.I love point system tourneys, so don't misunderstand. They're just trickier to pull of well.