Street Fighter X Tekken

Started by Zack Fair28 pages

Originally posted by S_D_J
because both games have vastly different play mechanics, so it makes sense for both of then to each come out with their versions.

Exactly

Originally posted by JustFrame
I probably won't, simply because they'll be using the Tekken 6 system for the Namco vs Street Fighter game, which is complete and utter Fail.

The thought of sitting there and seeing Ryu utilizing juggles+bound is appalling to me. Hell I hate the Tekken 5 system, but I would've preferred that over the T6 version, imo they should go back to the Tag Era format system.

This.

Tekken stopped being a hardcore competitive game for me after 4. Tag was so amazing back then. I fricking loved it!

To be fair though, it should have been done on one disc, with the option to switch gameplay styles. srug

Unless of course, the plot-lines, characters, extras and such are different in each versions.

Originally posted by No End N Site
A hot woman who is said to be the best in the world at screwing grieving men just slaughtered your family, but wants to have sex with you to say she's sorry. Is that not enough?

Extreme, I know. But the point's the same.

how? its a video game company.

Originally posted by Demonic Phoenix
Bound would be too much, but given the level of power those fighters hit with, meh.

As for juggles...Metsu Hadouken.

I'd rather face Metsu Juggling Hadouken's any day then face 24/7 Juggle+Bound tactics bs. At least with Metsu-Hadouken, you need to have meter to do it, where as Juggle+bound can happen within any point of the match up.

Basically I'm picking the less stupid evil of the two. My concerns for the Tekken vs SF (Namco ver.) would be the projectile characters, simply because of what they'll do to try and make it effective so that they can at least do some long to mid-range zoning.

Hopefully they'll make the hit-boxes wider so that you'll have to SS alot in order to avoid it, making it effective. Otherwise if they don't do that and Guile's in the game...imagine his Sonic Boom, slow, can be followed, and yes effective in a 2-D environment, but if it was in a 3-D realm, without proper mods it would be a laughing stock special.

Not to mention I would start to believe that there would be alot of new moves added into the SF cast as well considering how Tekken plays like.

sonic boom could be fast and can track. and don't forget, tekken 6 has characters that have projectiles too.

Originally posted by FistOfThe North
sonic boom could be fast and can track. and don't forget, tekken 6 has characters that have projectiles too.

That's the problem I have, if you make the Sonic Boom fast, then Guile will not be able to utilize it as a buffer for himself due to that very reason, and also SB having tracking capabilities would most likely make it broken.

Tekken 6 do have projectiles but basically all of them are useless, nobody who's good will sit there and try to shoot lasers up against a good player, even Jinpachi's projectiles in Tekken 5 were a joke due to the ability of SSing them and punishing him on call.

Imo making the projectiles having a larger hitbox while limiting SS, and forcing it so that you'll have to do more then "one" SS to be able to avoid the projectile would at least compensate characters like Ryu, Gouki, Sagat, etc, etc in the Tekken version.

However two years is a long time in waiting, so it'll be interesting on how they will do this.

Originally posted by Demonic Phoenix
To be fair though, it should have been done on one disc, with the option to switch gameplay styles. srug

Unless of course, the plot-lines, characters, extras and such are different in each versions.

It will probably be too much for a single dvd.

PS3 uses Blu-Ray. Screw XBox 360 313

Also, yes, I got your point.

Originally posted by -Pr-
how? its a video game company.

Me and many others have been askin' for a certain obvious game to be made, yet Capcom teases and then skips over it and releases the same type of game they did the year before.

That is like doing something very bad to me and then making this game and saying, "It's clearly not what you and most others asked for and we did just make a game like this last year, but this is fun, so just shut up and play this."

Originally posted by No End N Site
Me and many others have been askin' for a certain obvious game to be made, yet Capcom teases and then skips over it and releases the same type of game they did the year before.

That is like doing something very bad to me and then making this game and saying, "It's clearly not what you and most others asked for and we did just make a game like this last year, but this is fun, so just shut up and play this."

and you don't think they might have genuine reasons as to why they haven't made this game?

herro, my names peach and i r hav a 250lbs ass, mmm fat ass.

Originally posted by FatAssPeach
herro, my names peach and i r hav a 250lbs ass, mmm fat ass.

I raped your father and made your mother watch.

Just so joo know

I cant believe they rehashed the sf4 engine for this game XD so hilarious

the gameplay didnt look that good either from the alpha ish demo

just more lol-ultras... /sigh.. oh well.. at least I can look forward to Tekken X Street Fighter instead

I actually liked what I saw.

I was very much anticipating it.. but I dont think capcom did it in 'street fighter style' which is what I was hoping for.. but instead they just kinda crammed some rival schools gameplay in there or something

Originally posted by Zack Fair
I actually liked what I saw.
ditto

Originally posted by -Pr-
and you don't think they might have genuine reasons as to why they haven't made this game?

Cash Grab?

Originally posted by -Pr-
and you don't think they might have genuine reasons as to why they haven't made this game?
Actually, I already know the reason.

The creative team in fact WANTS to do another Darkstalkers game, but the executive bigwigs have not allowed it, because it is not Streetfighter.

Originally posted by No End N Site
Cash Grab?

?

Originally posted by NemeBro
Actually, I already know the reason.

The creative team in fact WANTS to do another Darkstalkers game, but the executive bigwigs have not allowed it, because it is not Streetfighter.

tbh i can understand that. SF had a long period where it wasn't at the heights it used to be. maybe they're just waiting until it's done and established before they can go back to doing other games?

The creative team has wanted to do another Darkstalkers since before SFIV was out.