Deus Ex: Human Revolution

Started by Kazenji4 pages

Don't you use the search engine Phanteros??

http://www.killermovies.com/forums/showthread.php?s=&threadid=382552&highlight=title%3A%28Deus+Ex%29+forumid%3A66

Originally posted by Kazenji
Don't you use the search engine Phanteros??

http://www.killermovies.com/forums/showthread.php?s=&threadid=382552&highlight=title%3A%28Deus+Ex%29+forumid%3A66

I did use the search engine but I rather post a more updated one. But if I must, can I get a moderator to merge them?

Glad that this is a prequel as I'm looking forward to it but don't want to have to play the others.

Have you played the first two?

If so, then I can see why you wouldn't want to play them.

But if not, check them out, there pretty damn good. A bit dated but if you have a computer and Steam, you can pick them up for dirt cheap. Like 2 games for 5 bucks cheap.

YouTube video gameplay

and also asking for a merge

YouTube video

So... I'm guessing no one else was excited that the game is out and that it rules?

Originally posted by Stealth Moose
So... I'm guessing no one else was excited that the game is out and that it rules?
Now that you mention it, I am kind of suprised about the lack of posts this thread is getting. This game is pretty great from what I hear.

saw some great reviews. i just have other sh*t going on and there's stuff i want to play more in a couple months. I may come back to it eventually. Like, next spring.

Though, I played and enjoyed the first one, but didn't think it deserved all the praise it got. Overhyped, but still good.

I don't think Deus Ex was overhyped because a lot of people don't talk about it.

But it's worthy of the praise. It was groundbreaking and different than any FPS out there.

It had it's problems but it the good things the game did far outweighed the negatives.

Originally posted by Arachnid1
Now that you mention it, I am kind of suprised about the lack of posts this thread is getting. This game is pretty great from what I hear.

I have it for PC, and it's well worth the wait and the hype. I've just gotten to Shanghai.

The action is well done and the levels are atmospheric, perfect for stealth missions, and alive with NPCs. It takes everything the first two games do right and blends them together.

From the sounds of things for this sequel its best played on the consoles with the third person stealth parts.

Originally posted by Smasandian
I don't think Deus Ex was overhyped because a lot of people don't talk about it.

But it's worthy of the praise. It was groundbreaking and different than any FPS out there.

It had it's problems but it the good things the game did far outweighed the negatives.

The whole "choice" thing was overblown. They just gave you 2-3 tracks to follow instead of 1-2 like most games.

The plot was also way too X-Files conspiracy-nutter for me.

Good, yes. Groundbreaking? I'd take issue with that. Hell, iirc the same company was coming out with the Thief series around that same time. Far less high-tech, but arguably higher in terms of variety and opportunity for creativity.

Hmm, the "choice" thing was not overblown. In 2000, you didn't see a game where you can use stealth, or find a different route. As well, you can assault your objective. For 2000, this was groundbreaking. As well, you can find a PDA that can get into a vault, or you can blow it up, or you can hack it, or you can just not bother with it. Also, the amount of choice you can affect the narrative was not well known for FPS.

As for Thief, it was all about stealth. You couldn't do what you can do in Deus Ex.

Yes, Thief only had one "gimmick." But in terms of level design, it was much much an open sandbox with an objective, which allowed for greater variety. If you watched 50 players on the same level of Thief and the same level of Deus Ex, I guarantee you you'd see 5-10 variations in the Deus Ex objective-hunting and 20-30 in Thief. It just never seemed like a choice to me when there were three clear tracks to success with a tech, stealth, or guns approach. A linear track is a linear track. Adding another didn't make it noticably less linear. At best it made for an interesting 2nd or 3rd playthrough, but not true creativity in-game. For the most part, you picked what track you'd be primarily on (with some exceptions, granted) and that was your route through the game.

In terms of in-game consequences for actions, yes, it was new and cool. And the gameplay was engaging, so that was good. If the new one expands on all of those things, I'm sure it will be (and likely is) pretty awesome.

I think Deus Ex is similar to what you said about Thief. There's is countless ways of doings things.

I'm about 12 hours into the Deus Ex: HR. It's basically like the first but done much better. The original hasn't aged well (gunplay kind of sucks and it feels chunky) so this game makes up for all those.

Art design is great, story seems to be good as well but overall, it's Deus Ex people loved and done with a lot of polish.

Agree to disagree then. I think we're just talking about degrees, we both agree that the original was good.

This debate has me mildly more interested in this game though. I may buy it at some point.

Loving the game play so far, better than that crap Invisible War. I wish it had the boss battles the first had.

Originally posted by Digi
Agree to disagree then. I think we're just talking about degrees, we both agree that the original was good.

This debate has me mildly more interested in this game though. I may buy it at some point.

True.

If you liked the first, you'll like this one. Even though it's almost identical to how the first played (even the second), having better graphics, controls and it being more streamlined (exp points upgrades augs only) makes it a much better play.

Originally posted by Digi
The whole "choice" thing was overblown. They just gave you 2-3 tracks to follow instead of 1-2 like most games.

The plot was also way too X-Files conspiracy-nutter for me.

Good, yes. Groundbreaking? I'd take issue with that. Hell, iirc the same company was coming out with the Thief series around that same time. Far less high-tech, but arguably higher in terms of variety and opportunity for creativity.

I definitely agree with this. Not sure what it is about the first game which instills rabid loyalty and nostalgia glasses. The story isn't philosophically compelling like IW's was, or Bioshock. It was classic X-Files conspiracy. Even the most unique aspect of the story - human augmentation - is not even the main focus of the game. It's basically take down the Big Bad (Page) and make a Big Choice to resolve a Conspiracy.

Also, games like MGS and Splinter Cell, though not contemporaries, had much better implemented stealth gameplay than DX1. Not sure why people think "using the vent route" is stealth.

Loving the game play so far, better than that crap Invisible War. I wish it had the boss battles the first had.

DX: IW was a good game. Considering how much of DX1's Rabid Fanbase cries out about its epic storytelling, they all seem to equally forget about IW's more complex and morally ambiguous storytelling. Unlike the first game, where there is clear good and bad, the second game allows the player to take the burden of making ethical decisions which aren't immediately clear. And this isn't "shoot guy or not" decisions; it extends to alliances, lethal/non-lethal gameplay styles, trusting in secondary characters and even digging into the numerous ebooks and NPC exchanges to be found throughout.

DX 1 = Super Soldier uses ventStealth or Firepower to overcome Bad Rebel Group who turns out to be Good Rebel Group and is backstabbed by Big Government Body who turns out to be Corrupted Evil Government Body who then has a Hidden Agenda which is Unravelled and Resolved by the Super Soldier.

DX IW = Super Soldier is involved in a Tragedy which makes him/her Question Everything and is presented with Various Offers from Big Government Body, Fanatical Church Group, Fundamentalist Church Group, and Post-Humanistic Rebel Group. Super Soldier uncovers evidence of Manipulation from all Parties and decides which are less sinister before rendering a Final Choice that Effects Everything.