Originally posted by Ms.Marvel
r-bombs?
Relativistic bomb.
If you move something past 14% C, weird shit starts happening and you get an incredibly destructive amount of kinetic energy.
Say you toss a kilogram slug at 99.99% C, that's going to come out to roughly 1.5 gigatons. It would be easy to accomplish with SW tech. Imagine a rapid fire cannon shooting one of those slugs. Imagine hundreds of them.
You would want it to flatten on impact of course, otherwise it would just punch right through and keep moving.
But think of how cheap such a weapon would be to supply?
Originally posted by Lord Lucien
I always just figured it was their shielding technology that made slugs useless. Their wacky tech probably disintegrates any matter throw at it regardless of our understanding of physics.
But turbolasers are really just some weird particle weapon. Why don't they disintegrate them?
I turned this into a list btw - http://furiousfanboys.com/2010/06/the-7-most-devastating-superweapons-in-star-wars/
Tried to add everyone's input
I'll preface this with saying I don't have intricate knowledge of every weapon listed. But I haven't seen a power listed that Centerpoint can't trump. At full potential, it should be able to ravage entire solar systems in single gravitic strikes. I suppose the Sun Crusher is similar, but would take longer to operate on a galaxy-wide scale.
Originally posted by Autokrat
Relativistic bomb.If you move something past 14% C, weird shit starts happening and you get an incredibly destructive amount of kinetic energy.
Say you toss a kilogram slug at 99.99% C, that's going to come out to roughly 1.5 gigatons. It would be easy to accomplish with SW tech. Imagine a rapid fire cannon shooting one of those slugs. Imagine hundreds of them.
You would want it to flatten on impact of course, otherwise it would just punch right through and keep moving.
But think of how cheap such a weapon would be to supply?
But yeah it definently makes more sense then lasers or whatever the hell Star wars uses.
Honestly I would say for effectiveness for a war the Star Forge because with just that you can build everything else on the world ending or star ending list as well as entire fleets provided you have the know-how to build them. As with the death stars individual superweapons don't do shit unless supported with enough craft to cover their vulnerabilities though with the Deathstar 1 you would think with the capability to destroy a planet that it would have a shield over the exhaust port strong enough to block photon torpedoes -_-.
Originally posted by Uriel005Run-on sentences will be the death of you.
Honestly I would say for effectiveness for a war the Star Forge because with just that you can build everything else on the world ending or star ending list as well as entire fleets provided you have the know-how to build them. As with the death stars individual superweapons don't do shit unless supported with enough craft to cover their vulnerabilities though with the Deathstar 1 you would think with the capability to destroy a planet that it would have a shield over the exhaust port strong enough to block photon torpedoes -_-.