Resident Evil Revelations
Thought a thread for this was already made, but apparently was not the case when I did a search, so yeah. Looking forward to this, among many other things.
Chris and Jill enemies? 😱 And whose the guy on the chair?
Resident Evil Revelations
Thought a thread for this was already made, but apparently was not the case when I did a search, so yeah. Looking forward to this, among many other things.
Chris and Jill enemies? 😱 And whose the guy on the chair?
Originally posted by AsbestosFlaygon
Wesker dieded.
Get over it.Game looks promising..
As long as the graphics is consistent throughout the game, and not just the cutscenes. I mean, scenes like that can be pre-rendered even by the Phat DS.I hope that guy is indeed HUNK.
And I hope he is the protagonist for this game.
Nah.
Wesker also died in RE1.
Also, while this game does look promising (Zombehs), Resident Evil is dead to me after the shitfest that was 5.
Originally posted by RE: Blaxican
I think the reason why no wants to believe that Wesker is dead is because Wesker is the only good villain in the series. The rest suck balls.
As for HUNK, never cared for him that much, although he is pretty cool. But I doubt he's the guy on the chair in the trailer.
Originally posted by Sin_Volvagia
Anyway, nobody really gave a damn about Wesker until Code Veronica and even then, nobody expected him in Resident Evil 4.Now that I think of it, he's pretty much what lead to RE being less scary and that's something the fans do not like.
No.
What lead the game to being less scary was putting the game into broad daylight, making your character capable of fighting dozens of enemies at once, putting in ungodly amounts of ammo, removing the concept of the typewriter, removing any creepiness in an enemy's appearance, and putting in ****ing co-op.
How exactly did Wesker lead Resident Evil to be less scary?